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    What is your fave alien race?

    Vulcans, borg, Moties, dralasites, that guy who co-piloted the Falcon in Return of the Jedi... and "the swarm" from Bruce Sterling's short story of the same name. Not sure I completely buy his premise, but it's an interesting one.
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    Who do you consider an Anti-Hero in fiction?

    Elric is by far the most interesting fantasy anti-hero I've encountered. However, I'm not sure about the other aspects of the eternal champion as anti-heroes. Corum and Hawkmoon were quite traditional do-gooders IIRC. Erekose did some horrible stuff in a rage towards the beginning of his...
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    The gosh darn Dervish delimma

    This clearly shows where I fall on the twinkery scale when I make up experimental PC's, but my dervish was to use a double khopesh (1d6/1d6, 18-20, Sandstorm) -- use it with two-hands to Power Attack, use it as a double weapon to max out number of attacks while dancing.
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    Anyone got Dungeon 139 yet?

    In the Western Heartlands, specifically the quiet little frontier town of Triel and the nearby Trielta Hills.
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    The gosh darn Dervish delimma

    I've done some soul-searching over dervishes as well. The fact that I'm attracted to them probably means they're borderline-overpowered. I would say no. "for all purposes" does it for me. Really, this is one of the only downsides in the dervish's arsenal. "A thousand cuts" is an...
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    TSR Q&A with Gary Gygax

    Fair enough! Thanks as always for the quick replies! Although I may kick the next poodle I see, just because. If you happen to open Dungeon #139 to take in Rob K's latest Maure Castle work, I hope you enjoy my "Requiem of the Shadow Serpent" while you're there! It's an understatement to say...
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    Pimp my dwarf

    I'd take the Dwarven Fighter 1st-level substitution from RoS. You get d12 for HD and the equivalent of weapon focus with all axes.
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    TSR Q&A with Gary Gygax

    Gary, any chance we can convince you to give us a bit more on this? I've endured 26 years of Q1 fitting the G and D series as elegantly as a poodle running with a wolfpack. I realize it's late, but a few words about that shadow wolf never glimpsed would be much appreciated.
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    1st edition modules to make a complete campaign

    Don't forget some of the Dragon classics of that time, particularly "Baba Yaga's Hut" and "Aesirhamar," both good high-level adventures that could help fill the gap in getting to WG6 (which in my experience requires characters of at least 17th level or so).
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    1st edition modules to make a complete campaign

    I asked Gary about this on one of his Q&A threads maybe a year ago. He said it was to be a collaboration with (IIRC) Skip Williams, but that after a fair amount of preliminary work it was scrapped in his exodus. As it was a collaborative effort, he did not feel comfortable discussing it...
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    The D&D Business Model

    Makes sense. I think I'd also throw resources at CRPGs. There have been some big D&D hits over the years, but I think we've barely scratched the surface of the potential. Does this approach have a continuity problem in releasing the campaign world in years 3-4? Where are your adventures in...
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    The D&D Business Model

    Cool, and I like the idea of doing it through pdf. "Click here to download 4E.X1 core rules and updated Expedition to the Barrier Peaks" and "Click here to provide feedback on the four major areas of change in this ruleset." Run one beta per year. I'd wager after 3-5 years you'd have...
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    The D&D Business Model

    I agree that it's tough to reconcile these points. I think backwards-compatibility negates some of the business reasons for doing a reset (in that you aren't compelling gamers to purchase new versions of old material), so I'd probably focus on #1 and hope to do a good enough job there to win...
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    The D&D Business Model

    I'm looking for a business answer that would also be acceptable to gamers. Is there one? I'm thinking it has less to do with how long between resets and more to do with the assurance that the reset represents a significant improvement. How does that come about?
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    The D&D Business Model

    Sell the DM version at a loss, recognizing that DMs are the ones who drive players to your products, and make up for it on the volume of selling to players. And to take it a step further, maybe there aren't two separate books, maybe it's a single hardcover plus a softcover "DM's notes".
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    The D&D Business Model

    This is an aspect of the business model that I'm stuck on. How often should you do a rules reset? If you recognize the economic need to infrequently reset to give a boost to core book sales, but also look at it as a gamer and demand that you're getting something very valuable out of that reset...
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    The D&D Business Model

    Sorry, I did a poor job of explaining my thought. I didn't mean that the players would buy for the DM, I meant that a player about to take part in a campaign in which a specific supplement would offer him good background and options as a player would be eager to buy that supplement for himself...
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    Which classic modules should get the Expedition treatment?

    I've got to say that I'm surprised at the strong showing for WGR1. I'd certainly take it over the "humorous" version of Castle Greyhawk, but WGR1 never struck me as a classic, and I'd rather have any of the 1E adventures on the list before this one. Anyone out there care to sing its praises...
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    The D&D Business Model

    Targeting the DM is an interesting idea in changing the business model, although the books of ideas I think would face the same increasingly small segment problem. Is there something beyond books that would help produce good DMs, and help good DMs fine-tune their skills? Or help players...
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    The D&D Business Model

    Yup, in the time it took me to write my post, the original changed quite a bit. Still, my question is: If you're a fan of the current game, what business model do you think would keep it successful (i.e. growing profitably) in this current incarnation?
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