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  1. Kershek

    In praise of 1 minute/level spells

    I was talking with our gaming group about this change recently, and several points were raised about this change. I don't necessarily agree with all these points, but they are worth debating. 1) Leave them 1 hour/level and cap them (max 10 hours perhaps), similar to cure spells. 2) Make them...
  2. Kershek

    Spiritual Weapon + Divine power, more attacks?

    It seems like a waste to spend a 6th level spell slot for 8 points per hit (if it hits).
  3. Kershek

    Spiritual Weapon + Divine power, more attacks?

    Wow, nice trick! A 6th level cleric just got a nice combo.
  4. Kershek

    Grease spell and grappling

    Situation: big nasty monster grapples with low HP rogue. Wizard swears loudly and casts Grease on the rogue. What happens? Does the monster have to immediately make a reflex save to hold the grapple?
  5. Kershek

    Running night-time combat

    Actually, low light vision sees in moonlight as well as humans do during the day, not starlight. See the spotting difficulty table posted above. They get +5 DC for moonlight, then -5 DC bonus for low light vision, cancelling them out. Or, +10 DC for starlight, then -5 DC bonus for low light...
  6. Kershek

    Ring of Shield?

    There is a Ring of Mage Armor in Sword and Fist that gives +4 armor bonus to AC and is 12,000 gold.
  7. Kershek

    Curse of lycanthropy - which rule do you use?

    I would tend to go with the most recently published book's set of rules. In this case, it's Races of Faerun.
  8. Kershek

    Monster Mayhem: Time Wight

    Oh! I didn't see the following line that was above: Special Qualities: +2 turn resistance Sorry!
  9. Kershek

    Monster Mayhem: Time Wight

    Yes, I understand what we *think* it's saying based on how 3.0e did things. However, 3.0e also explicitly said +2 turn resistance, while this is actually giving a constant number. I'm wondering if this is indeed a change from 3.0, and I'm also questioning why on earth this change would be done...
  10. Kershek

    Monster Mayhem: Time Wight

    Monster Mayhem: http://www.wizards.com/default.asp?x=dnd/mm/20030620a In the description, it says: Does this mean that, when you advance them in hit dice, they don't get more difficult to turn? This seems strange....
  11. Kershek

    "Scourge Of Worlds - A Dungeons and Dragons Adventure" DVD

    Now that I'm home, I can see why I couldn't see that picture at work :)
  12. Kershek

    "Scourge Of Worlds - A Dungeons and Dragons Adventure" DVD

    I can't see the picture..
  13. Kershek

    Scourge of the World (DVD in Dragon Mag)

    There are DVD players in 43 million U.S. households: http://www.audiorevolution.com/news/0503/01.dvd.shtml I think that most people will be able to play it, don't you? You can buy a DVD player for $49 these days. And a DVD holds 6 times the data.
  14. Kershek

    Scourge of the World (DVD in Dragon Mag)

    There are DVD players in 43 million U.S. households: http://www.audiorevolution.com/news/0503/01.dvd.shtml I think that most people will be able to play it, don't you? You can buy a DVD player for $49 these days.
  15. Kershek

    What type of DM are you??

    I actually picked Powergamer, but I feel the need to explain myself. I like to pit the party against overwhelming odds to make them think about the decisions they make. I don't want them to just run and gun up the middle. I want them to either find a way around the big fight or utilize a...
  16. Kershek

    Wall of Thorns vs. a red dragon: did we do this right?

    I believe wood has a fire vulnerability, making it take full damage from fire.
  17. Kershek

    10th level characters and wealth levels

    What kind of overall wealth do you forsee 10th level characters having? Do you see them having their own stronghold and land by that point? How about servants and displayed treasures from their adventures? How powerful politically do you expect them to be? Does it seem less likely for 10th...
  18. Kershek

    10th level characters and wealth levels

    Argh, this belongs in the general forums. Sorry.
  19. Kershek

    Magic Missile vrs. Displacement

    Er, does this mean you can't use Magic Missile to unerringly hit someone who has Mirror Image up?
  20. Kershek

    Cooperative Spell - one effect or more than one?

    In the Cooperative Spell feat from Tome & Blood, when two spellcasters cast fireball cooperatively, is there one instance of the fireball or two? Can someone reference proof of the answer? Here's the spell:
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