alsih2o
First Post
Joshua Dyal said:Yes, the bath-house worked so well partly because it was such an interesting fight locale. I need to think of some kind of interesting, maybe open-air locale for tonight, when they end up coming face to face with the full horror of the corruption in Bartomeu's Bluff. But I'm coming up blank there, too.
A mining town sounds fraught with possibilities to me.
Have the fight where the little railcars that are used to move things in and out are stored. Jumping car to car getting cover and being roled a round.
Or in an evil temple carved into the (product of mine).
Saloon?
How does the ore get out of town? Docks? Wagons? Train?


