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    Brilliant 5-ft. step change! Genius initiative change! Everyone should read!

    I prefer using the 5' Step as a 5' "Adjustment", allowing combatants to, as long as they have not moved more than their full move speed during their last turn, move 5' at any time during the round once per round. So if the mage tries to pull back and blast, just 5' step up to him. Archer giving...
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    Pantheon design

    Well, for a setting I have been working on for quite a while, I actually have very little (1.5 countries) So the end-distribution of deities is pretty foggy. What I have so far: (and why) 1 Greater Deity (Human god; Humans in one area are the dominent race, and believe in monotheism, so their...
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    Immortals Handbook - ASCENSION

    What a productive pantheon. Sounds like one U_K might follow.
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    Immortals Handbook - ASCENSION

    Ahh, the portfolios have much-improved formatting. I wasn't sure how comparing them to schools of magic sat with me, but this idea is MUCH better. :) Also, the table looks nice for Algol. I think it takes up more space as a table, but it doesn't obstruct the text this way. (You don't have to...
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    Surtur Preview

    Well, I guess if you have Ultimate Power Attack, it could be assumed you had all the versions that are prerequisites, but it is also good to list these things incase there is a discrepency, or one of the powers offers a benifit not listed in the stat block. (Ex, if there was a power called...
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    Immortals Handbook - ASCENSION

    Makes sense. I don't think these are too terribly strong given all the options available to 20+level mages. All it does is make sure you never run out of spells or have every option available. (Something any epic mage or god should already be able to do. These just do it in a way that yes, you...
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    Immortals Handbook - ASCENSION

    I am pretty sure Disciples and Prophets still have to aquire wealth "normally." (Just tithe your deities' followers :)) The semi-divine still might possess artifacts, though it is doubtful; U_K plans to detail Artifact creation in Grimoire, and I would guess this entails expending quintessence -...
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    Immortals Handbook - ASCENSION

    U_K said at one point they were really for disciples and prophets, since they don't qualify for many of the divine abilities. Statistically, they are stronger than a divine ability, but their bonuses can be easily obtained from other places. (Tomes, wishes, etc) Granted, for Immortals with more...
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    Immortals Handbook - ASCENSION

    Heh, thanks. My notion of multiple demiurges is based off of the Quintessence tables: Theres a listing for how much you need, so if Bob gets X worship points, hes now a Demiurge. (Albiet a certainly different demiurge than standard, but with a bit of change to the template, simple to...
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    Immortals Handbook - ASCENSION

    Number 2 rings as the easiest, (and balance should not over-ride common sense; Bring a knife to a gun fight, get shot) Number 5 I think would be pretty fair. As for giving an Esoteric Power: Sounds great, but again with Demiurges getting omnific powers, that can get pretty rediculous fast...
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    Immortals Handbook - ASCENSION

    This could work, I just have one problem: Does the rule apply to players? Players can have 4 artifacts, and should they have one that is overpowered, you could always have a Divine Rogue steal it, or a Divine mage Sunder/Disjoin/Drain it's magic Etc. It seems no matter what, not having...
  12. L

    Could Use Some Help On Dwarves

    Perhaps if you wanted to keep with the classic "dwarves are resistant to magic" theme, you could give Dwarves a limited or watered down Spell Resistance. Perhaps Spell Resistance equal to the Dwarf's level? (So it would only be really useful against a lower level foe) or 5 + Level (So as to be...
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    What was so magical about 1E/OD&D art?

    I think 3.X's art, at least the early stuff, was done to promote a more "friendly" game. IE D&D had a bit of a rep' and Wizards probably chose art and artists to give it a plain, down to earth look. No blood or Gore readily apparent. No scenes of doom or dispair. Just basic images. (Just my...
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    Immortals Handbook - ASCENSION

    I am sure they are, but when dealing with really big quantities like that, it gets tricky. I am sure if you had a Prophet, who didn't have any real artifacts or magical gear of any real value, you could give them an extra divine ability or two and it wouldn't hurt. But with ~160 slots, thats...
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    Immortals Handbook - ASCENSION

    Perhaps listing the divine bonus last in the Rank entry, since by your system it could be variable. Ex: Elder One of Fire and Destruction (Divine Rank 24) Or if you threw a few portfolio templates on a creature, such as an (Advanced) Bodak, it could look like this: Ex: Killamabob Demi-Deity of...
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    Immortals Handbook - ASCENSION

    Perhaps a heading under their Name, size, and type for "Portfolios" listing their portfolio and their rank(s) in said portfolios. (In the event a deity, for whatever reason, isnt the same "rank" in a portfolio as his or her tier would allow) And perhaps a heading, under Epic feats but before...
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    Immortals Handbook - ASCENSION

    U_K! Hurray! Update! Algol is crazy! (Haha a pun) Although his current lack of a ranged attack makes him "easy" to defeat. (Be faster than him, and be able to resist his aura. Use ranged attacks on him) Though his portfolios might give him the edge he needs. All of your other sample gods look...
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    Immortals Handbook - Epic Bestiary (Epic Monster Discussion)

    Wow. And I thought Surtur was a killing machine. For the size issue, WarDragon has the right idea here: Base "Maximum size" off racial HD. (I say maximum because perhaps a god might want to, as Frobojoe said, be medium even if it isn't benificial to them.) So a PC deity who becomes a god as a...
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    Immortals Handbook - Epic Bestiary (Epic Monster Discussion)

    While you are right, the problem arises if U_K more clearly *ahem* defines what Immortals are immune to. All "natural" effects? Since the acid conjured by many spells is not magical (hence ignoring SR) wouldn't a god be immune to those spells? Effectively this forces a spellcaster to use spells...
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    Immortals Handbook - Epic Bestiary (Epic Monster Discussion)

    128 divine abilities... Oh dear god. Any chance that you could work out the Helioedes template for him (Seems to be fitting) and throw it in his section? I doubt there will be much info on worshipers (psychopaths?) and you said he probably won't have any artifacts. Granted, I just don't know...
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