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    I am surprised I am still excited for Daggerheart

    Yep. Yep. And yep. I haven't been able to look at my playtest copies for more than a few minutes either. I'm burned out on the Fantasy TTRPG du jour I've enacted on myself. I wish 5e was better designed. I wish PF2 was less designed. I wish other systems had more products, better instructional...
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    D&D 5E (2024) Kobold Press posts 2024 DMG Hit Piece

    I mean, one could say the same thing about Pathfinder 1e. I'd argue that every bit of rules design Paizo did add was terrible. I might go so far to say it's still the case. But at least Paizo 2e is terrible in its own way instead of carbon copying D&D. Edit: please replace "terrible" with "not...
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    Level Up Gateway Level Up Gateway Alpha Testing Is Live!

    I'm having fun with it. Two characters so far. I'm coming in without much experience. I hadn't actually made characters in Level Up, just using it to augment my 5e GMing. I hope the Gateway can be an entry point into switching my players to Level Up.
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    Level Up Gateway Not to get anybody too excited...

    I had forgotten about this. I think I got it when I backed the KS originally.
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    Savage Worlds Horror Companion Is More Than A Monster Mash

    Would you say that they discourage Cthulhu-type games with Savage Worlds? Are they encouraging to instead play Call of Cthulhu?
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    D&D General My nephew really loves Dungeons and Dragons

    I didn't get the age of your nephew, but maybe some of those lore books and novels for young readers?
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    Hasbro Stock Price Surges After Elon Musk Makes Comments About Purchasing Company

    I think they represent the "majority" of the generations of Millennials and younger who like to be loud on the Internet. I doubt that the Gen Xers will be turned on to D&D, which they've known about since the 1970s (and that's my demographic, BTW). Like, my 75 year old mom isn't going to start...
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    Hasbro Stock Price Surges After Elon Musk Makes Comments About Purchasing Company

    I mean, he can change the way gaming is perceived in culture. He can make it so unpopular and full of such toxicity that growth becomes nil - that entire populations of fans feel unwelcome. When many players turned from D&D 4e to Pathfinder, the hobby was different. Today, most players seem to...
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    Dragonbane Post-Mortem

    The group voted on Savage Worlds. We played it around a year ago, but when we were discussing our options, Players B and C said "we really liked that game we played a year ago - if only they used the same rules but the setting was different." "Well, guys, it just so happens, that's sort of what...
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    D&D General What is your most prized Dungeons and Dragons Product?

    My copy of Castle Zagyg signed by Gary Gygax. Edit: For "name brand" product, it's the 2e AD&D player handbook, original printing. Not the 2nd version with the "bad art".
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    Dragonbane Post-Mortem

    I'll try to give a few pointers, but please keep in mind that I know almost nothing about Greyhawk and since we didn't have spellcasters in the party, I'm not an expert with the magic system in Dragonbane. First, I'd start with the obvious game terms, making sure you translate them from D&D to...
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    Pathfinder 2E Foundry

    Whatever the GM purchases can be "turned on" as a module in Foundry. Players don't need to buy anything. Once the GM purchases the Foundry license, they're good to go. If they want to host themselves, there's nothing more to buy. I pay a monthly fee to the Forge so I don't have to worry about...
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    Dragonbane Post-Mortem

    I've touched on it in a few posts here, but let's see if I can organize it more clearly here. The main theme I appreciate the most after spending years of wrecking my brain with over-thinking is the shear randomization of choices. It really takes so much of the weight off a DM. More than any...
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    Dragonbane Post-Mortem

    I have Savage Rifts. Player A would love it. Player C would hate it. Player B would like it until he got frustrated with the rules. (We played about 10 sessions of Holler - a more simple Savage Setting. Player B never got the hang of it.) I mean, it's in consideration, but I might encourage...
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    Dragonbane Post-Mortem

    I remember the same thing. That's just a lot of system mastery (and extra books) that I can't expect them to begin with. The Skills/Powers and Combat/Tactics were quite the chore even when I lived and breathed that system weekly. It's been nearly 25 years since any of us have touched AD&D 2e...
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    Dragonbane Post-Mortem

    There is a sidebar in the back of the rulebook that is essentially "starting a character at a higher level" - with suggestions that you give extra heroic feats and one skill advancement roll per session that the rest of the group has played. (This is how we made the character for my friend who...
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    Dragonbane Post-Mortem

    Of those, I have only played standard Call of Cthulhu and Pulp Cthulhu. You don't have the resistance chart from previous editions (which was always hard for me to remember). Characters are much more resilient than even those in Pulp Cthulhu - you have damage reducing armor, healing magic, and...
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    Dragonbane Post-Mortem

    Yes. I loved the play of Dragonbane. It was easy to run, freeing. Players knew the "DC" of every check XP was based on what characters did and advanced the skills they used Monster tactics were flavorful and didn't require strategic expertise to run Combats were fast Pushing rolls brought...
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    Dragonbane Post-Mortem

    I agree. In some ways, I'd say a beginning Dragonbane character can be more powerful than a 5e character. Like, a beginning Dragonbane party can take out a troll, manticore, or giant. There's not a strict limit on what a character should be able to do.
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    Dragonbane Post-Mortem

    As is my tradition, each time a game ends, I try to learn from it. This time I'm looking at the new Free League edition of Dragonbane and our 12-session campaign. (Note: many of my group's struggles have been noted in another thread: How Dragonbane Pointed out the Clashing Desires of My...
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