So I've finally to the point where I'm going to make the intelligent flying carpet idea for my game.
I'm very perplexed as to exactly what to do about its stats though.
It is based on an intelligent magic item, so it gets mental scores. It also picks up a few special abilities and able to communicate empathically. I'm giving it Int 9, Wis 15, Cha 18. (After all, Aladdin's carpet was quite the likeable little chap, right). I figured it would have +10 intuit direction and originally gave it evasion.
However, it's also a flying item, so I believe it should act like an animated object. That would mean physical ability scores as well (though not Con of course).
But then I thought a bit more about it. Since it is basically a "special mount", and self mobile, I thought it should instead have improved evasion with the stipulation that it applies only to itself (like a paladin's horse or a familiar). The carpet's abilities would not be imparted to the owner like a regular intelligent item (like a sword).
And do I then just go the full distance and apply the complete stats for an animated object from the MM? So it would then have HP, an AC, attacks, etc.?
See, there's the dilema. How far should I go down this path? Is it just a bare-bonez intelligent wondrous item? Is it a full fledged animated object? Is it somewhere in between?
Some discussion on this and suggestions are welcome.
I can post the entire write up, if need be, as it stands now.
I'm very perplexed as to exactly what to do about its stats though.
It is based on an intelligent magic item, so it gets mental scores. It also picks up a few special abilities and able to communicate empathically. I'm giving it Int 9, Wis 15, Cha 18. (After all, Aladdin's carpet was quite the likeable little chap, right). I figured it would have +10 intuit direction and originally gave it evasion.
However, it's also a flying item, so I believe it should act like an animated object. That would mean physical ability scores as well (though not Con of course).
But then I thought a bit more about it. Since it is basically a "special mount", and self mobile, I thought it should instead have improved evasion with the stipulation that it applies only to itself (like a paladin's horse or a familiar). The carpet's abilities would not be imparted to the owner like a regular intelligent item (like a sword).
And do I then just go the full distance and apply the complete stats for an animated object from the MM? So it would then have HP, an AC, attacks, etc.?
See, there's the dilema. How far should I go down this path? Is it just a bare-bonez intelligent wondrous item? Is it a full fledged animated object? Is it somewhere in between?
Some discussion on this and suggestions are welcome.
I can post the entire write up, if need be, as it stands now.