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    New flash "teaser trailer" for my campaign...

    Cool trailer. You mention an earlier one that I must have missed... is it still up? I'd like to see it.
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    Are my Highlnader Dwarves balanced?

    I'm trying to put together a subrace of Dwarven Highlanders... Dwarves who spend more time on the surface, but still retain their "Dwarfishness". I think the bonuses Dwarves get against poison and spells and their knowledge of stonecraft are intrinsic to their nature, and can't imagine a Dwarf...
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    Where to d get 3E stats for Chainmail monsters

    I want to use Abyssal Skulkers and Horned Felldrakes, but I'd like to use the WotC stats rather than go to the trouble of making them up. I know Dragon was printing stats for Chainmail units... anybody know what issues these were in, or if they're online somewhere?
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    What do YOU do with sorcerors?

    I don't like WoTC's explanation that a bunch of randy polymorphing dragons are responsible with seeding the world with sorcerors. I'm looking for some other explanation for them in my campaign and was hoping I could get some inspiration from you fine folks. So, what's the explanation for...
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    Anybody have stats for orcs as a PC race?

    Either published or home brew... I'm not particular.
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    Half merfolk - should he get water breathing

    Thanks for the input guys, it's just the kind of discussion I needed. I've decided to allow the water breathing without penalty.. I might adapt the Sea Spirit Folk from OA, but I"m probably going to use the half-merfolk Jack Daniel posted earlier. That's agreat Fireball tactic too... any other...
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    Half merfolk - should he get water breathing

    I'm starting a pirate campaign. One of my players wants to be a half merfolk and gain water breathing as a racial benefit. You guys think this is unbalancing or not?
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    Teleport Circle - Destroyer of Worlds

    I know Teleport Circle has been in the game forever, and I know that DnD has been and always will be a game about Dungeon Crawls, where this sort of spell doesn't pose a problem. What bothers me is that I can't suspend my disbelief when it comes to NPCs using this. The DMG lists a sailing ship...
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    Teleport Circle - Destroyer of Worlds

    Teleport Circle.... I hate it. A 17th level wizard can create a Teleport circle for a measly 1000 gp, and then make it permanant for 4500 xp (out of his 136,000 total). This wizard can do this multiple times, and soon travel takes on a decidely Star Trek feel. No longer do people have to cross...
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    D&D Races: Evolution in Action...

    I think what everyone misses when looking to the Silmarillion for an explanation for the creation of Middle Earth is that it's a myth. It is the Elven myth for their creation, their bible. Just as there are many theories for the creation of our planet besides the Christian Bible, I don't think...
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