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  1. Hawk Diesel

    What wouble be special about a Grave Robber [npc/subclass/background mechanics]

    Personally, I don't think there is enough to make it a subclass. This seems more appropriate as a background. Most backgrounds are akin to jobs or careers pre-adventuring, which graverobbing was. I would say you could get skill proficiency in athletics (for the shoveling) and stealth (since they...
  2. Hawk Diesel

    Phantom Steed

    Sorry, its a funny book series abput a group of friends that get stuck in an RPG for real. It's loosely based on 3.5 rules and Julian is the group's sorcerer. His most common spell used is the Mount spell, and while its not intentional, the horses he summons all seem to end up dying horrific...
  3. Hawk Diesel

    Phantom Steed

    Sounds like someone wants to be like Julian from Caverns and Creatures.
  4. Hawk Diesel

    D&D 5E (2014) Necromancy question on keeping a single minion alive

    Yea, it seems a bit strange, but I guess it depends on how you define "life." With regards to Revivify, I don't think it is meant to actually return a thing/creature to life, but rather restore it to a previous state from within a minute prior to casting. I suppose for a D&D modern game, a more...
  5. Hawk Diesel

    D&D 5E (2014) Necromancy question on keeping a single minion alive

    As @aboonaco175 mentions, I gave a player in one of my games a similar boon. It seems weird that a necromancer cannot actually raise any undead until level 5. So at level 2 I give necromancers a unique undead familiar, and the ability to use an action to raise one small or medium humanoid or a...
  6. Hawk Diesel

    D&D 5E (2014) Necromancy question on keeping a single minion alive

    Whoops, I messed up. Both Cure Wpunds and Healing Word specify in their spell descriptions that they do not work on undead or constructs. Still, there's no reason a wizard, especially a necromancer, couldn't create their own homebrew spell that replicates Cure Wounds and Healing Word but ONLY...
  7. Hawk Diesel

    D&D 5E (2014) Necromancy question on keeping a single minion alive

    TO me, this sounds like something to work out between you and your DM. Personally, when I am DM'ing, I encourage most things that are simply reskins or don't add/subtract anything mechanical. For example, there's no reason that your summoned familiar couldn't be a skeleton or zombie version of a...
  8. Hawk Diesel

    D&D 5E (2014) New Magic Item: (Un)lucky Coin

    I like the luck point idea best so far. The other way I might handle it would be similar to True Strike. If it requires an action to use, I don't see the need to make a limit per rest, especially if it carries a potential negative effect when used. So one way to handle it would be: Coin of Weal...
  9. Hawk Diesel

    My Illrigger Revision

    I have, but it was my first ever Reddit post. I've never really used it, but I know Matt and others that follow him do. Not really sure about posting etiquette on Reddit, so I posted it as a response to Matt when he asked for feedback on the Illrigger earlier this month. I have an easier to...
  10. Hawk Diesel

    My Illrigger Revision

    So I am a BIG fan of Matt Colville, and I think he did a mostly fine job on the Illrigger class (can be found here for those who aren't familiar). However, I have found some problems regarding its balance compared to other classes. Additionally, a lot of the language was really vague regarding...
  11. Hawk Diesel

    Use Magic Missile to determine whether a statue is an Object or a Creature?(!)

    Swanky! Not trying to convince anyone, just viving my point of view and hopefully it stimulates others to think about why they do things the way they do. There is not right or wrong answer, just whatever is most fun for a person's table.
  12. Hawk Diesel

    Use Magic Missile to determine whether a statue is an Object or a Creature?(!)

    I think there is a difference there though. Many of those creatures have some common relationship. Demons, celestial, they are planar beings and are tied to a particular abstract concept manifested into a specific form. Undead are described often as powered by a particular kind of negative...
  13. Hawk Diesel

    Use Magic Missile to determine whether a statue is an Object or a Creature?(!)

    Sure, but heat seeking missiles don't just plummet out of the sky when launched in the absence of targets without a sufficient heat signature. They can still be aimed at a target and destroy that target as intended. They just don't correct course without that thermal input (I imagine. I don't...
  14. Hawk Diesel

    Use Magic Missile to determine whether a statue is an Object or a Creature?(!)

    I typically don't worry that much about the distinction between creature or object with regard to spells. How would a spell be able to determine that any better than the caster? It would be like saying a gun or a bullet knows whether it's being fired at a person or a wall. Or, for the sake of a...
  15. Hawk Diesel

    Need help coming up with the function of a magic artifact!

    If the wizard discovers it's a powerful artifact, wouldn't he be more likely to keep it and either scurry off or swindle the players by passing off a fake?
  16. Hawk Diesel

    True Strike: Yes, lets beat the dead horse

    I'm not sure I completely agree with this approach. Within the action economy, you are essentially casting a cantrip and a spell (or using some other action type that requires an attack roll and potentially finite resources such as an Arrow of Slaying). As such, I'm not sure that the end result...
  17. Hawk Diesel

    True Strike: Yes, lets beat the dead horse

    That's an interesting idea. I see this working best when used in conjunction with a 1st level or higher spell that requires an attack roll, since there is usually no effect on a miss. So, with this change, true strike not only makes a spell slot more likely to hit with advantage, but also...
  18. Hawk Diesel

    How do YOU handle a Fastball Special, and other team manuevers?

    Dannyalcatraz You make some good points regarding the caber toss and the weight throw. But a there are a few pieces I think you might be missing. 1) These movements and competitions are not meant for accuracy, and so good technique does not stress it except to make the throw within the...
  19. Hawk Diesel

    True Strike: Yes, lets beat the dead horse

    My main problem with True Strike is exactly what you describe. It is very clear and even intuitive as to how and when to use something like Mage Hand or Ray of Frost. But in order to find ways to make True Strike work, you need a ridiculous amount of system mastery, a specific build, a lenient...
  20. Hawk Diesel

    How do YOU handle a Fastball Special, and other team manuevers?

    Elfcrusher - That was my main point though. If a player is not just wanting to try something, but is using resources and class/racial abilities to attempt these feats, then why not allow them to try and do so with some reward for creative use of their resources. In a world full of magic and...
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