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  1. IceBear

    How defensive can you get?

    Here are the relevant quotes from the SRD: and IceBear
  2. IceBear

    Bubble-boy: Line of Effect issues.

    I just looked over the rules in the d20 Modern SRD and, as much as I don't like it, the window would stop the Hold spell. IceBear
  3. IceBear

    Dex bonus to AC

    Understood. And that's why in MY games, I run as per the books (just explaining, earlier, how in another game that I didn't run the DM didn't agree) IceBear
  4. IceBear

    healing HP's by resting

    House rules :) BTW - the old method got you back 1-3 hp a day REGARDLESS of your level, so the new method is at least better :) IceBear
  5. IceBear

    Sleeping in Armor

    I'm not sure where it is in the core books, but it's in the equipment section of the SRD. Here's the quote: IceBear
  6. IceBear

    Is Force Shield broken?????

    Oh man, I should have paid attention more to Dungeon 97 when I was reading it last night. I think there was a wraith that had a stat block like "Att +7 (incorpreal touch)" Dunno if a touch attack would be "Att +7 (touch)" IceBear
  7. IceBear

    Revised DR

    Re: Ice Bear... I'm sorry, but I really didn't think you were getting it as after I said it the first time you said you disagreed :) I think your "rumor" would be a fine house rule with the existing DR levels. Just don't think it would work well for stuff like /blunt or with the new DR...
  8. IceBear

    D&D "Telephone"

    Carrier pigeons :) Not magical and slower but they only cost chicken feed. IceBear
  9. IceBear

    Dex bonus to AC

    What victim said. I could certainly see someone house ruling that it does affect Reflex saves (some DM I played one session under didn't realize that it was only for AC until I brought it up - he then said, "Doesn't make sense, so I'll stick with my way". Couldn't really argue with him other...
  10. IceBear

    Monk's stunning attack and "full round"

    What is - that stun makes you drop stuff (in which case the released section of the SRD is wrong - wouldn't be the first time :p) or that stun no longer makes you drop stuff (in which case the SRD is right) :D IceBear
  11. IceBear

    Revised DR

    Re: So... Holy crap man...if you read this thread you'd see where I stand. This is what this thread is about. I said I liked the idea of the lowering of the DR, but I wasn't a fan of the special material (I could see a unique monster needing a special material from time to time), but I like...
  12. IceBear

    Monk's stunning attack and "full round"

    Stunned opponents drop their weapons. Edit: Hmmmm - looks like they got rid of that as there's no mention in the SRD. I never liked that anyway, so good :) IceBear
  13. IceBear

    Revised DR

    Re: Re: Re: Well... GUY - READ THIS THREAD :) The whole debate here is just that. I'm going to post Andy's quote again and I'll highlight the key point: Now, what he's saying here is that if you're fighting a werewolf with a DR of 5/silver, they still believe that you could hurt it without...
  14. IceBear

    Revised DR

    Re: Well... And I wasn't arguing that. I was just stating that your rumor of "each +1 your weapon has will negate 5 DR" doesn't make sense given the current information (especially since you were unaware the 15 was going to be the upper cap of the DR). That's what I was pointing out. That...
  15. IceBear

    Revised DR

    Re: Re: Re: Re: Re: Uhm... Skeletons are going to have DR 5/blunt instead of slashing and piercing weapons causing half damage. I was just pointing out at a weak wizard with a +1 dagger was suddenly going to have the capability of blowing skeletons apart. Hmmmm - Andy Collins has said that...
  16. IceBear

    Revised DR

    Re: Re: Re: Uhm... Ah yes, so the skeleton's DR 5/blunt is overcome by the 2nd level mage with the +1 dagger. That's really going in the wrong direction with the DR changes. A pit fiend being fought by a 5th level party? Right. Remember, DR 15 is going to be the high end of the spectrum...
  17. IceBear

    Revised DR

    Re: Uhm... Wow...that would be great if it were true, if not, I'll snatch it as a house rule for 3.5 :) Edit: Changed my mind :) Given that a DR of 15 is going to be a rare and high value, this would make DR useless. By the time the PCs are fighting pit fiends I would suspect +2 and +3...
  18. IceBear

    Natural Weapon & Non-Full Round Attacks

    Hmmmm - I think there will still be a "partial" charge. They said that they are getting rid of the term "partial actions". There is no such thing as partial actions in d20 Modern either but you can still make a charge in a surprise round (which is, a partial charge :p) I see why you're...
  19. IceBear

    Does grappling take two free hands?

    Since grappling with one arm means you suffer a -20 penalty on grapple checks, I'd say, sure, you can pin with one hand but you're taking -20 on your checks so most likely that's not a smart move. I'd also say, no, you don't drop your weapon when pinned. You can't attack with it because you...
  20. IceBear

    Natural Weapon & Non-Full Round Attacks

    I guess the thought is the dire tiger is pretty fearsome and allowing it to get a full attack pretty much at will (someone more than 5ft away) might be a bit much. In your scenario with the original MM pounce, the dire tiger would get a full attack on opponent #1, but if it had to move more...
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