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  1. Kershek

    "next incarnation of the boards" coming soon?

    Will you be staying with vBulletin or going to a different application? if you're going to a different app, how are you migrating the data? I'm curious.
  2. Kershek

    Mithral weapon creation question

    Truthfully, it's a character roleplaying decision over a superior rules choice. The fact that they go ahead and say you can create weapons with the metal and then not explicitly spell it out is troublesome.
  3. Kershek

    Mithral weapon creation question

    Reduced weight and tougher to sunder. If you use 1 lb weight, then a mithral short sword will only cost 515 gold, only 200 gold more than a regular MW one. That seems too cheap. And yet, if you use 2 lbs, it's 1015, which is just under the price of a mithral chain shirt that weighs 7 1/2 lbs...
  4. Kershek

    Mithral weapon creation question

    When creating a weapon made of mithral, the rules state you pay 500 gold per pound of material. It also states that a mithral item weighs half as much as a normal item. A short sword is 2 lbs and 15 gold. Would a mithral short sword cost 515 gold or 1015 gold? Do you count the 2 lbs of...
  5. Kershek

    D&D 3.x [3.5] Enlarge Person item cost?

    What would the cost be for the following item: Shirt of Enlarge Person. Command-word activated, CL 1, usable once per day. Would the same shirt cost x5 to be usable an unlimited amount of times?
  6. Kershek

    Ray of Enfeeblement any good?

    You can't do multiple empowers in 3.5.
  7. Kershek

    Any core rules on extracting poison from a wyvern?

    Wouldn't that just be a 5% chance in poisoning yourself? If you're doing a fortitude save, does that mean you automatically get hit by the poison?
  8. Kershek

    Hide Skill & Dakvision

    Concealment from leaves and branches of some underground flora should work, no?
  9. Kershek

    [3.5] Cohort xp & multiclassing

    I would say yes and yes.
  10. Kershek

    Any core rules on extracting poison from a wyvern?

    We just ran into this in our last session. They killed three of them and wanted their poison. Since they didn't have any poison crafts, I told them that a high enough Knowledge: Arcana roll (since they are dragons) would tell them the area of the beast that had the poison sack. They just cut...
  11. Kershek

    D&D 3.x [3.5] countering Ray of Enfeeblement

    Re: Re: [3.5] countering Ray of Enfeeblement Empower Spell only multiplies the variable, numeric effects. The 1d6 is the variable part.
  12. Kershek

    D&D 3.x [3.5] countering Ray of Enfeeblement

    It seems strange that you would be able to run at your full movement at str 1, for instance.
  13. Kershek

    D&D 3.x [3.5] countering Ray of Enfeeblement

    Really? It doesn't say that at all in the SRD. *groan*
  14. Kershek

    D&D 3.x [3.5] countering Ray of Enfeeblement

    Lesser restoration and restoration do not get rid of the strength penalty from ray of enfeeblement. Only greater restoration, a 7th level spell, states: "dispels all magical effects penalizing the creature’s abilities."
  15. Kershek

    D&D 3.x [3.5] countering Ray of Enfeeblement

    How do you counter Ray of Enfeeblement at lower and higher levels? At 2nd level, it does 1d6+1 strength damage up to 30 feet away. At 10th level, it does 1d6+5 strength damage up to 50 feet away. At 10th level, it can be maximized to do 11 strength damage or empowered to do (1d6*1.5)+5...
  16. Kershek

    Town Generator v3.0 Available

    Thanks, I'll check it out.
  17. Kershek

    Town Generator v3.0 Available

    I'm looking for a generator that will actually generate a store's contents and give prices for them. This way, when a character asks, "do you have gloves of dex?" I can answer them without making up a percentage die roll on the spot. Or, when the party says "I want 100 masterwork bolts" I...
  18. Kershek

    Orog question

    I think you meant 10d6 hit dice.
  19. Kershek

    Orog question

    I don't know where you get this information. The Races of Faerun book was very specific on racial hit dice and the orog doesn't have them.
  20. Kershek

    Ray of Enfeeblement any good?

    Magic missile deals 5d4+5 at 10th level. Ability damage is different than hit point damage.
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