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  1. M

    What is missing from this city

    Plenty of elven slaves? :p
  2. M

    Does bull's Str stack with Belt of Str?

    In 2nd edition those two items only stacked when using the hammer of thunderbolts. They did not stack any other time. It was a property of the hammer, not the girdle or gauntlets.
  3. M

    Best 14th - 15th level module? *My players stay out*

    The old 3.0 adventure path Lord of the Iron Fortress is also quite good, if not deadly. I am currently running this one and have had nearly 2 TPKs.
  4. M

    Help!!

    Let's see. Murder your friend to gain great power. Or refuse this temptation and remain good, or at least non-evil given the CN alignment. Was this "choice" presented by the devil, by chance? :eek:
  5. M

    The Angelfire Mini I really really want

    There is a trumpet archon in the 3.0 adventure Lord of the Iron Fortress, along with many Steel Predators. Since I am currently running this adventure, Angelfire seems timely. :cool:
  6. M

    What is your current character's core class?

    I have a Dwarf Cleric 15, a Suel Wizard (diviner) 4 in LG, and I just created a Half-orc Cleric of Kord 1 for LG. I guess I like clerics and wizards. I have been playing the wizard the most of late so i voted accordingly.
  7. M

    A good place to purcahse D+D minis online? (singles)

    Try Icon USA. http://www.iconusa.com/online/D&D_index.htm
  8. M

    Are we weasels or nice people?

    Which is, of course, an absolute and thus nonsense, or something like that. ;)
  9. M

    Cheating and D&D

    In general, I don't like the idea of players cheating. I would not have a huge problem if what Heap describes happened once in a great while, especially if the DM goofed in the first place. But I have to admit that a player that cheated all the time irritates me. Especially at a game...
  10. M

    Auto-Trip + Cleave?

    Exactly. Tripping is not dropping.
  11. M

    Rapidshot + Many Shot?

    No. Rapid Shot requires a full round action while Manyshot uses a standard action. They are not compatible.
  12. M

    Sorcerer Spell Progression

    With the limited number of spells known you could pick any number of differant spells that would make an interesting sorcerer. You could pick spells according to a specific theme, like fire or cold spells, or according to a specific school of magic by choosing mosty conjuration spells, for...
  13. M

    I need your help - to decide on a "basic" monster list

    Whatever monsters you decide to use, I suggest you have some unique monsters with perhaps centuries of legend and myth. As an example, Medusa is not a monster type but a proper name descibing one individual. Perhaps advance her from the MM version, or add some fighter levels to make her a...
  14. M

    Reflex save and Items- Rules Q.

    Only unattended magical items get a saving throw. Non-magical items do not get a saving throw and simply take whatever damage is dealt. They roll a save on one item randomly selected among the 4 most exposed items.
  15. M

    Disease Example of How it Works

    Correct except there is no second saving throw on Day 1. If you fail the first save and contract the disease, you suffer the damage after the incubation period. Each day AFTER that you make another saving throw to determine whether or not you suffer further damage. Here is the relevant...
  16. M

    How does Chill Touch work/last?

    Check the following in the PH. Page 140-142. Touch Spells in Combat. Touch Attacks. Holding the Charge. This should explain how touch spells like Chill Touch work.
  17. M

    Tie on Trip, Who Wins?

    When opposed rolls for skill or ability checks tie, the one with the higher skill or ability modifier wins. If this is a tie, roll again. See page 64 in the PH under opposed rolls in the Skill chapter. Also, this is how ties with grapple checks are resolved (PH 156, Step 3, Hold). So the one...
  18. M

    Kytons, Chain Control and Attacks.

    No AoO against the dancing chains. Good question. I don't think so either.
  19. M

    Kytons, Chain Control and Attacks.

    Giving the kytons the ability to grapple with their dancing chains certainly ups their CR and the EL of your encounter. You may want to have the kytons use trip and disarm attacks with some of the chains, seeing they get a +2 to both of those maneuvers. Once the target is tripped and prone...
  20. M

    Kytons, Chain Control and Attacks.

    As will my players. The kyton they will face will also have 8 rogue levels. :] Correct, these are the kyton's main personal melee attacks. Actually the kyton takes control of up to 4 chains within range and attacks with all 4 with the same attack bonus and damage as his own chains. He does...
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