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  1. Sylrae

    Bring back the exposed boobs on the Monsters!

    I'm not sure what you're talking about there. Movies are full of shirtless men and man-butt. The only part of a man that's not shown in (non-pornographic) films regularly, is the part thats not shown in (non-pornographic) films on women. As for whether they bring back naked boob in D&D, I'm...
  2. Sylrae

    Houserules to Introduce More Dynamic Combat?

    Yeah, I knew the technical rules problem. I remember that the author who wrote the book said he meant for it to work with Charge and Spring Attack, and it was an error on his part that the wording doesn't allow for it. The company went with rules as printed instead of rules as intended as their...
  3. Sylrae

    Houserules to Introduce More Dynamic Combat?

    I like your Vital Strike Alternative as an idea. I'm not sure though. How does that damage compare to the damage of a full attack? It sounds like it would eventually surpass it in many cases. (Edit: I wasn't thinking of weapons that are doing like 3d6 fire damage on top of weapon damage though...
  4. Sylrae

    Houserules to Introduce More Dynamic Combat?

    lmao. Until this thread, that was a change that slipped by me. I've been playing PF since it came out and we just left it as a DC20 check to slip by. lol. My next game is going to use a mashup of PF and Conan (Mainly conan, grabbing bits from pf, not the other way around). But the things I...
  5. Sylrae

    Houserules to Introduce More Dynamic Combat?

    I forgot about TB's Combat Reactions, I'll have to reread those. As for some of the other comments, when I say "Dynamic" what I want is to avoid the stand still slugfests that are so common, through making movement more viable (vital strike feats for free makes positioning a little less...
  6. Sylrae

    Houserules to Introduce More Dynamic Combat?

    Your quote was the part I wasnt sure of, and that clears things up. For combat maneuvers in general I was thinking of lightening up the AOO Provocations. Perhaps your target only gets an AOO if you miss (though everyone else gets it either way.) Or perhaps everyone only gets it if you miss...
  7. Sylrae

    Houserules to Introduce More Dynamic Combat?

    KQ3 Eight Ways to Up the Action; its number 3; though all of them are good. A good idea, to be sure, though I want the combat mechanics themselves to be more interesting. True, but I'm not finding combat too slow, I just wish the rules better supported the melee characters doing cool stuff in...
  8. Sylrae

    Houserules to Introduce More Dynamic Combat?

    I want to encourage the players to do more interesting things in combat. More moving around, more maneuvers, etc. Here are some of the things I've got so far: 1. The Vital Strike Chain is now just part of BAB progression (you get them for free as you qualify). This should make it less...
  9. Sylrae

    Game Balance Opinions?

    I've been reading the Conan RPG (Atlantean Edition and 2e), and it looks like alot of fun, I'd like to use the system for my next game (though maybe in my own setting). However, I haven't seen it in play yet, so I'm looking for some input on things to look out for. In particular, I'm looking...
  10. Sylrae

    AD&D 2E Pathfinder+Conan 2e...

    I've just come across Conan 2e. It looks very well thought out, and seems to be a really good Sword and Sorcery style d20 game. However I have most of the Pathfinder books. and Pathfinder has alot of great options. I consider it more fun than 3.x, but I'm really enjoying the low magic...
  11. Sylrae

    Homebrew: Culture Taken out of player Races.

    Wow. I really like that Idea, and it opens up the number of options you can have as player characters, quite a bit. Something like: 20 points, plus 3 cultural traits (which will all also be custom) and perhaps one regular trait (from the usual list, possibly excluding race and cultural traits.)...
  12. Sylrae

    Homebrew: Culture Taken out of player Races.

    Some decent advice. Yeah, I know about the advanced race guide, but I need these in a few weeks, not next year. :P Basically it comes down to: "Would it make sense if an infant had this ability, with no training, or is it at least something that could happen spontaneously at adolescence...
  13. Sylrae

    Mighty Crossbows?

    Yep. right now, the Crossbow is the "It's this or a crappy level 0 spell" choice, also known as: "At least this way I get to do SOMETHING this turn"
  14. Sylrae

    Homebrew: Culture Taken out of player Races.

    Ah yes. I read the original thread on the Paizo forums a long time ago. That system has a number of problems, but it's definitely better than nothing. I will use it to tweak these races for sure, but I agree with some of the comments I've seen about it overpricing some things, particularly the...
  15. Sylrae

    Mighty Crossbows?

    I'd think If you're going to add a stat to bows, it should be WIS, since WIS is the perception stat, and best represents aiming. Just my 2 copper though.
  16. Sylrae

    Homebrew: Culture Taken out of player Races.

    So here's my Idea (and something I'd like to do for my upcoming campaign). Going through the races, and anything that is cultural and/or something that is learned, gets taken out and replaced, and the races are adjusted to be the same power level without the culture built in. At the moment...
  17. Sylrae

    Mercenaries: Help Pricing Adventurer Hirelings?

    I'm trying to come up with a flat rate. I'd expect the casters to be paid, and a 5th level rogue could be as useful as a 5th level wizard, so once I come up with a price to hire spellcasters daily, I'll apply it to other NPCs. I just need to figure out a fair rate for spellcasters for a...
  18. Sylrae

    Mercenaries: Help Pricing Adventurer Hirelings?

    Surely you jest. For that low a price, the PCs could easily hire NPCs of much much higher levels than themselves. Maybe even just go out and hire a dragon to help them clear out the kobold dens. I'd like to note that the amount you can earn from Profession is a joke, and completely out of...
  19. Sylrae

    Mercenaries: Help Pricing Adventurer Hirelings?

    So, I'm looking for some advice on pricing out the services of NPC Adventurers by level. If the party is looking to hire on a level 5 cleric, can I get some advice on either: 1. Flat prices per day, or 2. Reasonable Profit Shares. The flat prices are probably harder to do. for profit shares I...
  20. Sylrae

    Blank Monster Sheet PDF?

    The monster block is simple enough that I've never seen anyone do a sheet for it. They just write a text file in the same pattern. Why can't you do that if you're looking for a block in the format of the monster manual, or use the regular character sheet or neceros character sheet otherwise?
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