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    Brain Fluke

    I already told them they are sick so they know what to do.
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    Brain Fluke

    Amazing. Thx for quick answer.
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    Brain Fluke

    I have problem with final state. Final State The target is dominated by the brain fluke. The target spends most of its time eating to nourish the parasite before its spawn bursts from the brain two weeks later, killing the host. So when someone enters that state it means hes already dead...
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    [Adventurer's Vault] Problematic Items

    From PHB Gaunlets of Piercing. Lvl 3. Ignora all resistance of 10 or lower? Are you kidding? Symbol of Hope. +5 to intemidiate saving throw? Lol. Bloodclaw is good but not great. You loose HP and damage isn't so terrifying. Boots of Fencing Master. +1 to KP and Ref after Shift is must have.
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    Polearm gamble

    How it works? Any clarifications? Shift, teleport, forced movement gives you a polearm attack?
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    Action points

    So now you make a little confusion here. I don't know if your right. I think that RAW is still here and you can't use more AP than one 1 encounter, even with this power.
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    Action points

    There is restriction that you can use only one action point per encounter. What if power give you an action point? Like Archer's Glory (Battlefield Archer paragon path). It's state you gain 1 action point you need to use before the end of your next turn.
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    Aura questions

    So what with attacks made with couse of aura? Do they go with the same rules as normal attack ie. look at Beholder Eye of Flame.
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    Sacrifice to Caiphon - Overpowered?

    I was playing warlock and I didn't take this feat couse I was think it's useful only with multi targeting powers. Almost all my attack was vs. Fortitude. The hardest defense of almost all monsters. I realy say. This feat isn't overpowered. It's good.
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    Replace power question

    Can I replace power on 13 lvl from an hal-elf bonus or multiclass feat? Can I raplace it for another 13lvl power from my class or selected class?
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    Solar Wrath

    Isn't this power too strong compared to any other 11lvl paragon powers. I mean close burst 8 and 3k8 + WIS to any (even invisible) characters... Not saying that this whole paragon path is good. Critical hits 19-20 radiant and ongoing radiant damage equal lvl.
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    Aura questions

    This realy bugs me off. Beholder Eye of the Flame. He got aura 5 and can make free attacks. Now. Does they provoke fighter/paladin marks abilities? And are those attacks suffer -2 penalty? I said now couse its aura. But what with normal attacks? Standard action and use of 2 rays. Are they...
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    Does difficult terain stack?

    What happens when someone use a power that creates difficult terain on actualy difficult terrain? In my example. Stairs + webs. And second. Does power from Gloves of Antiphaty stack? Oh, and this realy bugs me off. Beholder Eye of the Flame. He got aura 5 and can make free attacks. Now. Does...
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    Polearm Gamble + Gloves of Antiphaty omg

    That's true but in my exaple are only 3 players. Two of them are those specific anti-defender creations. It's nasty but what can I do. My cleric will suffer becouse hes only real target now.
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    Polearm Gamble + Gloves of Antiphaty omg

    Tallarn I forget to give him level:D He's level 12 Paladin. 32 (2 shield, 13 (+3 gith plate armor from AV), 6 level, +1 for Pit Fighter +10)
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    Polearm Gamble + Gloves of Antiphaty omg

    This is madness! :D But realy. Have someone looked at this build? It's awesome good. The only way that enemy could go to fighter is move to him, and that always provoke AO couse you can't shif becouse of gloves. When AO is provoked my player use power attack and thus it gives him total +2 to...
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    Skill Chalanges are so not cool

    Ok so what with this post i writed earlier? I'm looking at the SC from Dungeon #158 on page 78 and here are the DC for lvl 16 SC. 24 (moderate I think) and 28 (hard). When I look at the table from errata theres no such numbers. But in orginal DC here they are! So I don't get it. Is this errata...
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    Marking, bloodied etc.

    Ok I was using many options but I don't have anything that fits my game. Maybe someone have made a some tokens etc for does conditions that are placed beneth figures? Or some better way of marking etc.
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    Skill Chalanges are so not cool

    It's a good simplifiaction created in the orginal core rules on page 43. It's easy to rember. You can give DC from memory etc. I will look at this option too. For now on I just use errated DC +5 for skills and +2 whit attacks vs. AC. I will look at you complexity and will consider using it either.
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