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    Wall of Force question

    Are we really going to keep doing this, correcting each other? Okay, I'll play. Epic Escape artist may be able to find a way through a brick wall, or a Wall of Force. According to the PHB, page 148, under "Ending your movement", you can't end your movement in the square of another creature...
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    Wall of Force question

    I was joking. With the duration in minutes, the sphere has "only" 9.3 times more air than needed, instead of 93. And, since D&D rules don't allow more than one person in a square, except in he case of Grapples, there's no way to get the 9.3 people in that sphere. The only reason Resilient...
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    Wall of Force question

    Sounds good to me. By the way, the spell duration is one minute per level, not a round per level. Now, what if you enclose more than one person?
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    Wall of Force question

    Well, we could agree that "Breathe normally" means "Don't breathe at all", because it's perfectly "normal" to suffocate when locked in a hermetically sealed bubble. That is, after all, the logical extension of your argument. Except that we both know that that's now what it says or means at...
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    Wall of Force question

    Well, I prefer to read the entire sentence that applies here, instead of just one half. It says, very clearly, that nothing can pass through the sphere. I take that at face value. That same sentence also says that the subject can breathe normally. I take that literally as well, and the only...
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    Wall of Force question

    And it's perfectly natural to die if stabbed 27 times with a dagger, yet they don't refer to such a death a s"Natural". It would be pretty unnatural not to die from such serious wounds in fact. So support your local medical examiner: Die strangely!
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    Wall of Force question

    Oh I agree, though the duration, which is measured in minutes, is borderline too short to really do that. And it's funny because, as written, it would allow someone to breath "normally" in places where they normally couldn't. We don't see much D&D in the vacuum of space, but under water? In...
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    Wall of Force question

    The Sphere spell is quite different from the Wall in many ways. One of them being that the Sphere isn't air tight. Or is it? Does it act as a filter, so poison gasses are kept out but breathing isn't impaired? Does it offer some sort of life support instead? We know that a "targeted...
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    Wall of Force question

    First, I applaud your Thread-Necromancy skills. Halloween would have been a more fitting occasion than Thanksgiving, and it isn't yet the Full Moon, so... But I digress. First, by RAW there's no way to shape the Wall of Force into a Cube. 1st Edition allowed a caster to encircle a point, and...
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    Immovable things in motion

    I've often introduced people to my game world by explaining that there is no "In those days" to justify things. The game takes place in a parallel world, one that is flat, where the heavier object falls faster. Metaphysics trumps physics. You want to mix sulfur, charcoal and bat dropping...
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    Immovable things in motion

    Looking at the Immovable Rod thread brought to mind something that happened in play last session. There are spells, such as Resilient Sphere, Wall of Force, as well as items like an Immovable Rod, that are, well immovable. Some people play a physics game world where the planet spins, and...
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    D&D 3.x Top 20 most broken character builds 3.5

    As Dandu said/hinted, the Pixie/Monk is a 5th level character, not a first. And he's a 5th level character with nine hit points. Yeah, he's got a good AC (unless he's caught flat footed), and a DR 10/Cold Iron, but he gets dropped by almost any damage spell, and AoEs don't care if you're...
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    D&D 3.x Top 20 most broken character builds 3.5

    guess the real question is, what qualifies as "broken", and what's just a Quesadilla (aside from being a nice snack, the word means "little cheesy thing" :) ) For example, any PC who is Large, or can use an Enlarge Person spell, uses a Spiked Chain with Improved Trip. There's a huge hole in...
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    D&D 3.x Top 20 most broken character builds 3.5

    Where did the Animal Companion come from? Monks don't get such things, at least not as Class Features. Also, to qualify as an Animal, it has to have an Intelligence of 3 or lower. That may also shoot the Profession in the foot: You don't "train" intelligent beings. They don't learn...
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    Wand of steam cleaning

    In 1st Ed there was a Wand of Steam and Vapor. Doesn't mean anything, of course, just mentioning. The wand has an inherent "abuse" available: Enemies coming? "Steam clean" a section of wall, which involves a "huge" cloud of steam. In essence, obscuring mist of a short duration. As far as...
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    A spell to move cities?

    Consider Hallucinatory Terrain. It doesn't move the city, it just makes it look look you did. You may need to Widen it. Alternately, consider the spell Slay Army, also known as Sand Storm (From the book of the same name). It's a slightly upgraded version of Control Winds. You call up winds...
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    Fashionable and Practical

    Odds are any squire worth his salt has better taste than your PC. Let him make his own fashion statement.
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    Habit, Tradition and Superstition

    Some dice are noticeably defective, I agree. Most players I know of who spot those dice get rid of them. As for "rigging" the throw of a D20: I've seen it. Th easiest way is dice-spinning. Instead of actually rolling the dice across the table, a player picks an end (joint of five faces)...
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    Habit, Tradition and Superstition

    I have at least one player at my game table who lines his dice up, by type, with the high numbers up. It's an old gaming tradition/superstition, to help the dice "remember" the way they're supposed to land. I've seen people change dice, when they think one of theirs is rolling badly for them...
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    The logistics of the squire

    Celebrim brings up a good point, regarding EXP and advancement. Do NPCs share party EXP? How do they advance? To me an important point would be that a hireling, by whatever name, is an NPC. They aren't an excuse/opportunity for someone to play two or more characters in the game. Since...
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