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  1. M

    D&D 4E 4E WotC way of saying your fired?

    I think you're missing the point. The game is done, or close to it. It has to be - publishing schedules being what they are - and Erik probably knows it. So the fact that WotC is making it a priority to conduct a PR campaign they're calling a "playtest" rather than providing any of the 3rd...
  2. M

    Kenku Swashbuckler

    Thanks. I was planning to shop for new paints anyway, I'll take a look at the dull-cote stuff when I do. I brought it to the game last week, and the guys were joking about the fact that I'd finished it while my own mini was still unpainted. I said it was because getting a brand new customized...
  3. M

    Untrained/trained Skills....Noooo!

    To be (perhaps, if they stick to the SWSE model) replaced with a new multiple attack mechanic under which you just miss a lot when making multiple attacks unless fighting absolute mooks. :\
  4. M

    Untrained/trained Skills....Noooo!

    I'm not a fan of the SWSE system. While I actually like the idea of giving everyone who's supposed to be a heroic adventurer some basic competency at everyday tasks, so that we don't have ridiculous situations like a 10th level Cleric needing to cast Air Walk to get over a wall, because his...
  5. M

    Hows your Campaign going?

    My campaign is going... well... it's hard to say, actually. On the one hand, people are having fun, at least most of the time, and have managed to kick butt in some tough encounters. On the other, I have never seen a group have worse luck, overall. In 4 levels of play, thy've been shipwrecked...
  6. M

    CRs/ELs -- apparently the designers don't read the rules they talk about (old thread)

    I'm not trying to name-drop (in fact, I'm definitely not going to, because of my sometime tendency to stick my foot in my mouth - I wouldn't want my opinions to reflect on anyone else), but I've played with, or in the games run by, several people who are published RPG authors. (the stuff they...
  7. M

    Kenku Swashbuckler

    A friend of mine is running a Kenku swashbuckler in a game we play in, and he's been using the Kenku Sneak from the collectible miniature set to represent him. I decided to muck around with minis again after a long break, and converted the Sneak mini to look more like a swashbuckler... I'm...
  8. M

    D&D 4E Really?? Is RPGA really the best place to test 4e

    Admittedly, I haven't played in very many RPGA events, but my experiences have been uniformly negative. In the four RPGA games I played, there were maybe two or three people who made any kind of effort to RP. Several said virtually nothing during the game except for indicating what their...
  9. M

    D&D 4E Comment about 4E designers loving D&D

    Well, this is the height of absurdity. I simply posted that I believe the people who designed 3E were more skilled and talented, in general, then the people who (as far as I know) are working on 4E and I get my post deleted for "insults" and I'm told to stay out of the thread so I can't even...
  10. M

    D&D 4E Comment about 4E designers loving D&D

    Not a class move, making sweeping insults against the current developers of D&D. I'm going to ask you to keep out of this thread from now on.
  11. M

    D&D 4E Fluff that plays bad (and how to fix it in 4e)

    It's not like this stuff is even Asian flavored. 90% of the time, the "Asian theme" comes down to sticking three archetypes (or action movie cliches, if you're not feeling kind) - the Samurai, the Ninja and the Shaolin Monk - into the game and calling it a day. Though at least that makes it...
  12. M

    Multiclassing: "Any combo, any level, always works."

    Oh, was that what you were striving for when you said I must be out of my mind? I don't know how I could have missed that. I'm so sorry.
  13. M

    Multiclassing: "Any combo, any level, always works."

    Well, I think you're incompetent if you can't make the game work and need an absurdity like 2e multi-class rules to produce a viable character.
  14. M

    Multiclassing: "Any combo, any level, always works."

    Nope. I actually think that 3E multi-classing was just fine. Just because someone can think of putting two particular classes together, it doesn't mean it's a good idea, that it was meant to be, or that the system is defective for not making it an easy choice. I think the Practiced...
  15. M

    Spells for Everyone!

    The talk about "different power sources", especially taken in the light of the Bo9S and how Force powers and certain class features work in the SWSE makes me feel like the designers are essentially thinking about giving "spells" to all classes. It doesn't really matter what you call it -...
  16. M

    Multiclassing: "Any combo, any level, always works."

    Color me sceptical. If one of the goals of having classes to begin with is still to provide players with unique and different character paths, the this statement is meaningless at best. Unless all classes simply have a mish-mash of roughly interchangeable abilities, there is no way a random...
  17. M

    No full attack option?

    Multiple attacks per round have always been one of the things that make me feel like my character is growing in power. It's one thing to say "well, see, this represents a flurry of attacks", it's another (for me, a lot more satisfying) to actually roll multiple attacks. Getting a class-based...
  18. M

    D&D 4E David Noonan on 4E "Cloudwatching" (Added Dave's newest comment from his blog)

    My only experience with D&D before 3E was a handful of sessions of 2E, so I don't have a clue about the "2e era".
  19. M

    D&D 4E David Noonan on 4E "Cloudwatching" (Added Dave's newest comment from his blog)

    Do you actually believe that the playtesting and/or message board comments will have any impact on the game, at this late date? They're in the process of putting multiple books and several pieces of software together for release in 8 months, and they haven't even gotten around to announcing...
  20. M

    Why is the WoW influence a bad thing?

    I dislike the idea of D&D becoming more like WoW, on multiple levels. Primarily, though, it's because - in absolute terms - I do not like the WoW combat mechanics. They're ok for a videogame, but even in that context, they're not especially original or entertaining. They're just the typical...
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