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  1. M

    Games you thought you'd like and hated and games you thought you'd hate and liked

    Thought I'd like, but ended up hating: GURPS. Enough said about this already Ptolus. Not really a game, but I thought I'd list it. This is probably a shock to everyone, and maybe it was the DM, but I was so excited when this came out, and then I was so disappointed when we actually played it...
  2. M

    Have you pre-ordered?

    Where's the "I'm not planning on buying any of them" option.
  3. M

    1 square Diagonal Movement: Reaction from Players

    Do some research in the other thread, and come back and post your example. I'm sure it will be far more contrived that the simple ones that break 1-1-1.
  4. M

    1 square Diagonal Movement: Reaction from Players

    It is more relevant because you would think two fighters standing between a monster and a mage would form some kind of barrier. With 1-move diagonals you would be wrong. This a world experience assumption that is much different than the iterative attacks which are a game assumption.
  5. M

    Simplified diagonal movement

    Measure distances in yards instead of feet. Make the squares 2-yard squares instead of 5-foot squares. Then your movement is measured in yards: 2 yards straight, 3 yards diagonal. Works for meters too. But I find that meters are too sci fi for D&D. YMMV.
  6. M

    1 square Diagonal Movement: Reaction from Players

    Players will like it until they are hosed by a monster than runs around the fighter straight toward the mage without losing any movement.
  7. M

    Going for Cover: encourage, discourage or keep the bonus the same?

    I think cover should be variable. Always giving out +4 or +2 doesn't handle enough situations. The 3.5E system means if you are shooting at a guy in cover, you have no reason to not shoot through your allies. In fact, those allies provide you with cover so go for it. This results in strange...
  8. M

    Why won't you switch?

    Basically, the new approaches, setting, races, etc. don't appeal to me. The new edition feels too much like a whole new game: new rules, new setting, new races, new monsters, new characters. I'm not looking for a whole new game. I might be looking for tweaks to the existing game, but I'm not...
  9. M

    Why are you still here?

    On the other hand, people switching to 4e may be unloading their 3.E books cheaply.
  10. M

    Spell-less Ranger confirmed by Mearls

    WizardsGiveAndTake() { HearAbout(DiagonalMovement); 4e--; HearAbout(SpelllessRangers); 4e++; }
  11. M

    What's so Hard About Grappling?

    Never had a problem with grapple except for the fact that at high levels the monsters have grapple checks so high that an equivalent level PC automatically loses. Thus, you have to have freedom of movement up or be hosed. The rules themselves were quite easy. This is the only feature I'd like...
  12. M

    What 3 classes will be in the Arcane power book?

    Warmage has got to be in there.
  13. M

    But this baby will take you from 1-30 in half the time!

    I don't know about slowest campaign: I had a seven year campaign that only took people to 15th level. The game was enjoyed by all. Sometimes it is not about speed. As for the DM: if he is heavy on improv (like i am), changing the rules from underneath him might be hard. It is easy to improv...
  14. M

    How often to characters get a full attack in your campaign?

    At 17th level, an extra attack from haste is assumed.
  15. M

    What was so bad about DMing 3x?

    Let's since these are NPCs for my own campaign, no one is going to check there stats. I'm not sure why I have the design constraint "at least one prestige per NPC" because that won't be visible to the players. The design constraint of "CR 3+ monster" seems arbitrary: if I'm designing an...
  16. M

    How often to characters get a full attack in your campaign?

    In my departed high level game, only the archer routinely got full rounds of attacks. This made up for his lower damage and lack of something like power attack. Competent foes would move away from a raging 18th level barbarian and take the AoO rather than face five attacks the next round. But...
  17. M

    D&D 4E Why I'm "Meh" About 4E

    You're not in marketing are you.
  18. M

    D&D 4E Why I'm "Meh" About 4E

    I don't run Greyhawk. You must have me confused with someone else. I've seen warlocks in 3E/3.5, and I don't care for them. With them it is more than a flavor problem with me. When I drill down to what I don't like about 4E, what leaves me "meh", someone reduces my complaints to exactly that...
  19. M

    D&D 4E Why I'm "Meh" About 4E

    Probably for the same reasons that people have decided they will love it without seeing it. The point of marketing is to inform people of your product so they can choose to buy it or not. Wizards marketing of 4E had made me go "Meh" like the OP.
  20. M

    D&D 4E Why I'm "Meh" About 4E

    I doubt the new races and classes are only going to take up a few pages. The races, maybe, but the classes like warlock will take up a lot more. The core races will take up space in every supplement as they show off the dragonborn bard in the bard splatbook or the tiefling monk in the monk...
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