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  1. J

    D&D 5E (2014) State of D&D

    It's fine as long as it serves as a gateway into tabletop roleplaying for a lot of new players. A complete monopoly would not be good for the hobby.
  2. J

    Failing Forward

    It should be a standard entry in almost any modern tabletop RPG, the only exception being something like the Gumshoe system that eliminates the need for it almost entirely.
  3. J

    Why Aren't Designers Using The GUMSHOE System?

    Gumshoe is one of my newest favorites in terms of RPG systems. One thing crime dramas and horror have in common is that creating them is a fairly cerebral task, whereas most other types of RPG adventures are designed almost by algorithm. It requires a lot less originality to create a fun dungeon...
  4. J

    Best System for a Silent Hill-like Horror Game?

    To all those who suggested it, thank you for suggesting the Gumshoe system. After looking at Fear Itself and Esoterrorists, it is probably the most appropriate RPG system out there for games in the venue of Alone in the Dark, Clock Tower, and Silent Hill. For those who don't know, Gumshoe is an...
  5. J

    Best System for a Silent Hill-like Horror Game?

    In the case of the Silent Hill series, insanity certainly did have its place (particularly in the widely popular Silent Hill 2). However, the setting was about giving manifest to the dark corners of the human mind, not a downward spiral into insanity. The only insanity is what any visitor brings...
  6. J

    Best System for a Silent Hill-like Horror Game?

    Rather than making a new thread on the topic, I thought it would be better to share my current research and preparation for a Silent Hill tabletop game here. Silent Hill is fairly unique and requires certain options that systems like Pathfinder aren't really designed to accommodate. The best...
  7. J

    D&D 5E (2014) Sleep is not a save-or-die spell (minor rant)

    As a little background, I decided to look around for errata to see if WoTC changed over to a less chaotic set of mechanics for determining whether sleep is actually worth casting only to find this old thread...
  8. J

    D&D 5E (2014) Are the AP's basically just a repeat of the previous complaints about FR? Why we need more short term adventures.

    Frankly, this was one of those complaints that was greatly over exaggerated, and unfortunately was listened to by WoTC. The prevailance of characters and literature for the Forgotten Realms was part of the reason why it was so popular. It had a great deal of passion and work put into it. The...
  9. J

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    Because they aren't automatically annihilated. They are essentially escorted to a shooting range (the wall) and summarily executed (melted into nothingness, slowly and painfully) for not worshipping a single deity. It's not even close to being the same thing. It is a disgusting concept that...
  10. J

    D&D 5E (2014) Lost Mines...and then? Advice needed.

    One of the laws of nature involving adventurers: If an NPC takes their stuff, they will hunt them down until the end of time to get their stuff back. OotA gives the characters the chance to retrieve their stolen items. The chest containing their stolen equipment appears in one of two places in...
  11. J

    D&D 5E (2014) Out of the Abyss - Madness! Insanity! What Works/Doesn't? What Was Hilarious/Tragic?

    You can roleplay madness without roleplaying real life illnesses. It gives a description of the kind of way it changes the character's mode of thinking under the appropriate entries in the book. Even then it is handled very generally. More importantly, the madness depicted in Out of the Abyss...
  12. J

    D&D 5E (2014) What classes do you want added to 5e?

    Mechanically, I'd want a summoner base class. Something with a custom companion like the Eidolon offered by the summoner in Pathfinder. As for thematically, I'd like some psychic related classes. Stuff that provides psionics, but lends flexibility to the more creepy occult archetypes found in...
  13. J

    Pathfinder 1E What Made You Switch To Pathfinder?

    The answer would be 4th edition came out. Now that 5th edition does everything I want in an RPG, I'm probably not sticking with Pathfinder much longer.
  14. J

    Philosophical approaches of PFS and Adventurer's League

    Speaking of which, does AL allow the playing of published campaigns from previous seasons? Does PFS allow older stuff to be run officially?
  15. J

    D&D 5E (2014) DMing "Out of the Abyss"

    Somewhere in the book it mentions that denizens of the underdark keep track of time based on their sleep cycle. Instead of something being three days away, it might be thought of as three rests away. By the way, where does the book explicitly state the classes and levels of the prisoners? I...
  16. J

    D&D 5E (2014) DMing "Out of the Abyss"

    I was thinking about the ramifications of this on my future group as well. Also, I'm not too familiar with leveling up NPC "scouts," but I haven't really run all that many adventures in 5th edition yet. Perhaps information about that lay in the monster manual. As for experience, I planned on...
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