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    Are adventures/modules more important than system?

    I pretty much just ignore it. I just don't use that kind of thing. Details like that are better custom built, or at least I always prefer to custom build them (or my DM does...). I'm not totally against the idea of settings. I like Eberron, and I'm certain there must be others out there I'd...
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    Are adventures/modules more important than system?

    Published adventures pretty much have no bearing at all on my opinion of a system. Core rulebooks are expensive enough, and making up your own adventures is too important a part of the game for me. I'll probably continue to ignore them in 5E just like in previous editions. So, I think the core...
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    The defender's masochism

    I'm of the opposite opinion. If you want to have a class system, it is way better to make a lot of classes, each of which has clear central mechanics. A system of a small number of loosely defined classes that give you options rather than central mechanics loses all of the strengths of the class...
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    The defender's masochism

    ... I really don't know what to say to this... ... I hate superheroes, for the most part. Well, comic books, anyways. Don't read DC or Marvel stuff at all. The occassional TV show is nice, like the old Batman animated series, or Tiger and Bunny, but for the most part I avoid anything...
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    The defender's masochism

    You know, it is hard to agree with you when you are advocating giving up a set of abilities that made the Fighter effective and fun in order to revert back to the list of abilities he had when he was weak and boring. To be honest, I absolutely despise having grapple, trip, disarm and bull rush...
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    Balance Meter - allowing flavorful imbalance in a balanced game

    You know, it wouldn't be too hard to create a proper "illusionist" that actually had some combat teeth. There is a class concept out there that involves a heavy use of illusion, deception, and trickery. Much like the illusionist, that concept draws most of its inspiration from stage magic born...
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    Balance Meter - allowing flavorful imbalance in a balanced game

    The problem with that logic is that it equates 4E's idea of enforcing balance with the idea of balance itself. Basically, I think it is possible to have balance without 4E's rather heavy-handed implementation of balance. Put another way... 4E was designed so that it would be very easy to make...
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    The defender's masochism

    Nonsense. This kind of analogy completely ignores the massive difference in playstyle and game mechanics between the two situations. Fundamentally, if the tank loses aggro in an MMO, then it means he has failed and that the entire group is in serious peril. If the enemies attack other...
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    The defender's masochism

    That's actually how the Knight version of the Fighter works in D&D Essentials. No marking, but a Defender Aura around the Knight that works just like it. There is a little bit of rules confusion because it needs to avoid stacking with marking or other defender auras, but otherwise it works fine.
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    The defender's masochism

    You make a key mistake here... Sure, in many MMOs tank characters are characters who exist to anger enemies and spur them on to attack them. That is not how Defenders in 4E work in the least. It is better to say that Defenders in 4E work by punishing any enemy who does not attack them...
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    Balance Meter - allowing flavorful imbalance in a balanced game

    Logical fallacy. A -> B does not mean B -> A.
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    Expand the scope of mundane lore

    You know, it has always bugged me that the powerful weapons and items of D&D are created by wizards rather than craftsmen. If you want to make a ridiculously powerful magic weapon, you take a relatively ordinary steel sword and have a wizard who has never even touched a forge cast spells over...
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    New rule of 3 . Feb 21.

    I think it would be a lot more elegant and effective to simply not make a class that tries to cover so much ground... Anyways, the basic concept of the 3E Fighter was not sound, simply because its focus on small optional benefits left it utterly unable to compete with the very significant class...
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    D&D 5E (2014) What Races for the 5E PHB

    Heh, I'm the first person to not pick Halfling. Go figure. First to vote for Centaur, though...
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    How Do You Present The Eberron Campaign Setting?

    You know, ever since they mentioned the idea of Themes in the seminars I've been under the impression that a Dragonmark is pretty much the ideal Theme. It doesn't impact class and is compatible with the idea of differing race, it has a major impact on the background of the character and the...
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    Tiefling and half-orc should not be in the PHB

    So, the question is... Is the "Essence of D&D" that exact list of fantasy novels that a bunch of guys liked several decades ago, or is it the idea that D&D should include ideas from of a wide variety of works of contemporary fantasy? I think the latter is far more important. Why should D&D just...
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    Tiefling and half-orc should not be in the PHB

    Because a lot of people like homebrew settings. Why should people who like to homebrew have to buy setting books they don't want or need in order to get access to options that they might like? I mean, I love non-traditional races, and I almost always prefer to play in homebrew settings. I don't...
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    How Do You Present The Eberron Campaign Setting?

    It is certainly an interesting challenge. You have some good ideas for altering the presentation by changing which details are focused upon. Certainly, doing something like creating new cities and areas to flesh out the different nations would be a start. As would introducing new characters or...
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    L&L: The Challenges of High Level Play

    No... No, that doesn't. I don't even know how to interpret that, let alone make more sense out of what you said earlier with it. What do time and circumstance have to do with setting? I might accept that for a different usage of the word than what is applied to tabletop RPGs, but the RPG usage...
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    L&L: The Challenges of High Level Play

    I must say that I don't understand why you're choosing the term "setting" over my choice of the word "campaign." If you ask me, the latter is far more relevant to this kind of discussion than the former... Settings don't presume levels of grittiness. You can run a campaign set in modern Earth...
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