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    It brings Tiers to my eyes

    It does in a way. The power level of NPCs is determined by necessity, while the power level of PCs is determined by advancement.
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    Why we have Golden Wyvern Adepts.

    I've been yelling this at into every thread I could find, and agree entirely.
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    So, eladrin's can teleport around? ..nail...coffin...rogue already obsolete?

    Even if the teleport doesn't require line of sight, hopping alone to the other side of a locked door seems like the sort of things that doesn't require fixing, natural selection should fix the problem. *bamf* *horrible elvish scream* Group turns to the rogue. "Why don't you open the door, and...
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    What should WOTC do about Golden Wyvern Adept?

    I think the school names are for grouping similar feats together in a useful way. If Golden Wyvern is used as a feat prefix, you get the enhanced range, increased area, different shape feat and all the others all in one place, rather than scattered throughout the feat list. That's useful to me...
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    Are Gognards killing D&D?

    I'm confused by people's ability to be resentful about entirely foreseeable events. If a lion bites me, I don't resent it, it's a lion, it was gonna bite something. Same thing with D&D. There is going to be a new edition, and support for the old edition will vanish. This has been obvious for...
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    D&D 4E 4e - Too much change?

    No one says you have to run a bunch of monsters at one time, but if the system doesn't take that as a goal, you're unlikely to have good enough scaling to run large groups. Better they keep large groups in mind so that both options are present and viable.
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    D&D 4E A Change I'd Like to see in 4E Campaign Guides

    I'm not particularly fond of this idea for a variety of reasons, and I see it working particularly poorly in Ebberon, where fast travel is commonplace, dramatically increasing what is within easy reach of your group.
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    What's happening to the bard?

    And that's why they excluded the druid, one of the strongest combat classes in 3.5? That doesn't make any sense.
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    Give me choices!

    Bards are interesting but aren't very good mechanically, but they're not much fun tactically unless you're seriously abusing diplomacy. Ditto monks. I would like all classes to be interesting to roleplay and balanced against each other mechanically.
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    New Design & Development: Paladin Smites!

    Regardless of what the paladin in WOW is like, you've got your causality inverted. The early version WOW paladin you had experience with is an explicit homage to the cleric in D&D. The data flows from D&D to WOW, not the other way around.
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    Give me choices!

    So what? I'd much rather have interesting tactical choices than internally consistent boring stuff. And I'm not excluding the middle option, interesting consistent stuff, because I just don't care about consistency. Additionally, I don't think magic in D&D has ever had any form of...
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    New Design & Development: Paladin Smites!

    Gearjammer - You're wrong. Paladins in WOW are one of only two classes that can fill any of the three main roles, and only one of those is healing. I'm afraid that conception of paladins is not the one in WOW. Try again.
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    New Design & Development: Paladin Smites!

    Not to be hostile, but could you tell us which online RPG you're referring to? It'd be helpful if people told us what they're actually talking about rather than throwing out "it comes from computer games."
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    New Design & Development: Paladin Smites!

    Why does a single class feature suddenly comprise the entire class? And how does buffing become their main purpose when half that buff is smashing a guy in the face?
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    New Design & Development: Paladin Smites!

    Because otherwise his leadership is hollow, because it has zero mechanical effect on his followers. They would be just as well led by a sheep in heavy armor.
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    New Design & Development: Paladin Smites!

    So we've moved on to the point where something doesn't even have to be part in a videogame to be too videogamey! Gearjammer, you actually have a perfectly reasonable point about how you don't like the flavor of the new smites. If you'd just cut the meaningless "Oh noes video games" trash out...
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    The Gnome Poll

    Picked the first four, the NPC options only because I'm running in Ebberon currently. I am not particularly annoyed by their movement to the MM, as far as I'm concerned they're just as available to me there as they would be in the PHB.
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    D&D 4E Racial Intolerance Chart in 4E.

    Adventurers are abnormal. Why make rules to force them to be on the normal scale of humanity? I want mechanical parity, not some foolishness drawn from a textbook.
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    Dragonborn - will you ban them?

    84 is the date given in Wikipedia for the very earliest Dragonball thing I could find. I'd rather give the other side the benefit of the doubt, and I am admittedly ignorant about the manga/anime in question.
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    Dragonborn - will you ban them?

    Dragonball z - 1984, Draconians - 1984 Given lag in publishing time, it would be impossible for one to be an influence on the other. And I can't even begin to understand a worldview that holds that Dragonball Z is a larger influence on D&D than the Dragons of... novels.
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