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    Would you roll the d4 if...

    The basis of this was, would people play a game if a d4 determined the level they started at. Imagine: d4 1: Level 1 2: Level 2 3: Level 3 4: Level 4 If you did not want to roll, you could start at level 2. Then I decided that was a little weighted in favor of the rollers. What if there were...
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    Would you roll the d4 if...

    [This is just my curiousity more than anything (I'm not starting a game planning on doing this, just curious over what people think).] For the new campaign your DM has decided to let everyone start at level 2, with one caveat. You can start as high as 3rd level or as low as 1st if you roll a...
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    What is the standard ability score set? Are most games playing too high?

    There is a divide between games that I've been a part of - Storytelling and Tactical Wargaming. On the Storytelling end you have DM's that let some characters start with items from their background, or get a skill bonus when they complete a quest. Some characters are below the wealth level, and...
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    D&D 3.x Monk 3.5

    I would be in heaven...
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    Eberron Weretouched Master (Bear)

    Just wondering if anyone has played with the PrC Weretouched Master in the Ebberon CS. Specifically, I'm curious about the Alternate Form ability. It seems to say that you can gain +16 Str, +2 Dex, and +8 Con [Bear] or +12 Str, +4 Dex, +6 Con [Tiger]. The problem is while it says this ability is...
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    D&D 3.x Monk 3.5

    That's one of the reason high-level characters tend to look so different from low-level characters when you are talking about 'builds'. A high-level character didn't have to go through the low-level adventures when all those physical skill checks were important (just like a high level wizard...
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    Character Challenge: Attack + AC = MAX

    For fun I thought I would post a challenge for anyone who digs such things. Its not a straight-up challenge because there are some wacky requirements (to hopefully make it fun). Here goes: 12th level Character Challenge Paranoid Parker plays a paranoid Human Archer (named Seth the Suspicious)...
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    D&D 3.x Monk 3.5

    Sigh. You're absolutely right. The strength monk does more damage and hits more often while the Dex monk has more AC, stealth options, and a slightly better ranged attack bonus. In combat, the strength monk will be more likely to punch through DR he doesn't have the weapons to otherwise beat...
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    What is your favourite OotS moment?

    http://www.giantitp.com/comics/oots0327.html Heh, I liked that one a lot, especially 'Don't Bite Me' ;) http://www.giantitp.com/comics/oots0376.html And, "You should have seen the look on your skull!"
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    D&D 3.x Monk 3.5

    All this talk about damage reduction - you realize that relying on a strength monk to punch through DR is not really the best option (and to recap most of my former arguments - you will be doing an insect's worth of damage compared to the rest of the party). If you want to fight DR, you get Cold...
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    Monk Abilities

    Yes, but I feel the pursuit of enlightenment is best undertaken in a holistic way. You're basically turning the class into a one-score trick, and I'd imagine it would be even more ridiculous for clerics and druids to pop in for a level and and jump back out than it already is (which is to say...
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    D&D 3.x Monk 3.5

    No apology is necessary! I just love monks and get a little too impassioned when discussing them... :lol:
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    D&D 3.x Monk 3.5

    My argument is that a dex-monk is a viable option, not a better option. By all means, if you want a monk that exists for dealing-damage play a Strength monk. I am in no way trying to discourage that or imply that a Dex monk will deal more damage, hit more often, or knock out as many foes as he...
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    D&D 3.x Monk 3.5

    Almost as far as 12 damage? True. My point is there are options for monks, not all monks need high strength (especially as their highest stat), and dex-based monks can work. Standing your ground on a flank with fighting defensively is what I am advocating (as opposed to say, flurry-of-blows...
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    D&D 3.x Monk 3.5

    Look, I know that if you evaluate the numbers, it is more damage (significantly, see some of my earlier posts). My point is, at the table, against monsters (say hobgoblins) what is the difference between: Dex-Monk: Roll-to-hit, Hit!, 8 damage! Str-Monk: Roll-to-hit, Hit!, 12 damage! My point...
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    D&D 3.x Monk 3.5

    Because an opponent is going to notice an attack that does 1d8+4 vs 1d8... Right. I mean its all relative but especially at lower levels monks (even defensive ones) are decent harriers. Unless the dm gives the NPCs your dossier, all they know is you, as a monk, have a potential for high damage...
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    D&D 4E Star Wars Saga Edition as preview of 4e?

    Nice, I agree it could be a preview of things to come. This is what I would predict for 4e's base classes: Fighter (with feats or talents to customize and unique abilities (beyond Weapon Spec). Barbarian could easily be folded in with appropriate talents) Rogue (again talents could emulate a...
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    D&D 3.x Monk 3.5

    Fair enough, if we are talking strictly damage output I agree with you. Again, with Dodge and a higher Dex you effectively have +2 AC to compensate (and since you have a low probability of hitting, I suggest Fighting Defensively for an additional +3 AC). The difference in philosophy is I think a...
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    D&D 3.x Monk 3.5

    It depends on your perspective. If the party splits up and goes after one foe each, I agree your build is better. But if the party is fighting as a team, then having one member who can generate a high AC while flanking or alternately harass spell-casters is a valuable member. I don't think a...
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    D&D 3.x Monk 3.5

    Lol, really? How so? He has -1 to hit compared to your build and didn't cheese Stunning Fist DCs, but he has more hp, a better initiative, and more skill points. He would be a rogue's best friend. If you're talking about characters purely from their ability to knock out opponents, I agree your...
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