Search results

  1. G

    Fast help for sonic damage!

    :eek: LOL
  2. G

    Confused about tower shields

    Normally its not much of an issue, but we don't have any minis so its basically a piece of paper with a line for the shield. My problems usually arise from the whole issue of "half the battlefield" and opponents who step around it (resulting in complaining from the players). My reasoning is...
  3. G

    trip with spiked chain

    Well a Spiked Chain vs Longsword Spiked Chain +4 Size, +4 Two hands, +2 Spiked Chain Long Sword +0 +10s a pretty big advantage. And if you're trying to disarm a large two-handed weapon, you're probably going to fail anyway.
  4. G

    Fast help for sonic damage!

    I will beat you to death with your own arm.
  5. G

    Weretiger ECL 1 ?!?!?

    Umm.... where exactly did you see that? The only ones in the DMG are Werewolf and Werebear, +3 and +4 respectively (and both with minimum level requirements-2nd level for WW, and 6th for WB). Also remember the DMG is very low on its ECL (as is the FRCS). I don't have the Dragon Mag that has the...
  6. G

    Intelligent Carpet of Flying (finally done???) - help requested

    According to the DMG nearly every magic item has a 1% chance of being intellegent.
  7. G

    ECL for Monster races who advance "By Character Class"?

    (Best Ren voice):Ceeeeripes man look at thier stats! Add in that they're always mounted, large creatures, etc, etc. They are better than Ogres in almost every way. Theres been threads on Dual lance wielding Centaurs charging opponents for insane amounts of damage (with other characters on...
  8. G

    Fast help for sonic damage!

    PHB p252-Silence How the hell are we even having a discussion on this? Its like arguing that 2+2=4 in the decimal system. It specifically says it prevents sonic attacks in the freakin spell description. Next you'll tell me that Shield doesn't stop Magic Missles and that Incorporeal creatures...
  9. G

    Movement and attacks with haste

    Hasted Fighter Example Ftr6 Greatsword (or any single weapon) Heres what he can do in a round: Move (partial-Hasted action), FullAttack (+6/+1 BAB-standard) Single Attack (BAB+6-partial-hasted action), move, Single attack (BAB+6-standard action) Move (single-hasted action), double move...
  10. G

    trip with spiked chain

    Much less one with an added +2 bonus to the roll.
  11. G

    Dragon Skills

    Then by all means carry on.
  12. G

    Confused about tower shields

    Use my personal rule: Tower Shields suck don't use them. They're fine for armies, or interesting situations, but basically its like carrying a door around to hide behind. Great if someones shooting arrows at you and you want to walk towards them. Pretty much pointles if a guy with a sword is...
  13. G

    Disarm, Trip, and Whips

    I use the Index. I hate the SRD. Its interesting, but should never be quoted for exact rules. Its like having Cliff Notes and the actual book. If I want a quote, wheres the actual quote going to be correct and in full? :rolleyes: Nothing against you personally, just a personal pet peeve when I...
  14. G

    Disarm, Trip, and Whips

    Yep its the exception. Its a ranged weapon that can Disarm. None of the others can. Remember whips don't have Reach, they have Range. Its like disarming with a Crossbow, you can't do it (barring Dragon Magazine feats), but with whip you can. And I'd assume you use Dexterity, though a case could...
  15. G

    SR for creatures (urgent)...

    The Fiendish and Celestial templates are the only thing that follows that pattern. Everything else with SR doesn't. If you want to ramp up the SR, go for it, just make sure it doesn't get so high its ridiculous. Imagine a really big Roper, SR 30+, CR 12? Maybe, but something thats effectively...
  16. G

    Advice on making a commando/assassin type sorcerer

    How about more spells from the "Shadow" schools (Necro, Enchant, and Illusion IIRC). Your lightning bolt will be pretty easy to save against, but a Hold Person wouldn't, and its far more lethal. Haste is a great spell, but maybe just stick with some potions and go with Major Image. The spell...
  17. G

    Open Locks and Take 20

    Basically any skill without a negative side effect, cost or the disclaimer of No Retrys (or something to that effect), can be Taken on a 20.
  18. G

    Death from natural causes?

    You'd think so. Some people play it as they do, other that they don't. Personally I lean towards them getting them, after all high level druids (and other "ageless" characters) do, so why wouldn't truely ageless ones? Of course liches don't really need to be much tougher, but it makes the...
  19. G

    Infinitely Opening Locks and Bashing Doors

    That seems pretty harsh. The real disadvantage of taking all day smashing down a door is that everything that lives nearby will come to see what all the noise is. As far as locks, it just takes time. Thats why they have the concepts of Taking 10 and Taking 20. Saying you can't do either of...
  20. G

    Poisons and con loss.

    A characters min hp is his level, its really that simple. Your a level 10 character? You can go as low as 10 hit points.
Top