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    Class skill swap

    Feat: Cosmopolitan Take a skill that is normally cross class and make it a class skill for your character. Want the skill to be really good, take a feat. A fighter just fights. If you want to get into tactics, strategy, logistics, military history, etc, they have to be more than just a...
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    Oh no, I lost my Bolt of Glory

    as there is a holy word, unholy word, and a word for chaos and law, there should be a bolt of glory, unholy bolt, etc. QED
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    Sunnyvale, CA

    Group of mature players, looking for a fifth. We are employed, educated, non smokers, 20's-50's meeting once a week, mondays, 6:30 ish to 11 ish. Party is 6th level, reclaiming land now settled by evil types. 3.5, using core books, both compendiums, some others. Note me at...
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    Near Tracy, CA: worlds biggest dungeon

    We have a group in Mountain Home and are looking for a fouth and a fifth. Right now we have the DM, his son (15, but decent player), my self and an 'old timer' We use most books and have been doing the worlds largest dungeon for a while and recently had yet another TPK We could use some help...
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    Can I just put my Simulacrum in my Bag of Holding?

    Thank you all. Your answers make a lot of sense. One undead healer simulacrum coming up. :)
  6. V

    So... about sunder...

    Because you have DR & SR and if you break their weapons it's harder for them to hurt you. That dang archer keeps on hitting you from a distance, and their bows are just so easy to break. Same with rogues, their sneak attacks and their light (low hit point) weapons. Because the weapon is just one...
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    Can I just put my Simulacrum in my Bag of Holding?

    And just leave it there? Kind of a 'cleric in a bag'? It's 'partially real', so, I imagine, it doesn't eat/sleep/excrete. Right? More later, Vahktang
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    A new look at the beholder

    How'd the bad guys know to put that illusion there? Almost no one notices that beholders can come in clusters (3-6). As bad as one beholder is, imagine _6_, all who have worked together and know to time: one antimagic goes off, 4 shoot, other antimagic goes on. Downdraft spell. no save. Timed...
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    Anybody have any good guidelines for a Tsunami?

    Our heroes are on the beach with a bunch of tribesmen buddies clamming, when the tide goes _way_ out all of a sudden. Somebody made their knowledge nature roll and know a Tidal Surge is occuring. Our heroes have to make it safe ground, hopefully with a couple of kids under an arm ("I put the kid...
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    Kicking out a player: share your stories/advice

    It's gone too far. He doesn't fit in the group. His behaviour is objectionable. He's disruptive to the game. We'd have more fun without him. Others have mentioned leaving and I'd have have him leave than them. We are having a vote and if it is unanimous, he's out. So, how should I do it? Have...
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    My players don't fear Poison/disease. What do you think of magic versions?

    The players get bit, stung, etc. They have a decent heal check (10+) and no longer fear secondary poison effects. They don't fear diseases at all. I don't remember the last time someone memorized neutralize poison, let alone slow poison. So I was thinking magical poisons/diseases. Some...
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    Fooling players who have memorized the MM

    oooh, fun. I'm that guy. I'm the one that knows every monster. But my character doesn't. So: "Somebody keep an eye on what hurts it. "Ranger, silver arrows, rogue, cold iron. Fighter go in and fight defensively. "War mage, start in on lesser orbs, alphabetically.
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    House rule #1: "You can attempt to go anywhere."

    I have a rule 0. Have fun. :)
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    Need help with Shambling mounds and Treant combat techniques

    That's what I'm thinking, too. The unlimited CON shambling mound would have a higher CR. I once designed a huge flesh golem with a number of shocker lizards inside the rib cage, as a cage. The shocker lizards enjoyed the protection of the golem (you needed to gas them, or something, to kill...
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    Need help with Shambling mounds and Treant combat techniques

    So, Shambling Mounds get more CON with electricity, D4 con. Is there an upper limit? Or does it top out at 4, being an enhancement that doesn't stack? And a Treant is one of the few creatures that have improved sunder. It also does double damage vs objects, when it does a full attack. So, if it...
  16. V

    What's up with plants & Iron Will?

    You'd have to up their DEX's, too. Most have a 10. Plants aren't well known for being agile. More later, Vahktang
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    What's up with plants & Iron Will?

    Our heroes are about to fight members of a plant army. And I'm looking over the monsters and a lot of them have Iron Will. But Plants are immune to mind affecting stuff (Charms, compulsions, phantasms, patterns and morale effects) So, why do they have Iron Will, then? The occaisional 'Charm...
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    Spell Radius and Large+ Creatures

    Fireball can't fit, so extra save? Well consider the fireball, or better yet the flame strike. You can't get to the center of the colossol target, so, what 1/2 damage? Extra save? No wonder the Tarrasque is so hard to kill.
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    Archers: no attack of opportunity when you full attack?

    Seems to be: Players, pg 141, table 8-2 So, when the archer only arches, looks like the monster doesn't get to AoO. Interesting. Guess you concentrate enough that they don't have a chance to hit you. More later, Vahktang
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