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  1. Sylrae

    Should I use the Class Skill system?

    I think with single classes, class skills work okay. But with multiclassing its just a big pain in the ass. You've been training in a skill for a while and you have to pick up a level or two in another class to go for the PrC youve been trying to achieve. Now you have to spend points on a bunch...
  2. Sylrae

    Should I use the Class Skill system?

    another fun thing I do: stat increases normally every 4 levels you get 1 point to increase any stat you want. I give two, but they can't be spent on the same stat. Players tend to like it, but if youre not clear they will try to shove both points into the same stat. lol
  3. Sylrae

    Should I use the Class Skill system?

    Your players will probably complain at the smaller numbers, but eventually they'll realize they're actually better at MORE skills, due to the lowered costs.
  4. Sylrae

    Multiclass Saves Fix!

    Oh I agree, it's much better than RAW. I think taking away the frontloading entirely by just using a larger fraction to reach similar totals takes away the motivation to get all the +2s, as well as the broken frontloading that comes with RAW. You get the same total over 20 levels, or slightly...
  5. Sylrae

    Should I use the Class Skill system?

    The class skill system kindof sucks. You pay double for cross class skills, and you have to pay the costs based on what the class skills of the class youre in the middle of taking levels in are. I use a different system. Class skills still exist, but the mechanics are different. 1. All skills...
  6. Sylrae

    Vampires that aren't crap!

    Let me know what you guys think of them? I think they're a big improvement, but the LAs might need some slight adjusting. I estimated it and used an ECL calculator. The power level for these vampires is lower than the power level of the MM vampire, but I like the these better. It's also more...
  7. Sylrae

    Multiclass Saves Fix!

    I didnt realize fractional saves were in UA, just fractional BAB. but I just checked. In UA all it does is show where the numbers come from in the regular system, including fractions. It doesn't remove the +2 jumps you can get by continually multiclassing - which is the purpose of my...
  8. Sylrae

    The purpose of this forum

    Between rules in Project Phoenix, a couple rules in the houserules forum I found, rules in Pathfinder, and the rules I've posted (which I just finished the last of today), I'm satisfied with my 3.5 revision. I've actually found D&D to be kindof clunky and slow to run, and have started making a...
  9. Sylrae

    Saves For Multiclassing

    I came up with a fix for Saves and Multiclassing. It's based on the regular system for determining saves (specifically the bad save), but doesnt allow the exploit of the level 1 +2 bump. Regular System: 1/3*level = Bad Saves 1/2*level+2 = Good Saves 5/12*level+1 = Medium Saves I made medium...
  10. Sylrae

    Multiclass Saves Fix!

    You ever notice people can get goofy bumps in their saves via multiclassing? That's because D&D 3.5 Calculates saves as (1/3)*level = bad save, (2+1/2)*level = good save. This gives a total of 6 at level 20 for bad, and 12 at level 20 for good. Of course, they ditch the fractions. I have 2...
  11. Sylrae

    Revised Drider: Comments Please!

    I never liked the MM drider. It's a throwback to 2e, and IMO its not very good. I made this using the drow(MM) + tauric template(SS) + large monstrous hunting spider(MM). Lemme know what you think and comment on possible LA/CR. 4d8 HD +4 Str, +6 Dex, +2 Con, +2 Int, +2 Cha BAB 3 Base Land speed...
  12. Sylrae

    Feat Points

    Nedz, it wouldn't be much of a difference, but class skills and cross class skills are kindof a stupid system to begin with. I would suggest if you want to have class skills and cross class skills, instead of having cross-class cost double and have max ranks of half, give less skill points, and...
  13. Sylrae

    10:1 illegal downloads

    You have the general idea down, but it applies to more than music, and i dont think the tariff thing is correct. I know it applies to video and software as well (I'm not a lawyer either, I just read). And I'm quite certain it applies to anything else you can make digital copies of too. It's an...
  14. Sylrae

    10:1 illegal downloads

    Well, Canadian Copyright law would include Fair-Use-Download. Canadian copyright law allows you to download digital copies of anything you have purchased legitimately. You buy a dvd, you can download a rip, and legally have it. You buy a book, you can legally download a copy online. It makes...
  15. Sylrae

    Character Generation, random or not?

    I have a friend who swears by random, but he almost always rolls considerably better than the average for the number of dice given. I've tried stat arrays, one thing which was interesting was the fortune telling method in Dragon Magazine using 3 Dragon Ante Cards. It was a stat array system...
  16. Sylrae

    D&D 3.x CleverNickName's 3.5E Multiclassing fix

    That's a nifty Idea, but there's also the issue of having crap in the way of spells known. And it really doesn't make sense to blend arcane caster level and divine. I could see breaking it into 2 caster levels, but thats as few as I can see working.
  17. Sylrae

    D&D 3.x CleverNickName's 3.5E Multiclassing fix

    That's the mechanic I put up on here a few times going back. I count it towards spells known too. It's not a perfect fix, but it works pretty well, and it's not overly complicated. Only ~> I also use it (and posted it with) number 2 from this one. As for PrCs, just say you use whichever value...
  18. Sylrae

    D&D 3.x Which mechanics from 4e have you imported into your 3e game?

    Well, I was using it before 4e came out, but I dont have people confirm for Crits. If you make the first roll for a crit, it's a crit. I also allow crits on skill rolls. No Death by massive damage, but you can crit over and over again. So if you crit, you make a roll, If thats a crit, you make...
  19. Sylrae

    Death and Dying

    Ah, Well, I like bleeding out,but one way to make healing less of a pain in th ass, is to do this: When applying magical healing to a bleeding character, the hitpoints they hal start at 0, not at a negative number.
  20. Sylrae

    Death and Dying

    Kerrick mentioned that the death and dying rules suck, especially if you're making due without a cleric. I've had a bunch of games with nobody choosing a spellcaster (I don't make them have balanced parties, I adjust according to the group setup). So anyways, Here is my rule (from memory...
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