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  1. M

    Rule of Three: 20/3/12

    The last one has me confused. So you have casters who can cast a handful of spells for the day, that are not complex, they do some damage to a few creatures, like fireball, and then they are done. And you have fighters who can charge a goblin, take away his spear, kill him with it, and throw the...
  2. M

    Help! Is my player cheating?

    No clue what a davati is, need citation. So he's playing two characters? As DM, that's one of many things, you can just say no to.
  3. M

    Help! Is my player cheating?

    Longtooth shifter blackguard in our game, level 8, damage in the 30's is pretty common, something like 1d12+1d8+1d6+20'ish on a charge with CA if he or the target is bloodied. With 2 dread smites an encounter, he can get to 40's. And he's not all that optimized for basic attacks. With a Deva...
  4. M

    Fast, Abstracted Combat for Minor Encounters

    Actually he gave burst/blast attackers an extra few attack rolls, which means better accuracy, and more chances to crit if nothing else. In my scenario, I made the army vulnerable 10 to bursts and blasts (ala swarm mechanics). The warlord issue, is not an issue, if you have something better...
  5. M

    D&D 4E Whose staying with 4e?

    I have different perspectives of a system in DM chair vs player chair. I will continue to run 4e until either my campaign ends/falls apart, or until DDI support is discontinued. At that point, I will see what's around, though I don't mind a break from DM'ing for a while. I'm not very good at...
  6. M

    Fast, Abstracted Combat for Minor Encounters

    Great minds... ;) I did something similar, for a rather different scenario. The PC's were part of a dwarven army, attacking an army of minotaurs and demons. The PC's weren't even all necessarily fighting together, they were scattered around the batllefield, helping where necessary. I gave the...
  7. M

    The One Hour D&D Game

    Don't care for the approach... I am not likely to run an adventure for my group in one hour. And I don't want to be told by the masses, "that's how we're doin' it these days." True or not, it influences perceptions and expectations. Currently, I might have 4-5 hour sessions with no combat, that...
  8. M

    How much culture should be hardcoded into races?

    I'm fine with whatever cultural fluff is provided (or not). Any game mechanical impacts of culture should be replaceable. Halflings in the default system may all be thieves, and get +2 lock picking and +2 move silently. But I should have the option of saying my halflings are riverfolk, and they...
  9. M

    What are YOUR Favorite Items (and edition of each item)?

    Orc's Bane short sword Ring of Invisibility Elven Cloak
  10. M

    D&D 5E (2014) Should the +1 Sword Exist in 5E?

    If I have a flaming sword, I have a flaming sword. I don't care if it's +1 or +6000. All that invokes my imagination is that the sword is engulfed in flames, and that flames leap from it as I swing it around, searing my enemies. +X is just a number that does nothing for me in the grand scheme of...
  11. M

    D&D 5E (2014) Levels and Spell Levels - what's your preference for 5E?

    Very tough call. Pre-4e, I didn't like the fact that you needed to be 5th level to cast 3rd level spells, it's not very intuitive. In 4e, spell levels didn't really mean a thing. I would not mind some sort of rank system I suppose, but even then, I like to associate a number with something...
  12. M

    The Utility of Class Rarity

    I hope rarity is more of a game term, than any actual representation of rarity in the world. I don't want more assumptions for the core D&D world, particularly if it will have game mechanical implications, I want more freedom. If wizard is the most common class in my world, but the system calls...
  13. M

    Scaling: How many level 1 characters should it take to defeat a level 10 character?

    Actually I'm a goblin lover, not too fond of kobolds. That's why goblin is always at the tip of my tongue. :p And of course, it does depend on the level of the goblin, I was thinking of "1 hit dice" goblins, or "standard level 1 goblin skirmisher" depending on which terminology you prefer. On...
  14. M

    Something Awful leak.

    Designers are intelligent people. I am sure there are reasons as to why they are trying out what they choose to try out. We can have a little more faith in their ability to envision the big picture, and trust the design process. What I read in that post already seemed to indicate some...
  15. M

    Scaling: How many level 1 characters should it take to defeat a level 10 character?

    I don't like this question because level 1 characters aren't going to be fighting level 10 characters (at least, not in my game). How many goblins a level 1 character can take on, versus how many goblins a level 10 character can take on would be a more helpful way to look at levels. Even then...
  16. M

    Races you play the most

    Whatever gives the most pluses. Edit: Correction after seeing Minigiant's post - Whatever gives the most pluses, that I haven't played yet.
  17. M

    D&D 5E (2014) Please Cap the Ability Scores in 5E

    Voted they can go sky high. I don't really care. It's just numbers on a paper. I have no attachment to their ranges. I'm strength 20, everyone else is strength 10, fine I'm strong, I can bash in wooden doors. I'm strength 25, fine I'm still strong, I can bash in iron doors. I'm strength 30? Oh...
  18. M

    Level Titles

    Titles belong to organizations, not character classes. A Sergeant could be a fighter, a warlord, a ranger, a paladin, or even a rogue. There is nothing to stop a fighter from joining clergy, a thieves guild, or a town council.
  19. M

    Highest total bonus at level one to a d20 roll

    Depends on some decisions based upon tiers of play. If there will be an apprentice tier, then I can see a lower maximum, like 5 or 6, if heroic is where we are going to start, then 10 or 11 is a good starting point. Maybe something like +6 at level 1 of apprentice tier. (gain about +1 per...
  20. M

    Re-visiting the Tiers

    Interesting concept... Now to spin off the idea... There could be a mechanic that says, it doesn't matter what level you are, when you decide to move up from apprentice to heroic, you gain +10 hit points, +2 all attacks and defenses, and a new power. When you become paragon, one of your...
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