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  1. Zhaleskra

    Laptops at the table..and recent research showing how bad it is in education..does it carry over to gaming?

    I'm split on technology at the table. Guess it depends on what you're doing with it. At the same time, I like the possibility of a paper-lite environment. Also, since I recently had printer issues, I was actually going to encourage it. At the same time, I prefer that players roll physical dice.
  2. Zhaleskra

    So You're Just Not "Feeling It" for 5e - What ARE you excited about?

    I didn't take on 4e, and I'm put off by 5E's "one edition to unite them all" goal. Look, if I want to run a 2E themed game, I already have 2E. So what am I excited about? The books for whatever "let's not use edition numbers" change to HARP Fantasy. There are ideas in HARP Sci Fi (including...
  3. Zhaleskra

    1 GM 2 Players

    There's always the not-at-all-new idea of letting each player play two characters.
  4. Zhaleskra

    Godzilla

    I agree with you, mostly because I usually disagree with movie critics. Video game critics for that matter too. Box office means nothing, Metascore means nothing. Also, you forgot the Ice Capades. ;-)
  5. Zhaleskra

    Godzilla

    In as much as one can, I think they treated giant atomic monsters realistically. Yes, we already had a kaiju with an EMP in Pacific Rim, but in Godzilla the EMP actually works properly. Jumping from the up close action to seeing it on TVs was okay once, maybe even twice, but the third time...
  6. Zhaleskra

    Rules Lite Yet Restrictive System for Tabletop Grotesque Tactics?

    DMMike, you watched the right trailer for the first game. The order is Evil Heroes, Dungeons & Donuts, Holy Avatar vs. Maidens of the Dead. The weirdness with undead mostly has to do with ghosts, but resurrection magic works just fine on zombies, though it "resurrects" them as zombies. Limiting...
  7. Zhaleskra

    The Niche Protection Poll

    I voted "some exclusive, some not". The kind of niche protection I despise is the "you can't have more than one character of the same class in the same party". I actually have run into people like that. Really, just because Bob is playing a thief, Jake can't play a thief? Playing the same class...
  8. Zhaleskra

    Rules Lite Yet Restrictive System for Tabletop Grotesque Tactics?

    Your mention of Basic Roleplaying has actually given me a reason to hang on to my Mongoose Runequest 1st Edition books, at least the Player book. Additionally, percentages don't have to be done with percentile dice, but it helps.
  9. Zhaleskra

    Rules Lite Yet Restrictive System for Tabletop Grotesque Tactics?

    I'd like to run a game set in the world of Grotesque as a tabletop game. The computer games use a highly restrictive setup: one kind of weapon and armor per "class", two accessory slots, skill trees where skills require mana to use, skills cost one point to raise, one skill point earned per...
  10. Zhaleskra

    2014: The End of Character Classes?

    Of course there are weird compromises as well, HARP has "Classes" (called Professions), but for the most part it really is a skill based system with a class & level design theme. I admit I skipped 4e, and I'm only slightly regretting that. For D&D to be recognized as D&D I think it should keep...
  11. Zhaleskra

    help with player / gm tiny problem 3.5ed

    My GMing style has evolved over the years, and I am quick to tell people that my GMing style will not mesh with their playstyle, and yet still get some of them wanting to game with me anyway (though that's probably more a social issue than a game one). There even was a time when I was in favor...
  12. Zhaleskra

    Rules heavy = bad; light = good

    I guess from the GM side, I'm against what I consider player laziness. Perhaps this has a lot to do with thinking "so you want everything done for you" when an ex-coworker told me why he likes D&D 4e. Also influenced by me considering one hour a reasonably short time to create a character. The...
  13. Zhaleskra

    Tell me what you love about rules heavy games

    I don't play RPGs to "turn off my brain", I like rules that make me think. That said, I have enjoyed IronClaw and Savage Worlds, yet I see them more as convention games than as games for a campaign. For a campaign, I like the rules to have for lack of a better word "meat". I also find as other...
  14. Zhaleskra

    Rules heavy = bad; light = good

    Unfortunately, some manufacturers actually encouraged this. A lot of games I might have thought complicated before I learned them, are, in my experience actually easier than (A)D&D 2-3.x. That said, in some versions of Rolemaster it isn't that the rules are actually hard it's that finding the...
  15. Zhaleskra

    Are we, as a wider community, nasty?

    I think there is a lot of skimming, rather the reading on the Internet as a whole. People latch on to one thing that caught their eye, and ignore the rest, even when what they tell the original poster was in their original post. And after they do that, they project. I'm not saying people don't...
  16. Zhaleskra

    Rules heavy = bad; light = good

    I find a lot of people declare systems rules heavy that actually aren't.
  17. Zhaleskra

    Do you find it hard to find games?

    I find it hard to find people who want to play anything other than D&Pathfinder, GURPS, or World of Darkness. Usually. Nothing wrong with any of those games, they're just not always what I'm looking for. Then I mention the right game in an some setting, and find out someone is a big fan, who...
  18. Zhaleskra

    The Quest for the "One True System" Is It a Myth or Something More?

    The market is not the hobby and never has been.
  19. Zhaleskra

    The Quest for the "One True System" Is It a Myth or Something More?

    There's your problem right there: MARKET research.
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