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    How much has world-creation been important to you?

    Regardless of your favorite edition of D&D or how long you've been playing, how important is it for you to create your own world to game in? More than just naming a town, but drawing the borders of countries, maybe making new gods/pantheons, perhaps creating or removing races and changing the...
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    D&D 5E (2014) Multi-class support in 5E

    My ideal 5E would have something kinda like multiclassing automatically. You choose race, combat class, interaction class and (probably) a theme class to tie it together. The geometric expansion of possibilities should cater to almost any character concept. If, however, that still isn't enough...
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    Attacks of Opportunity

    Being the edition of options, I can see OAs as pretty much what they are now, and the simple version where you have to stop movement in range, and can't use ranged attacks at all in that range.
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    One Thing I Think Could Be Improved From ALL Previous Editions...

    The 3E cleric was actually an example of good design here. By having domains, you can swap out the default gods with relative ease. A system, or even a discussion, about doing that is completely missing. Making your own world should be there from the first release of core books. I don't want to...
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    Feats

    I like feats as way that, say, my fighter can pick up a minor magical trick. He isn't a wizard, but there's no reason he can't learn a little magic. That is good background, good storytelling. They could certainly make the system work with flavor rather than against it. 3E with feats and...
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    A Vital Issue

    You missed the step for comparative hardness of landing surface.
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    Point Buy -- more than just for attributes

    I can see a way to do a 2-cost feat, but that would be easier done as prereq feat + feat. A class ability that costs 4 class abilities, but that could be done as a chain of class abilities. But, if instead of getting pre-set package of 5 class abilities as 1st level, you got to choose 5, even...
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    Weird weapons that should make a comeback

    Is the Club of Healing considered a magic weapon?
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    AD&D 1E My clever theory: why 1e AD&D is being reprinted

    Isn't this a limited release, though? How many are being printed?
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    An Essay to Wizards of the Coast

    Could there be a simple dial for danger? See if the math works for this: Take a group of 4E characters fighting a group of 4E monsters of appropriate level. Cut the hit points of all combatants in half. Just the hit points, not damage or anything else. Does the math more or less work for a...
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    The Keep Rule

    This is one of those things where it would be nice if they gave you a ruleset that you could use or not as you choose. Not having rules in place requires asking and answering enough questions that the DM might just say no to it outright.
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    Mearls on The Core Game

    I'm pretty sure they'll want everyone to be able to play at everyone else's table. So imagine a character with all the complex optional rules. Then start taking them away and see if that character can still exist, at least for a while, without it. Bring your character to a group that doesn't...
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    Weird weapons that should make a comeback

    I'll go you one better. I want the rules to assume a genericness to weapons upon which you put any description you like. The problem with being an expert khopesh wielder? You will never, ever find a magic khopesh. If you do, it simply feels like the DM giving it to you. I'm not a big fan of...
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    Balance and Uniformity (an essay)

    That makes a combat system, not a setting. 4E took this approach, and the characters are wonderfully uniform in combat, but the focus on the rules and the design of the character classes was always combat. So take your example as what 5E combat can maybe be, but not the setting.
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    D&D 5E (2014) Martial, Magic or Mundane? What can X do in 5e

    There is a danger in D&D that has been around since pretty much that beginning and that is the tendency to draw upon history for our ideals of martial characters and fantasy for everything else. You simply cannot run a historic knight in D&D, but a fantasy knight works just fine. Ever see a...
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    Was Thac0 really that bad?

    The 2E THAC0 was an improvement from 1E lookup tables. It was at least a small line that went on your character instead of flipping open books. It mainly looks bad because 3E used essentially the same mechanic without the additional math. It is the same mechanic after the day is done, but I...
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    30 and out?

    Let me first say that I am positive that 5E will allow you to play either way, but what should the default be? Do you like and think we should hold onto a targeted end for a campaign? 30 and out, although it might be 20 or 40 in 5E. Personally I like the planned end. Without it, some campaigns...
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    OD&D Stuff You'd Like from OD&D, AD&D, Holmes, B/X, BECMI, RC?

    The main thing from the older editions I have is nostalgia. The actual rules and playstyle? Yeesh. I can't think of anything dropped from those systems that should come back.
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    D&D 3.x Things from 3e (inc PF) not done well

    * Combat that involved everyone moving forward and then just stopping until something fell. Not too epic. * Combat that could be over before it began with sneak attack/save-or-die/or high-damage crit. These should be lucky but not combat-ending. * Prestige class implementation. The concept is...
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    Teach me to fish, dammit!

    I'm not asking for them to give me more options, I'm asking for them to let me in on creating my own.
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