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  1. Norfleet

    Tensor's Floating Disk as Travel...

    The interesting aspect of "indestructible" is that indestructibility effectively equates to infinite hardness: If no amount of force can cause it to crack, chip, or shatter, then it has infinite hardness. However, I don't think TFD is indestructible, since it clearly has an overload point, which...
  2. Norfleet

    Undead cleric - turns himself?

    Well, undead which are not able to flee from the turner, in this case, by virtue of being the turner, will cower. This cowering process, obviously, compacts the cowerer into a more cowering position. Try it. Of course, this is supposed to break the turning, since the turner has now continued to...
  3. Norfleet

    Bebilith's rend armor, free or move action?

    I have found that, in the past, a graphic demo is usually called for. In this case, the obstinate player can be induced to back down by first, allowing him to equip a suitable piece of armor, and then starting up a chainsaw and asking if he wants to see a real-life demo of "rend armor"....with...
  4. Norfleet

    Piearcing *and/or* Slashing ??

    I think piercing and/or slashing is like being injured and/or killed. You can suffer from only either or both.
  5. Norfleet

    Underwater dwellers and pressure damage

    Pressure isn't really harmful unless it changes rapidly, or the creature in question contains a pressure difference. Pressure is only potentially damaging if a creature contains an environment of a different pressure, which causes force to be applied to creature. Thus, it's possible for humans...
  6. Norfleet

    Shapechange Nerfed by my DM?

    But now it's not necessary at all, since anyone who makes it to the exalted status of Balor gets it as a class feature.
  7. Norfleet

    Single Weapon Style

    How about making it into three-feat chain that comes out to a total of +3 AC and to-hit, which applies only when fighting with a single weapon and empty other-hands? Vs. a sword+board wielder, he'll come out roughly even, through a combination of greater to-hit and a defensive dodge bonus, but...
  8. Norfleet

    Nerfing the Characters

    I used to run games with a modifed damage system, in which hitpoints only determined whether you died, not whether you ended up losing bodyparts, and improved versions of the defensive options that 3E added: Thus, it was entirely possible to be struck for 16 points of damage, have the specific...
  9. Norfleet

    Feign Death Spell

    Wow. Feign Death didn't make it into core 3/3.5. I never realized that until now. The closest substitutes I can find for you would be "Invisibility", if you want to try pulling an Elvis or a Jimmy Hoffa, "Clone" or "Polymorph Any Object" if you want a corpse that will hold up to physical...
  10. Norfleet

    Need a list of all D&Disms

    The quintessential D&Dism is the phrase "Roll for initiative, monkeyboy."
  11. Norfleet

    Tensor's Floating Disk as Travel...

    Another interesting question with TFD is "What is the strength of the disk?". Assuming that a Tenser's Floating Disk is not of infinitesimal thickness, and therefore constitutes a monofilament weapon, how much force can it exert, or damage does it inflict, upon an object that it accidentally, or...
  12. Norfleet

    Tensor's Floating Disk as Travel...

    It's not always behind the wizard. If it was, the wizard would never be able to put anything on it, because anytime he turned around to try to put something on it, it would move to be behind him. It "floats along horizontally within spell range" and "If not otherwise directed, it maintains a...
  13. Norfleet

    Where cant you teleport to?

    There doesn't appear to be any rule stating that a wizard cannot teleport inside of a living being, nor is there any rule stating that a wizard cannot teleport inside of a solid object, specifically, although "Areas of strong physical or magical energy may make teleportation more hazardous or...
  14. Norfleet

    Undead cleric - turns himself?

    I don't think this makes any sense. A turned undead "attempts to flee from you by the best and fastest means available to them". You can't flee from yourself. Therefore, the turned undead will cower: "If they cannot flee, they will cower.". This, however, causes you to approach yourself, and "If...
  15. Norfleet

    Two people dominate a monster; who gets to drive?

    Naw. The dominated victim will attempt to kill the most accessible person, which is probably whoever is closest. Upon successfully killing the other victim, since one of the casters is now dead, he's no longer compelled to follow his orders, and so he stops. If the dominated victim can kill both...
  16. Norfleet

    How FAST should he turn evil? (Updated 2/9)

    Well, the answer to this question is basically entirely dependent on how you treat Detect Evil. If you feel that detect evil detects Evil Evil, and isn't really directly linked to alignment at all, then he detects as evil from fiendish taint. If you feel that detect evil detects the actual...
  17. Norfleet

    When should players challenge the DM and when should they be quiet?

    Well, there's one important difference: You have a very large supply of monsters, and not all that many players. Since the game can seriously bog down if players die at inopportune moments, whereas nobody is going to really remember Orc #315, it's not quite as a big a problem if an error favors...
  18. Norfleet

    Challenging Higher Level PC's

    What you are saying basically proves my case: What kind of twisted, bass-ackwards world is it when a person's *STUFF* is worth more than his life? Doesn't this somehow strike you as wrong, that you can kill a player's character 30 times, and he won't get upset about it, but heaven forbid you...
  19. Norfleet

    Challenging Higher Level PC's

    The key to challenging a high level character is to DESTROY THE MAGIC ITEMS. As one poster mentioned, characters all have access to stuff like True Resurrection: "You can't win, Darth. If you strike me down, I'll just come back and pick up all my stuff." What does this teach us? DESTROY the...
  20. Norfleet

    D&D 3.x 3.5 weapon sizing: compelling reasons?

    The real problem with weapon sizing isn't the entire small dagger, large dagger nonsense. All of this can be easily rectified with some COMMON SENSE, something that 3/3.5E players seem all too willing to discard in favor of a blind rule reading. The problem is that sizing makes no sense for a...
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