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  1. Psychotic Jim

    new rule: Caster Level = Character Level

    Unearthed Arcana (for 3e, and not Arcana Unearthed) had an optional rule for partial spellcasting progression for noncaster levels. Perhaps this might be a good compromise if full spellcasting level progression was too powerful?
  2. Psychotic Jim

    What book best covers Thay and the Red Wizards?

    While I can't compare those resources you listed, if you like going off the beaten path for inspiration, I may have another unlikely resource for you. Turns out the Red Wizards of Thay spawned a Ravenloft domain: Hazlan. Their leader Hazlik is a disgraced Hazlan wizard who holds the dreams of...
  3. Psychotic Jim

    What's the most critical piece of dungeoneering equipment?

    I'm very tempted to say a light source, but it'll have to be a close second. No, the thing one needs most in the dungeon is an often underappreciated but nonetheless necessary commodity: the Henchman. Like the light source, which comes in many forms,* depending on the genre, so does the...
  4. Psychotic Jim

    What are you a minority about?

    I think I'm highly atypical in that I like my campaigns to have what I call the three Hs: Horror, Humor, and Heroism. I usually hear about (and have played in) campaigns that focus more on one or two of these to the exclusion of the others. My campaigns can be quite dark and dire, so...
  5. Psychotic Jim

    Game Derailment

    As I recall, this occurred when I was running the Sunless Citadel almost a decade ago. RPG companies can come up with some really bad names, and this module was no exception. There was a bugbear gardener who went by the name of Balsag. When I accidentally pronounced it "Ball sag", and there...
  6. Psychotic Jim

    What normally happens after a TPK?

    TPKs don't occur that often for my groups, but when it's happened we've usually started a new campaign. We haven't really explicitly addressed this though, so we might not start over if there are special circumstances. Hmm, I can think of once time in all my years of gaming that a TPK didn't...
  7. Psychotic Jim

    BRAINSTORM: Merchant Adventurepath - Adventures in Trade

    A lot of the products by Expeditious Retreat Press in the Magical Society line, especially A Magical Society: Silk Road might be helpful here. Dynasties and Demagogues (AEG or Atlas Games, can’t recall which) might be a useful resource for developing political interactions and different social...
  8. Psychotic Jim

    Creativity, or lack thereof...

    Generally, for direct adaptations for characters, I've found Mutants and Masterminds to be the "go to" system. For example, Bobobo-bo-bo-bobo and Inuyasha. With D&D or Pathfinder, there's usually some creative adaptation of the character required to fitting a knock-off into the class-based...
  9. Psychotic Jim

    Project: Phoenix: A M&M Campaign Concept

    This sounds like an interesting premise. Were you just using it for a home game, I'd recommend Agents of Freedom as a resource for it. I just had one question on tone. Obviously it would be over the top the top and tongue in cheek, but where did you imagine it on the sliding scale of silly vs...
  10. Psychotic Jim

    Tools to help writing adventures?

    I can't point to any formalized guides of writing adventures. But, I do agree that if you can save time by drawing upon other sources, do it! Case in point, I find that I can get a lot from my players from their character backgrounds/goals and the actions they take in game. It can save some...
  11. Psychotic Jim

    Creativity, or lack thereof...

    Hmm, I’ve had a few players that seem to follow general patterns to create the same sort of general character archetypes. Usually it hasn't gotten to the point where it bothers me too much, as I tend to run with it and my players latch onto hooks that allow their characters to evolve...
  12. Psychotic Jim

    Players as "spirits" turning NPCs into PCs

    Actually, I don't think you would necessarily need to put any sort of mechanics with it. It could just exist as an in game justification for how replacements PCs are typically introduced in the game. You know, how players joke about their characters having a special PC identification card? And...
  13. Psychotic Jim

    Steampunk D&D thread

    Most seemingly steampunk stuff I've seen around has been more magitech focused. The closest thing I've found to extraordinary "nonmagical" steamtech is Northern Crown: New World Adventure's Natural Philosopher. Basically like an early scientist/inventor who takes "degrees" in different domains...
  14. Psychotic Jim

    Steampunk Airship Chase/Raid/Pirate help

    No problem. Dannyalcatraz's insight does give me an idea of how one could combine both bandits on aerial mounts with an airship with armaments and design inferior to the PC airship. The lower tech bandit airship and the bandits with aerial mounts could complement each other and make up for...
  15. Psychotic Jim

    Highly recommend Carrion Hill

    Looks interesting from what I read on the paizo product page. What are the highlights you found in it? Also, did you find any weak points to the module?
  16. Psychotic Jim

    Looking for magic items with 'quirks'

    Reposting this from over in the Amusing/Unhelpful Magic item idea thread over in the D&D Legacy subforum. You'll find some more ideas of other posters there too. Hat of Suggestion This hat is usually large and ostentatious. Made for a large head (just check the size card on it!), this had...
  17. Psychotic Jim

    Playing cleric but not a heal-bot?

    If you want your cleric to non-healing stuff and have something else pick up the slack, having several cure light wounds wands is the one of the most economic solutions, provided you can restrict your healing to out of combat at later levels.
  18. Psychotic Jim

    Amusing/Un-Helpful Magic item idea help.

    Hat of Suggestion This hat is usually large and ostentatious. Made for a large head (just check the size card on it!), this had has nonetheless been worn by many others of varying hat sizes; for it has been said that many this object has the power to sway people's minds. It can indeed make...
  19. Psychotic Jim

    Help design a necromancer's lair

    Is the boy his actual son or is he some kind of weird clone of the necromancer? If he's the latter, well, then you could put some things traditionally associated with young children (a crib, a rattle, toys, etc) in the lair, presumably where the child was "made" and raised until he was old...
  20. Psychotic Jim

    Steampunk Airship Chase/Raid/Pirate help

    There may be another option besides vehicles as well. What about flying beasts? Like, barbarian tribes of wyvern or griffin riders who raid along regular travel channels and rob traveling aerial caravans of the more easily carried goods. If beasts like this can be tamed at least enough for a...
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