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  1. bmcdaniel

    "Science" as a power source?

    Torg The Torg roleplaying game (by West End Games, I believe) actually had a skill called "Science!". It was for mad scientists for the 1940s pulp reality to create their radium pistols with. Ken
  2. bmcdaniel

    Even more Mike Mearls

    You know, another way of dealing with Sunder is to simply make it easy to repair magic items. That way you can gain a tactical advantage by sundering the orc barbarian's magic greataxe, but you don't miss out on selling it for 8000gp later. I ran a campaign a few years ago where the high cost...
  3. bmcdaniel

    More from Mike Mearls

    Wow, Merric, thanks for summarizing this. 4E just won a few more points in its favor for me. I think the game will really be helped if 1) megadungeons are more viable 2) pcs can reasonably engage tougher monsters for a couple of rounds and then run away I also really like his explanation of...
  4. bmcdaniel

    So, eladrin's can teleport around? ..nail...coffin...rogue already obsolete?

    teleporting In general, I am coming around to liking most of the 4E changes I see. But I really, really dislike the proliferation of low-level and racial teleport abilities. In my opinion, anytime you disappear from one place and reappear somewhere else, that should imply big, powerful magic...
  5. bmcdaniel

    Need advice on playing a beguiler

    You really don't want to play a bard/beguiler. You want to pick one class or the other, and then branch into the other's abilities with feats. Otherwise, your character will suck in relation to the characters of the other players. Ken
  6. bmcdaniel

    Hey, WotC: Give Dwarves their Darkvision Back

    great change I really like this change. It especially helps the rogue. In 3.5, it's really foolish to play a rogue without darkvision if you plan on doing any sneaking around. No humanoids should have darkvision, period. The ones that live underground can use torches or glow-worms or...
  7. bmcdaniel

    Still no SRD for 3rd party companies

    schedules Yeah, oddly enough I am thinking that game design is a lot like software engineering in this regard. Trust me, nothing gets done quicker by adding a bunch of new people to the mix. It pains me to say this, but in the long run WoTC is probably making the right decision. Getting the...
  8. bmcdaniel

    What scares me

    If playtesters are forbidden from saying they are playtesters, then the only way to tell who is a playtester is for all non-playtesters to admit it. By process of elimination, anyone who doesn't say they aren't a playtester can be assumed to be one. I'll start: I'm not a playtester.
  9. bmcdaniel

    What Supplement Monsters Deserve a Promotion to Core?

    Bullywug, Myconid, Iron Cobra
  10. bmcdaniel

    Encumbrance in "Stone"

    No thank you please. One of the better things about D&D 3 is that all weights and measurements are done in easy and well-known units. No more measuring scale in inches, which sometimes translates to yards or feet; no more measuring spell durations in turns instead of minutes; no more wacky 12...
  11. bmcdaniel

    Thinking about languages

    Here's how I handle it: Languages. Characters have separate ranks in each language, and characters can spend skill points to acquire ranks in languages. 1 rank implies ability sufficient to communicate with others who are taking time to speak slowly. If you are using the listen skill to try...
  12. bmcdaniel

    Why I WON'T boycott WotC

    I won't boycott WOTC because ... they put out good products that I think are worth the price. How much simpler could it be?
  13. bmcdaniel

    What are the most useful languages?

    In Living Greyhawk, everybody living speaks Common. What you really want are the languages are most likely to be found written on the wall of some dusty tomb: Baklunish, Ancient Flan Oeridian, Old Suloise, Ancient Pick up these four + Draconic and you'll be 75% covered.
  14. bmcdaniel

    Are your campaigns mysteries, or puzzles?

    My campaign is a riddle wrapped in a mystery inside an enigma; but perhaps there is a key.
  15. bmcdaniel

    DM screen PDFs?

    My version of reference sheets (customized for Living Greyhawk) is attached.
  16. bmcdaniel

    What races are appropriate to Heroic Bronze (Greece) setting

    Pygmies In addition to some of the races described above, I used pygmies in my homebrew Heroic Greece campaign. From Bullfinch's Mythology: Here is the description I used in my handout
  17. bmcdaniel

    Why is it considered good design to have all ability score adjustments an even number

    Let me make the point with an example. Suppose I am creating a new character with a 25 point buy, weighted per the DMG. I can choose between a human (no ability score modifierd), elf (+2 Dex, -2 Con), and a nonstandard half-elf (+1 Dex, -1 Con). Suppose I am aiming for an archer-type, and I...
  18. bmcdaniel

    Why is it considered good design to have all ability score adjustments an even number

    But, by the same token, odd modifiers also prevent you from improving strengths and disguising weaknesses. For instance, if you have Dex 14 Con 14 and if my Alt.Elves got +1 Dex and -1 Con, then you could get Dex 15 Con 13 For a net decrease. But, you might reasonably interject, no...
  19. bmcdaniel

    Why is it considered good design to have all ability score adjustments an even number

    I've seen it asserted many times that even numbered racial adjustments are a canonical example of good (d20) game design. As I understand it, the standard rationale is that if there was an ability score adjustment that was +/-1, players would buy an odd ability score for those abilities, thus...
  20. bmcdaniel

    Why would a frost giant have a frost weapon?

    Most frost giants carry frost weapons for the same reason that most people take levels of commoner, most orcs take a level of warrior, most ogres wield clubs (instead of swords), many clerics take the healing domain, most dragons like to lie on piles of gold (instead of spending it on defensive...
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