Search results

  1. W

    OD&D Why is AC 2 the best armor class?

    Looking at the Chainmail rules, the instance where 'class of armor' is referenced (Individual Fires With Missiles) lists classes of armor as 1-8 (unarmored, leather, chain, and plate; each with- and without- shields). Shifting that right one nets you the 2-9 we see in oD&D. I don't see anything...
  2. W

    D&D General Rangers should be built on a primary and secondary stat

    Here is my hot take (for a theoretical game re-work): make stats matter less. At least to your class's main task resolution (combat to-hit and damage, spell to-hit or save DC). The primary determiner of your main class tasks should be your class and level, full stop. Attributes should handle...
  3. W

    AD&D 2E AD&D 2E Character Creation and General Help

    This is true. However, the rules for priests of a specific mythoi do show up in the core books -- the DM just has to draw up their own death priests (it has the rules about such priests, but without specific examples). They might be persuadable to use the L&L version, or just one similar to it.
  4. W

    Pineapple Express: Someone Is Wrong on the Internet?

    You just reminded me that John Lithgow looked like a 50 year old man from ages 30-70. Such an odd superpower.
  5. W

    What Do You Call This Popular Beverage?

    Assuming for the sake of argument that the stuff in the glass is Pepsi or some other Coke-like product not produced by Coca-Cola as part of its 'Coke' line of products, then it is (for me, hopefully obviously): Not a Coke (a specific branded product). Is a Cola (a flavor/style of carbonated...
  6. W

    Shillelagh - Why no scaling?

    It can be combined with True Strike. That said, it seems very strongly like it is intended to be used with martial classes with 2+ attacks who want to use a casting stat as their attack stat. And it works: Wis rangers, Cha paladins/valor bards, and Int-eldritch knights are all do-able with...
  7. W

    [Help} 1st ed. 19 dexterity modifiers

    No specific mention.
  8. W

    D&D 5E (2014) Battlemaster and Superiority Dice are causing martials to suffer.

    That and/or they do so instead of an attack, instead of along with one.
  9. W

    TSR Why would anyone want to play 1e?

    Personal conjecture: I suspect that Gary kinda defined his view on dwarves, elves, and hobbits/halflings back before thieves existed and clerics were still kinda new/focused on Sir Fang, so it was Fighting Men and Magic Users. There he saw the elves as 'the' magic user race. We've heard...
  10. W

    Pineapple Express: Someone Is Wrong on the Internet?

    Yes, but the Alaskan sized king bed is 108"x108" (11664 inches-square) compared to the meager 80"x98" (7840) of a Texas King. As per usual, Texas is 'lower-48 large.' That, or we'll say the Alaskans need more space for extra blankets. Reference for metric/non-Americans: Alaska: 274cmx274cm...
  11. W

    Where’s The Deathstalker RPG? Part 1

    As I said, it is the way that many of us played TSR-era D&D bitd. However, the game rules presented did not always comply. Assumption that frontline fighters will try to be in as heavy armor as possible, death at 0 hp, lack of non-lethal damage, slow natural recovery, careful tracking of...
  12. W

    Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D

    I would have to agree. I would have this in the job description of this kind of role for every stage of the game's life cycle. I think I'm at the point where my position is that D&D'24 could well be a disappointment, and/or 6e could very well be on the way, but the evidence (or at the very...
  13. W

    Where’s The Deathstalker RPG? Part 1

    I would agree... mostly. There are a few tropes and scopes that need to be taken into account. For example: The hero often has a look (perhaps shirtless, definitely helmetless) that they stick with throughout the movie. If they put on a guard's armor to sneak into the castle, they get rid of it...
  14. W

    No Initiative Order: How Do You Do It?

    My latest homebrew works similarly. I actually just have the player's start unless they were surprised, and have the challenges balanced with that assumption. Regardless, yeah whomever on a side knows what they want to do can act next, and get a mark in a column/token on a card/whatever to...
  15. W

    TSR Why would anyone want to play 1e?

    He worked with WotC on the 3.0 roll-out, and apparently was very positive about parts of it, but eventually did voice some unhappiness with the new game. Mind you, a lot of it seems to be old-man-yells-at-clouds level of they've-changed-it-now-it-sucks. See: "The new D&D is too rule intensive...
  16. W

    TSR Why would anyone want to play 1e?

    I don't recall seeing anyone stating something as objectively bad (those two words together in general are pretty iffy). In general, I find it helpful to assume any statements on this board not otherwise clarified to be positions or statements of opinion. Regardless, I'm sure plenty of people...
  17. W

    AD&D/OSRIC: How did initiative work?

    I wouldn't say the document is a joke. Including examples in a how-to guide is not exactly against the spirit or purpose of the thing. I think we could get Snarf to write 200 pages on AD&D initiative, and it hardly be an exhaustive examination (but nor would the length of the essay establish how...
  18. W

    TSR Why would anyone want to play 1e?

    At the same time, 2e included all but the most broken stat generation methods 1E and 1.5 had in the book as methods. I know 2e called 3d6 the default, but at this point in my life, I just can't get behind an optional vs. non-optional dichotomy. They included said rule in the rulebook, but...
  19. W

    TSR Why would anyone want to play 1e?

    Well then I think the rest of my post is pertinent: both 1e and 2e have massive issues, and people aren't really playing by-the-book 1e or 2e,so much as their (or their OSR game developer's) take on TSR-era A/D&D. In which case 2e's initiative system being less nightmarish than 1e's is...
  20. W

    TSR Why would anyone want to play 1e?

    Like all things of that era, any comment about 'how we all played' is innately mistaken. However, 'how we all played' in my social circles was that -- for both 1E and 2E -- we used what we wanted, discarded what we didn't, borrowed heavily from BX/BECM where preferred, and generally made the...
Top