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  1. Murrdox

    Playing Dead

    We used this rule to hilarious conclusions in one of our first 3E campaigns. One of the characters, pursuing more selfish interests, had run off and joined a local thieve's guild. The party, with the rogue absent, was then hired to protect a merchant wagon leaving the city, because of the...
  2. Murrdox

    New Revision Spotlight: Attacks of Opportunity

    How about another clarification - to my knowledge it's still up for interpretation whether or not an invisible character provokes an attack of opportunity. Personally - I think the paralysis/unconsiousness thing with AoO are a game mechanic. It would make the game more lethal that if a fighter...
  3. Murrdox

    Reincarnating as a Pixie

    Unfortunately, a reincarnated player has to deal with option #2 I believe. I just checked the SRD version of reincarnate, and it specifies that the user's class levels remain the same (except for the -1 level penalty associated with being Reincarnated to start with). Thus, I'm even more...
  4. Murrdox

    Ex-bards and +1 caster level PrCs

    Strictly speaking, she's no longer advancing as a Bard, she's only developing further the spellcasting ability that she began learning as a Bard. Thus, I'd say yes. She can't advance in any of her Bard abilities though, and she's still limited to the Bard spell list.
  5. Murrdox

    Reincarnating as a Pixie

    If you were suddenly reincarnated into a race with a +ECL, I guess you'd just need quite awhile to level up. I wouldn't remove class levels from a character. If a level 5 character died, and was reincarnated as a +1 ECL, I'd say he basically becomes level 6. Thus, he needs as much experience...
  6. Murrdox

    Receiving a potion from an invisible comrade: AoO or No?

    Oh I definitely do, which is why I said I'd rule 0 it. I just don't remember anything in the rules about a recipient of a potion, scroll, wand, or any other effect being subject to an attack of opportunity. You could probably lump this in with "Any action that lowers your defenses" in the DMG...
  7. Murrdox

    Receiving a potion from an invisible comrade: AoO or No?

    BY THE RULES, I don't remember anything specific about whether or not the recipient of a potion also provokes an AoO. As far as I know, the DMG only has rules for forcing a potion down an UNCONSCIOUS character's throat, not one who is still up and fighting. So by the rules, since the person...
  8. Murrdox

    Held and reflex saves

    Re: Re Cool! Then in your campaign, all I have to do to defeat the high-level rogue is get him on an unlucky initiative roll, and then cast a bunch of fireballs on him, and since suddenly his Reflex save sucks, and he can't use evasion, I'll waste him! Great! Geez... yeah my players would...
  9. Murrdox

    Jump questions

    To hijack this thread a little bit... Are there any rules for attacking flying creatures in mid-jump? Last session, I had a long-spear wielding character wanting to jump and attack a Ptyeriton (can't spell it... creature from Monsters of Faerun) who was 30' off the ground. We did some brief...
  10. Murrdox

    Magic Items: When do they become "Artifacts"

    Ugh. Magic item cost calculation formulas.... so many different versions... brain... hurts... ;) In all seriousness... I'm thinking more along the lines of how the item was made qualifies it as an artifact. I'm not sure what the DMG or the Epic Guide say about this. Somehow I think...
  11. Murrdox

    [FR] Cleric Spell List

    There is a Forgotten Realms character sheet at http://www.emass-web.com/ that I am quite fond of. It includes full spell sheets for every class, including saves, a brief spell description, and even the book and page number of the spell. I believe it includes the PHB, Tomb and Blood, the...
  12. Murrdox

    Magic Items: When do they become "Artifacts"

    So I can have an epic weapon with a total enhancement bonus of +20, and if it's been crafted by mortal hands, it's not an artifact? The qualification for "Artifact" is just that an artifact is not craftable? This would seem to make sense, since a +5 Dancing Vorpal Greatsword in this case isn't...
  13. Murrdox

    Magic Items: When do they become "Artifacts"

    This information might be spelled out a bit better in the Epic level guide, but I don't have that book. I was leafing through my DMG looking everywhere for this information, but I couldn't find it. When is a magic item classified as an "Artifact"? For weapons/shields/armor is it when the...
  14. Murrdox

    Players with no patience

    Hell, forget about players who are bored because they can't DO anything. I hate players who don't have ANY patience, even if they're in combat. If a combat is a little bit large (5 players, and maybe 5-8 monsters) then turns can take a little while. I hate it when as soon as a player is done...
  15. Murrdox

    Mirror Images CAN'T all be in different 5' squares

    I don't have the PHB in front of me, but the SRD specifies that the images arrange themselves in a "cluster". Furthermore, Since there is nothing in the spell about picking which SQUARE you are attacking, we always assume that the images cluster around the wizard in such a way that they are...
  16. Murrdox

    Bad House Rules

    I've managed to smack down all of these... fortunately. Although the first one DID actually enter the game briefly 1) Spellcasters cannot back away 5' and cast a spell. If you want to do this, you have to make an opposed reflex save with your opponent to back away without taking an attack of...
  17. Murrdox

    [3.5] Face / Reach changes

    I'm not sure how secure this is, and even if it remains this way, I think we're going to have oddly shaped creatures... like Gigantic Centipedes. I don't see how certain creatures like this can be reduced to square sizes.
  18. Murrdox

    Can a town exist in a dungeon(my players, stay out)?

    Did you ever play Ultima: Underworld? In that game you were stuck underground in the Abyss (Not the D&D Abyss, we're talking the Ultima world here) which was basically a 9 level dungeon. There were fairly large settlements on some of the upper levels. I think the size was only maybe a few...
  19. Murrdox

    Sonic Damage?

    That's one extremely loud weapon. ;)
  20. Murrdox

    Great Cleave or Whirlwind Attack vs. Mirror Image

    Re: Re: Great Cleave or Whirlwind Attack vs. Mirror Image As could I.... Either you get to make an attack against ALL the images, or you only get ONE attack from your whirlwind, and you still have to decide which image to direct your attack towards. I think the key issue here is whether or...
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