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    D&D 5E (2014) Paladin just committed murder - what should happen next?

    In all seriousness, this is an issue where I choose to sit at the empty table.
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    D&D 5E (2014) Paladin just committed murder - what should happen next?

    I guess I should have expected that. Discussions like this always have some player arguing that the evil act their character did is not really evil. My usual response is short and NSFW. What I read in the first post in this thread is a character performing a blatantly evil act. No attempt at...
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    D&D 5E (2014) Paladin just committed murder - what should happen next?

    I didn't tell you how to play your character - you already did that. If a player has their character do evil things then they write "evil" on the character sheet.
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    D&D 5E (2014) Paladin just committed murder - what should happen next?

    Take the character sheet off the player, erase the "G" or "N" in the alignment field, write "E", then hand the character sheet back to the player. Now let the player play the internal conflict (if any) generated while you and the player together work out the external consequences (which, if...
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    Game system for classic D&D modules

    On the contrary, that is helpful. It's something I hadn't actually thought of, but several people here have said "why not run 1e?" so now I am thinking of it.
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    D&D General Discussion thread - Alignments and society

    Agreed. I can't imagine an entire society of people like the Joker or Hannibal Lector or Alex and his Droogs.
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    D&D 5E (2014) Saving throw to resist a grapple

    Consistency is it. The more consistent the rules are, the less to teach new players and the less cognitive load at the table. Also, it bugs the Sheldon part of my brain. :) Monster grapples are all "on a successful attack, the monster does damage and also grapples you, then as an action on...
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    D&D General The 10' hallway default. How? Why?

    As an aside, I measured the hallway in my house. It is a little over 900mm (that's 3ft for all you non-SI people :-).
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    D&D 5E (2014) Saving throw to resist a grapple

    Some comments in the "Consequences of failure" made me think. in 5E, saving throws are generally reactive (an instinctive response to something) and ability checks are generally proactive (you are trying to do something). Grapple checks are called out as breaking this consistency. So, what is...
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    D&D General Should a low level character know to burn a troll?

    As a GM, my answer is: "It's your character. You tell me whether or not they know to use fire on trolls."
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    D&D General The 10' hallway default. How? Why?

    QFT. Hallways, rooms, and boats (in particular) are all wider in tactical gaming than in real life, to make life easier for people moving little figures around a grid.
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    Game system for classic D&D modules

    What game system would you recommend I look at for playing classic modules (Saltmarsh, Dunwater, Keep on the Borderlands, Desert of Desolation). D&D 5E has been disappointing me more and more, with inconsistent features and mechanics (ability checks vs saving throws vs other saving throws vs...
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    D&D 5E (2014) Melee Barbarian/Warlock

    I'm not sure what you mean by that last point. Multiclassing into rogue will not get any additional saving throw proficiencies - you'll still have only Strength and Constitution from 1st level barbarian. And you probably klnow it already, you won't get sneak attack with a greatsword. Or a...
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    D&D 5E (2014) You still need to use your reason before ruling about concealment

    That sounds like a challenge for this community. I'm sure we can do it. Half-sure. Maybe quarter sure...
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    D&D 5E (2014) Are Mind Flayers slimy?

    They are even more creepy if you give them a mundane feel and smell. For example, they feel warm and soft and they smell of nutmeg.
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    D&D 5E (2014) Consequences of Failure

    I feel that the goal is probably "get past the trap." Your approach to this could be "disable the trap" but it could also be "go around the trap" or "set off the trap." For example, if faced with a tripwire, the PCs could carefully step over it or they could cut it or they could pull it...
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    D&D 5E (2014) Archetypes to add to 5e

    Looking at a list of character archetypes (Warning! TVTropes link - time sink ahead!), it seems like there are lots and lots of things D&D could add. Whether or not they should is , of course, a different question. I would like to see classes specifically for the dumb muscle archetype (like...
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    D&D 5E (2014) Actions and When to Enter Initiative

    A couple of things might help your understanding. Initiative is not just for combat Initiative is for any situation where timing matters. Most of the time, this is actual combat, but not always. Initiative determines the order actions are resolved, not started It does not decide when...
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    D&D 5E (2014) Ghosts of Saltmarsh Resources

    Agreed. The only proper orientation is South at the top. Suggesting anything else is heretical and you will be the first against the wall.... But seriously, a big thank you to Mike Schley for being active in this marketplace.
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    D&D General Four Ability Scores

    Ability scores are there so we can play archetypes. For example, Marion Ravenswood, from the Indiana Jones movie series. In her first scene, we meet her drinking a bit fat guy under a table. She isn't physically strong, so we couldn't model her with a high Strength score - we need a seperate...
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