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  1. stevelabny

    Save or suck Medusa petrification

    I don't think so. the IT in that sentence is the PC, not the medusa. Replace all "creature" and "it" in that sentence with "the PC". Which of course brings up the point again about how HORRIBLY this stuff is written. And as for a medusa having a potion to reverse her stone to flesh stupid...
  2. stevelabny

    Save or suck Medusa petrification

    I disagree, if you're within 30 feet, you can see her eyes. Unless she's averting her eyes, which she obviously wouldn't, you have to avert your eyes to avoid her gaze. And averting your eyes means you are at disadvantage to the medusa and granting advantage to ANYTHING that attacks you...
  3. stevelabny

    Save or suck Medusa petrification

    Disclaimer for conversation for all previous and future responses: I saw the medusa statblock in the bestiary, I did not read the Caves of Chaos yet. I don't know if it is a GOTCHA as presented or not. Anywho, to specifically respond to this... I'm not even saying the 5e medusa is great, I'm...
  4. stevelabny

    Dwarf and poison.

    Its funny, when Eberron first came out I remember a lot of people complaining about the long list of Warforged immunities even though they came with pretty noticeable disadvantages both in and out of combat. Because they were world-specific, and therefore the out-of-combat penalties would...
  5. stevelabny

    Save or suck Medusa petrification

    Medusa being save or stone is absolutely positively the #1 BEST thing I've seen so far in the playtest. ITS A FREAKIN MEDUSA. Its what they do. Adventurers explore. Dragons breathe fire. MEDUSAS TURN YOU TO STONE. At any table I ever play at, in any game I ever run, thats what Medusas...
  6. stevelabny

    3.x , the caster + everyone else. Looking for examples.

    I'm gonna add to this and say that almost every example of broken casters I've seen is something that would never happen in any game I've played or run. Greater Invisibility isn't quite so broken in smaller areas. Fly isn't quite so broken inside. Outside, most enemies should either have...
  7. stevelabny

    My new game is announced!

    Great, can you tell us if the game will actually be playable solo or if we'll have to keep harassing our friends to click random things for us until they want to bash our faces in with a stick?
  8. stevelabny

    The Quest for Kurrigan's Gold - a puzzle to whet your appetites

    1> If the fact that some of the letters are or seem to be different colors is part of the puzzle, can you please make the difference a little more noticeable? its so slight i cant tell if its just the font mixing with the background or if its intentional 2> is anyone else even looking at this...
  9. stevelabny

    Ashamed of being a Gamer?

    If I'm on the subway, or waiting in line somewhere I'm reading a comic book, or a scifi/fantasy novel or a gaming book or playing video games. Maybe I'm wearing a geek shirt, maybe I'm not. If you ask me what my plans for the weekend are... "I'm watching Legend of Korra and Avengers and Game of...
  10. stevelabny

    Please no monster class levels

    But I just feel that those blocks are sooo generic, that you can easily just pull out an orc and give it 20 extra hp, +3 to some of its saves, +3 to attack, and one or two extra abilities/spells and its just as simple. If the monster is just an obstacle it doesnt matter if you wing the exact...
  11. stevelabny

    Please no monster class levels

    Making class level for monsters a regular thing was one of the BEST features of 3rd edition. And it really wasn't that hard to eyeball it either, you're just leveling up their hp, saves, feats, skill points and spells (if applicable) the same way you would if you were just using generic...
  12. stevelabny

    L&L 4/16 - A Walk Down Monster Lane

    Here's my 200 words at the end abusing bad english and hyphens as necessary. devils/demons ok. maybe some demon/devil lords. The Tarrasque. Maybe 1-2 other campaign-enders. but deities and such=NO. Needs 400+ pages for necessary variety. How about NEW iconic monsters? Every edition spends...
  13. stevelabny

    Line at Pax East

    I'm assuming they did what NYCC (New York Comic Con) did after the first year... rather than make people line up outside the building in potentially bad weather, they let them line up in one wing of the convention center. Its ridiculous. Its much better to show up 30 minutes after the show...
  14. stevelabny

    What Player Abilities Should the Game Encourage?

    I have some words on this. Optimization is something that I think can be complete game-breaking if some players are doing it and other's aren't. To me this has to be one of the basic decisions of the campaign decided by all before you begin play. Knowing your players/DM is part social...
  15. stevelabny

    D&D 5E (2014) Pros and Cons of Kits, Prestige classes and Paragon paths. How 5e should handle it?

    I really liked the concept of Prestige Classes in 3e. What confuses me is that most people seem perfectly willing to handwave the roleplaying pre-requisites but get hung up on the statistical prereqisites. I would much rather maintain the prereq of "to be Purple Sword of Pelor you must first...
  16. stevelabny

    New WotC Article - Deadly Dice

    Meh. That's why there was more to my post. I don't think its JUST a dislike of Save or Die. I think most people play with death being rare or super-rare. Heck, even I'm guilty of this myself, as my last few campaigns I've run have been with players who prefer rare-death and I can only cram "my...
  17. stevelabny

    Critical Hits

    All of the above. Max damage on a 20. "Mulitplied damage" via rolling additional damage dice on a confirmation. AND other effects. I have always wanted D&D to have an official injury system. Where broken bones / sprains / wounds / damaged organs / etc can happen and provide short or long term...
  18. stevelabny

    New WotC Article - Deadly Dice

    Is anyone else seeing a disconnect in the results of this poll (so far) and the community at large? I bounce around to lots of different forums, and have been reading a lot of opinions about 5E. Lately, there's been a lot of talk about save-or-dies and it seemed a large percentage of the...
  19. stevelabny

    What would like to see: A PC History

    Everything past level 1 is about twice as fast as I would (unless XP is available super slowly or the requirements per level were super high) By level 5, I think the PCs should barely be competent, and the dragon should still be something they wouldn't even think about. Around Level 10 is...
  20. stevelabny

    Confirming crits, good idea, bad idea, or worst idea ever

    Critical hit confirmation as opposed to nat 20 = double damage helps to balance the math logically, add weapon differences via crit range, add weapon differences via crit multiplier. So rolling to confirm is a good idea with a lot of possible benefits. And the entire time I played 3rd...
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