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  1. Kershek

    Metamagic idea

    A maximized spell uses up a spell slot three levels higher than the spell’s actual level. Change that number three to mean "requires three additional spell slots of the same level of the spell being maximized." Therefore, a maximized fireball takes up a third level slot plus three additional...
  2. Kershek

    v3.5 Core Books on sale!

    I sure hope the PHB is stitched. I loved the way the book laid flat no matter what page it was on.
  3. Kershek

    Metamagic idea

    Let me know if someone else has thought of this... I'm looking for input on a new metamagic implementation idea I had today. Instead of using up a higher spell slot, how about using up multiple slots based on the level adjustment? For instance, you could maximize a fireball for a 6th level...
  4. Kershek

    Remove the prereqs of Weapon Finesse

    Andy Collins today on the WotC boards had this to say about it: Originally posted by Platinum What's the prereq for the new weapon finesse feat? Can a level 1 human rogue have it? Still BAB +1. In hindsight, we probably should have eliminated that prereq. :( Rogues (and bards, etc.)...
  5. Kershek

    3.5 interior pictures!

    What will convince you?
  6. Kershek

    Anticipation for 3.5

    Re: Re: Anticipation for 3.5 You can get the books for $20 each. Check out amazon.com. If you don't want to buy from them then that's your own fault :)
  7. Kershek

    Anticipation for 3.5

    Do you need it in the book as a variant rule in order to play it that way?
  8. Kershek

    Anticipation for 3.5

    This page, on the bottom: http://www.gamingreport.com/modules.php?op=modload&name=Diner_Wrapper&file=index&req=ShowFile&file_wrap=html/dd13.htm
  9. Kershek

    Anticipation for 3.5

    Re: Re: Anticipation for 3.5 Gamingreport.com has a scan of a page in the DMG that talks about autosuccess/autofailure for saving throws as a variant rule.
  10. Kershek

    [3.5] All, Some or None?

    The 3.5 druid doesn't have a restriction on allowed weapons, only armor.
  11. Kershek

    3.5 interior pictures!

    Perhaps they put in the lines to make it more difficult to scan and OCR the core books.
  12. Kershek

    In praise of 1 minute/level spells

    For the record, I was talking about a cleric using the spell. It's also a touch spell, so your wizard will likely need to be right there with the fighter when casting it. Even as a 5th level caster, there are many more things you can do that is more effective than running up to your fighter...
  13. Kershek

    In praise of 1 minute/level spells

    Do you really want to lose one round of attacking with that greatsword so that you can cast a spell that gives you 10% better to hit and +2 damage? You could have already done 2d6+3 damage instead of casting that spell, and still have gotten the +10% to hit on that round by charging. Plus...
  14. Kershek

    Point buy - How high do you go? (and why)

    Our first game used rolls from the Character Generator, which produced characters between 36 and 52 points. Some characters were definitely more powerful than others, and that didn't really make things fun. We settled on point buy after that. We use 40 point characters in FR. It gives us...
  15. Kershek

    Two more minor items to choose; most beneficial? (info inside)

    Re: Re: Re: Two more minor items to choose; most beneficial? (info inside) It gives you the Empower Turning feat at will. It's worth 5,040 gold. Gloves of Storing can be found in the SRD. http://www.opengamingfoundation.org/srd.html
  16. Kershek

    Two more minor items to choose; most beneficial? (info inside)

    If you're going to run into undead, get a Greater Holy Symbol from Defenders of the Faith. Well worth the 5,000 gold. Or, get a Bead of Karma. Both of these items will be much more difficult to get in-game because of the prerequisites to have them made. Therefore, get them ahead of time and...
  17. Kershek

    Why I hate Point-Buy (and D&D 3.0 and beyond)!

    I would love it if you could email me that excel file. Thanks.
  18. Kershek

    In praise of 1 minute/level spells

    "easily" is the key word here. If the spell isn't very useful outside of making an item for its benefit, it's a poorly written spell.
  19. Kershek

    In praise of 1 minute/level spells

    I don't really like the idea of being buffed 24 hours a day, personally. It does cut into the use of items. I think 10 mins/level was a good comprimise (but do you keep them at 1d4+1 or change it to +4?). I hadn't thought of the cap until my group mentioned it. I do agree with #3. The rest...
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