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    Red Wizard Spell Power

    Perhaps: The Red Wizard spell power affects all of their spells. In the event that they get another spell power ability, their Red Wizard spell power will stack only with regard to their specialized school. So if you have a Red Wizard that takes a level of archmage, and he chooses Spell Power...
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    Is EN World really DM World?

    If this place is DMWorld, it's only because it's populated by balding, narcissistic Napoleons who gleefully shove their derivative homebrew and railroad plot points down their players' throats and come here to whine when the group collectively gags on the absurdly improbable scenarios and...
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    Bard/rogue/arcane trickster - viable?

    For combat? Absolutely. And the Bard/Rogue/AT wouldn't be a blaster so that kind of comparison is somewhat clumsy. The spells chosen from the Bard list would likely be those that assist his rogueing duties instead of improving his combat ability. Cure spells, Calm Emotions, Silence, Modify...
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    Bard/rogue/arcane trickster - viable?

    Essentially what you'd have is a spellcasting rogue. At 10th level you'd be Bard 7 / Rogue 3 and able to enter the class; you'd thereafter get arguably the best from the bard class with its spells and the best ability from the rogue. We are talking about a Bard. Sorcerers often have a good CHA...
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    Whiney players....

    De gustibus non disputandem est. That croc will take his time dealing 1-13 damage if he hits. Better than sitting on your thumbs, of course. And the summoning choices for Evil are much better, would you agree? Again, depends on the timeframe and the DMs inclination to give out information. May...
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    Whiney players....

    Would you say that a multi-session dungeon of undead, constructs, oozes and vermin would be bad adventure design with regard to a party of rogues without major opportunity for the avoidance of combat? Which creature would you summon to deal damage to something with DR 15/Adamantine? In the...
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    Whiney players....

    I can type "Ctrl+V" as many times as you like. And repeating that he isn't listening to Slaygrim presumes that what AuldGrump is listening to is wrong; I don't think that your problem with AuldGrump is that he isn't listening, but rather he's paying attention to stuff you've dismissed. He is...
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    Whiney players....

    Your sense of perception is rivaled only by your willingness to forgive unclarity in description while damning it in comprehension. If you allow that Slaygrim's descriptions don't necessarily read internally consistent, then what divining rod would you recommend to AuldGrump to decide which...
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    Whiney players....

    I'm going to re-post a selection my previous post #78: ------------------- Original Post While exploring an ancient Netherese Ruins the place was guarded by multiple Iron Golems. His character, a spellcaster, clearly was useless offensively as the Iron Golems are immune to most forms of...
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    Build for a Warrior-type Cleric (Core only)

    There are many enemies in Age of Worms that will laugh off a trip attempt, and certainly as you approach epic levels. But it will do well for the first 8 or so.
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    Build for a Warrior-type Cleric (Core only)

    Fair enough a point, however: a much better thing to say is: "dnd3dm, does your party have a wizard in it?" Before you go about disregarding things. Didn't you see An American Tail? Never say, "Never". Since we're talking Age of Worms here, if I were making a martial divine character...
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    VP/WP vs MDT

    I'd go with Vitality/Wound rather than Massive Damage Threshhold; as they level up, a wound that doesn't take a large portion of their HP may take them out completely. It would indeed make it more perilous. [Monty Python] "Can I have just a little bit of peril?" "No. It's too perilous." "I...
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    Build for a Warrior-type Cleric (Core only)

    Keep Scribe Scroll in mind for your 3rd level feat. Clerics have a lot of "Crap, I need That SPELL NOW" spells that aren't terribly useful to have in your prepared slots. Scribe Scroll will allow you to: Prepare martial buff spells. Spontaneously cast cure spells. Cast restorative spells from...
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    Whiney players....

    I'll agree with most of this; it's hard to deal with folks in long threads that don't read every post and raise issues that had been previously addressed. I would, however, encourage Slaygrim to talk to the player about how both of you might work together to change habits that are frustrating...
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    Whiney players....

    Few folks who come into a 5-page thread read the whole thing before they post. *shrug* That's what you get with teh intarnet. Anywho, have you talked to the guy yet by any chance?
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    Whiney players....

    I don't think folks think you made that encounter to laugh at them; I don't anyway. But take a look at these two paragraphs: how is a player supposed to know when something is "part of the story"? If their actions are usually based on the idea that you'll give them stuff they can handle, and...
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    Help - need a good unicorn name for tonight

    Why not name it Oona, after that frisky faerie from Legend.
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    East Coast USA by Railway

    I love riding the train for East Coast hauls; sure, it's about as expensive as flying, but it's ever so much more comfortable. I was attending a wedding on Long Island, and three other friends and I got train tickets for the rides up and back. There was much frivolity in the bar car, since we...
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    OotS #528 Is Up

    I like how the OotS has moved from a gag-a-strip to a serial plotted comic. Though I still do love me some Belkar.
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    Whiney players....

    This is exactly not what Ridley's Cohort is saying. If your adventure design is based on verisimilitude, then Iron Golems and undead in a sealed crypt makes perfect sense. You did however appeal to the idea that your players should trust you not to run them through anything that they couldn't...
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