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  1. Wasteland Knight

    Pathfinder 1E Magus, wandwielder and spellstrike

    So I was recently talking with a fellow gamer about Magus characters, and thought about this thread. Casting a spell for spell combat can provoke AOO while using a wand doesn’t. Maybe a house rule that a Magus using a wand can initiate spell combat, but it changes the use of the wand from...
  2. Wasteland Knight

    Game Masters: Shooting Your Own Campaign in the Foot

    My “bad” call was having an intricately plotted adventure that hinges on one specific thing happening. Guess which plot point the PCs blew out of the water? lesson learned. Always have a plan B.
  3. Wasteland Knight

    "Better" Combat Systems in RPGs - Feedback Welcome!

    I’d suggest trying a system like Mythras then, where the combat system is built around “not getting hit”, because “hp” are basically static, no one gas. Any, and combats hurt/maim/kill easily. D&D is built around the HP Sponge paradigm. There are ways to tinker with this, but in my tinkering...
  4. Wasteland Knight

    "Better" Combat Systems in RPGs - Feedback Welcome!

    Every group needs to decide what type of game they want to play, and the combat system should follow that principle. I don't agree with your principles, as you are falling into the trap of "more realistic combat with DANGEROUS weapons" = more fun. I disagree. More realistic combat =...
  5. Wasteland Knight

    D&D General Gritty City Watch campaign (outline)

    I once played in a campaign where, for a few levels of play, the PCs were all members of the Sharn (Eberron) Watch. It was fun and memorable. The GM threw some oddball stuff at us, like two bakers who were rivals in the same vicinity of each other and we kept having to break up arguments...
  6. Wasteland Knight

    Prisoners

    it’s a game. Written in the 70’s. You can un-clutch your pearls now.
  7. Wasteland Knight

    Prisoners

    Almost nothing about the de facto D&D-esque campaign worlds make much sense. Not just in regards to any analogs of actual history, but the game worlds aren’t even internally consistent with their own “facts”. the reason the forces of “Good” haven’t gotten organized to wipe out the Evil of the...
  8. Wasteland Knight

    Prisoners

    I distinctly remember games where they provided stats for “females and children”,sometimes by referring to another monster like “treat Orc children as Goblins” or similar. so at least in some games I was a part of, errant (or fir done players well placed) Fireballs/Cloudkills could rack up...
  9. Wasteland Knight

    Prisoners

    I’m telling you my experience at thegaming table. Since you weren’t there, I don’t think you get to tell me what my experience was.
  10. Wasteland Knight

    What's a fair price to charge to paint Miniatures?

    The main part of this thread was 2003 with one intermittent necro-post in 2015. Now in 2020 you decide to take umbrage? Lol. In any case, for work like painting minis or custom building terrain, the amount that fairly compensates the artist is going to be far more than the average client would...
  11. Wasteland Knight

    Prisoners

    As far as I can remember, every published adventure I played back in D&D boxed set and AD&D times was in the mode of “Orcs are EVIL”.
  12. Wasteland Knight

    Prisoners

    I don’t understand what this post is trying to say?
  13. Wasteland Knight

    Prisoners

    Interesting points. I agree a big part of why PC's are so quick to kill enemies in D&D is there's generally no upside to keeping prisoners and all sorts of potential downside. Now, if either the system or the campaign itself provide reasons to let prisoners live, then it would happen more...
  14. Wasteland Knight

    Prisoners

    So what’s the Baron doing with the Torog cultist?
  15. Wasteland Knight

    Prisoners

    Everyone should run their game how they want. My players enjoy my games. I pointed out this example of a game to show why simply accepting a promise to “be a better person” doesn’t really fly with just releasing opponents.
  16. Wasteland Knight

    Prisoners

    In my campaigns evil people do evil things. My games are definitely NC-17. All participants are mature adults,and the players greatly enjoy the games.
  17. Wasteland Knight

    Why don’t players surrender... would we want them too?

    Surrender is always an option. It may result in death via horrible torture, but it’s an option. There’s a very high chance that unless the PCs effect a very fast escape their magical gear will be distributed as spoils of battle and may never be recovered, I.e. all their gear won’t be sitting...
  18. Wasteland Knight

    Prisoners

    Exactly. Imagine this scenario: “Yes. we are vile CE cultists sworn to our demon lord master. We kidnap innocent villagers so they can be horrifically tortured to death in a ceremony of human sacrifice to capture their souls. Which we then use to fuel rituals that, once completed, will tear...
  19. Wasteland Knight

    Prisoners

    So how do they deal with someone like CE demon worshippers, who aren’t known to be very good with following oaths? Also, what if the enemies are particularly vile? In last night’s session, the PC’s defeated a gang of thieves running a “Fagan” operation. The leader snd a henchman survived the...
  20. Wasteland Knight

    Prisoners

    Exactly. In most games I’ve played, and all the ones I run, prisoners are the exception not the rule. Even for organizations larger and with more resources than an adventuring party, a prisoner is someone exceptional who has notable value alive. Otherwise, the LG Paladin-approved result...
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