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  1. DEFCON 1

    D&D General Why grognards still matter

    Which is exactly why selling product isn't the only thing that matters... despite the naysayers who complain that everything WotC does is about just selling more books. Life is not that simple.
  2. DEFCON 1

    WotC Mike Mearls: "D&D Is Uncool Again"

    For anyone who is concerned about WotC and D&D Beyond being too big a dog in the game space and feels concern for independent publishers... the thing (general) you have to remember is that those independent publishers are making the choice to get into bed with WotC and D&D because they want to...
  3. DEFCON 1

    D&D General Why grognards still matter

    My question would be "Why does it matter to someone that they matter?" I find it to be psychologically unhealthy if a person is all that concerned about "mattering" to a company, organization, or hobby. Because that person is spending time trying to get the attention of an inanimate thing that...
  4. DEFCON 1

    D&D 5E (2024) Do We Really Need Levels 11-20?

    What are people expecting to use those extra pages for? I mean are people really that hard up for Player's Handbook material that they think it's really that important to remove information on Levels 11-20 so that there's space for other stuff? What stuff are they looking for? Heck... the...
  5. DEFCON 1

    D&D 5E (2014) HOUSE-RULE: Options for Two-Weapon Fighting

    The 5E24 game now includes the "make an attack with the second weapon as part of the action" rule via the 'Nick' option of the Weapon Mastery system, so those classes with Weapon Mastery can already do this with certain weapons (dagger, light hammer, sickle, and scimitar). If you wished to open...
  6. DEFCON 1

    D&D 5E (2014) Invisible+Gaseous Form+Stealth---How would you run it?

    For me it'd be a simple "What's the story?" The story of this situation... the reason why this rogue has taken a potion of gaseous form and gone invisible and what they are hoping to accomplish now that they are both... would be my flags to follow on what is going on and how I might rule...
  7. DEFCON 1

    D&D 5E (2014) What could 5E do to make wealth worthwhile?

    On a similar note... throw over-leveled monsters at the party that can one or two-shot the PCs... thus inspiring the players to spend wads of cash on high-level Cure Wound wands to use during fights to try and keep people on their feet. Most players won't want to spend one of their 4th or 5th...
  8. DEFCON 1

    D&D 5E (2014) Dungeoncraft Interview with Mike Mearls

    I agree 100%. Which is why I always question why people keep wanting encounter building rules so badly while simultaneously complaining that the 5E14 rules didn't work. And yet when someone says "You're better off just learning how your own table plays the game and then create encounters and...
  9. DEFCON 1

    D&D 5E (2014) Dungeoncraft Interview with Mike Mearls

    But that's the point, isn't it? The core rules are baseline and then they add new books later that up things for those that want them. But a lot of material they release is useable by both groups (like the adventures, the miniatures, DM screens, tiles, DDB) so they don't need to forsake one...
  10. DEFCON 1

    D&D 5E (2024) My preferred way of playing D&D 2024 is... miniatures or not?

    Playing D&D I almost always want minis and a grid, as the game at its foundation is a tactical miniature combat game. That's why all abilities are defined by lengths and squares and radiuses and the like. Measurements wouldn't be used in definitions if we weren't expected to actually do the...
  11. DEFCON 1

    D&D General What does "This adventure is for mid-level adventurers" mean to you?

    +3 and +4 proficiency bonus. +2 is low-level and +5 / +6 is high level.
  12. DEFCON 1

    D&D 5E (2014) Dungeoncraft Interview with Mike Mearls

    Although to be fair... I would suspect that this quite possibly would cover more than half of all tables playing the game out there. Those of us on boards such as this really are such a small subset of the game, but yet we constantly think that our playstyles are more prominent than they...
  13. DEFCON 1

    D&D 5E (2024) Why are you still playing D&D?

    This is very much my feelings too. I have five editions worth of material to draw on when needing to adapt stuff to a game I am running. Since it is all based around the tropes of Dungeons & Dragons (even if a number of the rules do not match up based on edition)... I have much less finagling...
  14. DEFCON 1

    D&D 5E (2014) 2024 D&D is 2014 D&D with 4E sprinkled on top

    🤷 Doesn't mean I'm wrong.
  15. DEFCON 1

    D&D 5E (2014) Dungeoncraft Interview with Mike Mearls

    I wasn't even talking about magic items... my whole belief in the capabilities of the encounter building rules / challenge rating system is based on the number of PCs that can heal. As soon as you add a second healing-capable PC (and goodness forbid a 3rd or 4th in a standard party)... you...
  16. DEFCON 1

    D&D 5E (2014) Dungeoncraft Interview with Mike Mearls

    100%. Which is why I've always made the point when people would constantly complain about 5E's encounter building rules that they would be perfectly serviceable and balanced when used for a default 4-PC party with one fighter, rogue, cleric, and wizard. But as soon as you added a 5th character...
  17. DEFCON 1

    D&D 5E (2014) 2024 D&D is 2014 D&D with 4E sprinkled on top

    Based upon how everybody blows things involving the designs of 3E, 4E and 5E completely out of proportion (regarding power levels, how easy or hard it is to pick the game up, how new-player friendly bits and pieces are, all kinds of minor mechanical bits in isolation made to seem like the...
  18. DEFCON 1

    D&D General It's Game Night! What's On the Table?

    I play in a long-term weekly Pathfinder game (so I voted 3E / 3.5 for that)... if/when I run games myself I run 5E (voted for that)... and then if not those two then it's board games (voted other non-D&D for that.)
  19. DEFCON 1

    D&D 5E (2024) Martial/Caster fix.

    Is your chart really having the number of spells of a particular level change up and down as the character levels up? That seems rather unintuitive. If the intention is for players to spend more high-level slots on lower-level spells... I agree with the poster above who said you might as well...
  20. DEFCON 1

    D&D 5E (2024) Is Monster Manual 2025 compatible with 2014 Characters?

    Yeah, the 5E24 monsters could be a bit more challenge... but then again maybe not enough of a change where it ends up being worthwhile? Really impossible to say with any certainty. At the end of the day you might end up just having to take the plunge and see what happens. I will say though...
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