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  1. Zaran

    D&D 5E (2014) 10th 5e Survey

    What annoyed me was the fact that the survey didn't ask about the equipment changes. I for one didn't like that they made the Quarterstaff non-finesse again.
  2. Zaran

    D&D 5E (2014) New Death and Dying Rules

    They do it as your hit points so it's not easy to kill a PC just with random AOEs or a quick stab from a goblin. Remember they can do a coup de grace to kill instantly.
  3. Zaran

    Exalted Primer; New D&D MOBILE GAME; Plus SCREW THE RULES!

    It sounds like another game that will have nothing to do with dnd except the name.
  4. Zaran

    Kickstarter: Jagged Alliance - Flashback

    So there are about 55 hours left in the kickstarter. They still need 80k in pledges so it doesn't look good. If you remember the good parts of Jagged Alliance or just miss turn based games like X-Com or Fallout then you should consider being a Backer.
  5. Zaran

    Kickstarter: Jagged Alliance - Flashback

    Thanks to those of you who checked out the kickstarter and became backers. Apparently we gave the best day so far with a 25k increase.
  6. Zaran

    Kickstarter: Jagged Alliance - Flashback

    http://www.kickstarter.com/projects/2079547763/jagged-alliance-flashback?ref=email
  7. Zaran

    Kickstarter: Jagged Alliance - Flashback

    I don't know about you guys but I love Turn Based Video games. Here is a kickstarter for a sequel to the beloved Jagged Alliance franchise. As of this post, they only have 8 days left and still need 150k so please support the game and the Turn Based genre. Thanks.
  8. Zaran

    D&D 5E (2014) L&L: Mike Lays It All Out

    I don't like the idea of a Feat for +1 to a stat. Not only does it take 2 to make a difference, but also pulls out the customization to a character that feats originally provided. And I definitely don't want to roll up a character and hear someone go "Wow you rolled a 17 for your Strength...
  9. Zaran

    D&D 5E (2014) Stuff from your favorite edition you DON'T want in Next

    4e is my favorite. 1. Encounters based around a handfull of skills 2. The lack of things to buy outside of combat equipment (Mules, Livestock, Trade goods) 3. Strongholds instead of Magic Items. 4. Black Box Abilities. (Gamism) 5. Too Many Classes. 6. Lack of GM Tools
  10. Zaran

    D&D 5E (2014) Paring the skill list

    The thing is the rules already allow for for the GM to say "Roll an Intelligence Check to search the chest" There should be no reason why there needs to be both Search and Spot since the Perception skill can be added to whatever Attribute makes sense at the time.
  11. Zaran

    D&D 5E (2014) Whats so hard about character creation?

    I think it's fine. If it's too complicated for some people maybe they can put out premade characters that they use. I want to be able to build any character Idea I come up with and that needs more than just rolling stats and picking a weapon.
  12. Zaran

    D&D 5E (2014) So why all the freaking dice?

    I think it's because it's a way to build in complication for those who want it and others can just simply roll for extra damage.
  13. Zaran

    D&D 5E (2014) Elementals - good start, can we get some more variety please

    I don't think you are going to get variety this time around. They are trying to cater to everyone and the variety part was mainly 4e. I think if we are lucky we will get monster themes that we can added variety to each monster with generic tack on templates. One could hope at least.
  14. Zaran

    D&D 5E (2014) I hate expertise dice as a universal mechanic.

    The issue is, a class should not be reduced in combat options just because they are good at exploration as well. Every class should have things to bring to the table outside of combat. Every class should also have things to bring to the table in combat as well. It was silly for WotC to...
  15. Zaran

    D&D 5E (2014) I hate expertise dice as a universal mechanic.

    Before expertise the Rogue was pretty boring in combat. Their choices consisted of attacking, hiding, and attacking from stealth. I am glad they added Expertise to the Rogue's abilities. Now there are options available to those who want it in a simple way. I see no reason why this shouldn't...
  16. Zaran

    ZEITGEIST Hard copies of Zeitgeist

    So is there still going to be a #5 for the adventure path?
  17. Zaran

    D&D 5E (2014) Multiclassing in Next

    You know I doubt they are doing this but this could work. Your 10th level fighter goes to wizard school. If their XP went back to 0 without losing the 10 levels of fighter , they would go up quickly in power with 11th level adventuers but will still never make up the xp already spent on the...
  18. Zaran

    D&D 5E (2014) Another D&D Next Playtest Survey

    Why? I felt like my choices will determine what spells will be kept and what spells will be omitted. I want them all kept!
  19. Zaran

    WotC's D&D Virtual Table Cancelled

    I maintained my DDI subscription because I wanted them to put out a DnD specific online gaming table. Now I have only one reason to keep it going and that's to access the Compendium. I do not think that alone is worth the quarterly fee WotC charges me. Did I ever use their Virtual Table? No...
  20. Zaran

    D&D 5E (2014) What do you want in the first D&D Next adventure path?

    I want it to follow the Guidelines given to gms in the DMG. The 4e path lacked magic items and loot for the xp that could be rewarded. Had encounters that were way out of line for the party level. And was over all poorly designed. DescriptiOn, treasure and encounter info should be in the...
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