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  1. Murrdox

    Spiritual Weapon vs. The Ethereal

    I dunno... I'm somewhat at a loss here. I'm inclined to agree with Mistwell's "lock-on" description of how spiritual weapon works. If you had to direct the weapon manually while it was attacking a foe, the spell should require concentration. However, this is a "fire and forget" spell. I...
  2. Murrdox

    What ECL for a race with +4 to every ability score?

    I'd say minimum of +3, depending on extra abilities they have, maybe +4.
  3. Murrdox

    PCs gone wild

    Wippit, you are a TRUE Malkaivian to pull off all that stuff. As another Vampire player who KNOWS how much fun Malkavs have making Tremere life as miserable as possible... I couldn't stop laughing.
  4. Murrdox

    "Anti roleplaying" roleplayers? (or, about that non fighting druid...)

    All I can say is that I'm glad that my gaming group is composed of my close circle of friends, and that we don't get in fights or piss the crap out of each other OUT of game, so we don't do it in game either. We've made jokes about how certain players play the game, but our games have always...
  5. Murrdox

    "Anti roleplaying" roleplayers? (or, about that non fighting druid...)

    I was mainly pointing out an opposite situation. A player who creates a poor fighting character who is GOOD at roleplaying... but then a combat-oriented player resented him for not having a combat-optimized character. ;) The character is "good at" being very very creative in using his skills...
  6. Murrdox

    Q: Freedom of Movement

    I have to say I agree with Pielorinho on this one. However, I do think FOM is intended to help against some non-magical effects, such as when a character is bound or grappled. I could see a House Rule wherein FOM granted a +10 bonus to Escape Artist checks for this purpose. However, nothing...
  7. Murrdox

    Raising the Dead...

    The great thing about Animate Dead is that it makes is such that if you don't have access to Raise Dead or something similar... Animate Dead will save you from having to carry your companion's corpse back to town. Can you Raise Dead a corpse that has been Animated, or do you need...
  8. Murrdox

    Raising the Dead...

    What about Animate Dead? :eek:
  9. Murrdox

    Dragon Breath Recharge Question

    Personally, I'm not going to change the way I've been doing it, which is that a dragon can only breath every other round at maximum. The "1" on the D4 means that he has to have at least 1 round in between breathe weapon attacks. Unless the 3.5 Monster manual says otherwise, I'm going to keep...
  10. Murrdox

    "Anti roleplaying" roleplayers? (or, about that non fighting druid...)

    I had a player who recently designed what I thought was a fun and interesting character. He's a gnome wizard/rogue, who will eventually be an Arcane Trickster. As a rogue, he specialized in the LAST things you would expect a rogue to specialize in. He's not a tumbler, and the player wants his...
  11. Murrdox

    Need help on this for my campaign(MY PLAYERS STAY OUT!)

    Peilorinho, I commend you on making me say "eeewww" while reading your post. I think one reason I love DMing is that I get to come up with insidious things all the time. ;)
  12. Murrdox

    Need help on this for my campaign(MY PLAYERS STAY OUT!)

    From Blackshirt's first post, it seemed he was more interested in help coming up with interesting history and back stories to the weapons... not the specific rules on how they worked, so I just stuck to coming up with a concept, you can decide if it does a D8 or a d10. ;) Here's another one for...
  13. Murrdox

    DM Advice needed re: unfortunate character death [long]

    A character should never die to a "book-keeping" error, which this obviously was. Both the cleric, and the rogue just simply forgot that the rogue was seriously wounded. Characters dying because of "in game" stupidity is fine. Characters dying because of "out of game" stupidity isn't fun for...
  14. Murrdox

    Need help on this for my campaign(MY PLAYERS STAY OUT!)

    Okay, I don't know anything about your campaign world, but I'll give it a shot, maybe you'll get some ideas. Wind Binder - Wind Binder was the third gun forged by the Dwarf Bruenor. Centuries ago, a meteor from the sky crashed into the earth which was made from a metal no one had ever seen...
  15. Murrdox

    Dire Tigers CR is WRONG.....

    Bwah ha ha ha!
  16. Murrdox

    Dragon Breath Recharge Question

    *whew* Okay, I'll chaulk it up to the fact that I was at work and half brain dead that I didn't seem to be able to figure out that we were on the same page. I think your wizard example confused me because I didn't know that you were talking about the NEXT round. I thought you were saying...
  17. Murrdox

    Dragon Breath Recharge Question

    Joren, very interesting point... and I'd also agree with it. If the dragon simply has to wait from the end of 20 in one round to the end of 20 in the next round... he could delay until 19 and then breathe. I never thought of that.
  18. Murrdox

    Dragon Breath Recharge Question

    Technically, this is incorrect: D&D considers almost all actions to occur sequentially in combat. If this is the case, you run into the same problem I mentioned before where a fighter can attack 100 times in one hour by himself, but he can only attack 6 times in one hour when with 99 other...
  19. Murrdox

    Dragon Breath Recharge Question

    When the dragon finishes breathing, it doesn't sit there for 6 seconds not doing anything while the wizard is casting a spell. No time passes for the dragon. His time overlaps with the time the wizard is using. Thus, the dragon is not waiting. Since the dragon won initiative, he gets to...
  20. Murrdox

    Dragon Breath Recharge Question

    There you go. I guess your last post confused me. Then if a dragon needs to wait at least 6 seconds between breathing, he can only breathe at least every other round, unless we want to start coming up with some wacky mechanic where breathing takes 3 seconds, so a dragon can breathe, start to...
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