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  1. Yair

    Freeform Magic System?

    I really like Ars Magica's system. You can download the fourth edition for free from e23. In a way, this is the worst version of the rules - dry and tedious. Go to Fifth Edition for a more refined and consistent version, or to Third Edition for a simpler more free-form system. [ArM's system is...
  2. Yair

    Design & Dev: Monsters (DRAGONS!)

    Yep. It's the terminology I'm bitching about. :) :cool:
  3. Yair

    d20 publishers and D&DI

    I doubt this kind of functionality is what Scott is talking about. It sounds to me like he's talking about a DM being able to run a 3rd party adventure just like he can run his homebrew ones. I agree it may very well be a great thing. Being able to download the adventure's module and have all...
  4. Yair

    OGL What is to happen?

    There already is a way for a small group of fans to vote on the best products and publishers and grant them the use of sell-boosting logos - the ENines. It works, too, I believe, to judge by the publisher's pleasure in attending the ceremonies and their pride in the rewards. I don't think the...
  5. Yair

    OGL What is to happen?

    [Forgive me if some of this is obvious, but it seems worth noting] The OGL is a license that allows anyone to publish material based on the SRD published by Wizards, for free and without charge or need of permission. There is now an OGL and SRD for 3.5e (and 3.0e), so anyone can use it (and...
  6. Yair

    Can someone agree with me here?

    \begin{threadjack} Actually, I run Windows 2000. But the computer is slow in general (so Java makes it EXTREMELY slow rather than just ANNOYINGLY slow), so I don't think this changes your conclusion. :) \end{threadjack}
  7. Yair

    Sacred Cows You Hope Die?

    The problem remains with skill-based advancement. In Ars Magica, for example, you also increase skills with XP, instead of rising in levels - but you TRAIN to increase these skills, spending (a lot of!) time and effort trying to improve your skills is what improves them. (To a small degree the...
  8. Yair

    Fun to play Characters

    I like to play brutish "Defenders." My favorite was probably a druid/warshaper that worshipped the storm lord. Mostly for his insane chaotic and reckless fighting style. I especially liked the part where he jumped onto a dragon's back and tried to tear into him with his claws... unfortunately...
  9. Yair

    D&D 3.x Would WotC releasing all of 3e as Open Content hurt 4e?

    No. That will encourage people to play and support 3e, which is the LAST thing Wizards wants. I don't think the damage would be large, but it would be damage. It will also require a lot of effort, for not just zero but negative return.
  10. Yair

    Hit points per encounter, perhaps?

    I hope so. I doubt it very very much. The problem with this idea is that chracters won't be hurt. They'd be exhausted (low on hp) or fine (high hp) or dying (negative hp). Taking away the relatively-slowly healing of hp (without magic) puts the final nail in considering them as in any way...
  11. Yair

    Can someone agree with me here?

    I've used it a few months ago. Was still abysmally slow. So was MapTools, which I used just a few days ago. I think my computer doesn't like Java. :( I suspect it's the low memory (256 MB). Edit: I don't get it. Aren't databases supposed to work FAST? Aren't there open-source or at least...
  12. Yair

    Design & Dev: Monsters (DRAGONS!)

    [pet peeve] I HATE that standard actions are called standard actions. Player: "So, I attack. That's a standard action, right?" DM: "Well, it's part of it. A standard action is attacking plus moving. And taking a Swift action, too, really." Player: "So... a Standard Action is making a standard...
  13. Yair

    Complete Disagreement With Mike on Monsters (see post #205)

    I agree with both sides, but ultimately I'm rooting for Mearls' position. Player characters should be fairly hard to run efficiently and their advancement should include difficult and interesting choices. That's fun for the player. Monsters should be very easy to run and advance or modify...
  14. Yair

    The Line Between Cautious Optimism and Utter Apathy

    I like 3e way better than previous editions. One of my players said, shortly after we switched, something like "Wow. I'm NEVER going back. This is the one true edition". 3e has its warts, but I much prefer it to AD&D. My games are much more about killing things and taking their stuff than they...
  15. Yair

    Let's simplify a monster stat block!

    I don't see how you can reasonably reduce this statblock much. The entries are just useful. Touch AC should be seperated from normal AC if armor is going to affect AC, and I think it will. The flat-footed condition is cool, IMO - you could replace it with a flat bonus, for example, but I think...
  16. Yair

    Subscribing to D&D Insider

    Why is it outrageous? I can understanding not wanting to subscribe, even for a free service. And I understand preferring it to be free. But why outrageous? Making all that content costs money, what's outrageous about asking for money in return for receiving/using it?
  17. Yair

    Sacred Cows You Hope Die?

    Hit points. But they're alive and well :) I prefer wound systems as I think they're easier to track. No need for all that adding or subtraction, which really is a problem I find. "Ok, so you roll 6d6+12, let's see that's a 1+2+6+4+6+2 - so, errg, 21, plus 12 that's 33, minus his fire resistance...
  18. Yair

    Design & Dev: Monsters (DRAGONS!)

    Yeah, me too. I agree that if anything should be complicated it should be dragons. Still, it seems like an awfully complicated creature to run. Both in terms of his numerous special abilities and in terms of remembering things over several rounds/turns (clinging breath or so on). === I was...
  19. Yair

    D&D 4E 4e Legends & Lore: Stats for Gods or ?

    I'm voting "Other". Wether gods or avatars have stats (or neither do) is a matter for the individual campaign. I think that in the D&D cosmology having stats for the gods makes most sense. There are outer planes, and the gods are said to rule them - so it makes sense to treat them as...
  20. Yair

    Greyhawk by another publisher?

    This is particularly annoying as it seems like a cold buisness decision. I think it would be to the benefit of the fans if the setting would be developed by you. And I think Wizards knows that, and knows it will actually make it money from such a book, but witholds because it figures that will...
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