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  1. Ashtagon

    D&D 3.x D&D 3.5 - Trailblazer - Free Download PDF?

    It's a commercial product, and was never released in any free format afaik. Anyone sending you the file would be breaking IP laws.
  2. Ashtagon

    Neanderthals

    They may have had a better or worse sense of smell. We don't really know. What we do know is that the nasal bone structures show that they must have had wide, flared nostrils. That says nothing about sense of smell either way. But it says something very specific about temperature adaptation...
  3. Ashtagon

    Neanderthals

    Specifically on the topic of physiology and cold-adaptation... Neanderthal males averaged 166 cm tall (5' 5½") (females 154 cm, or 5' ½" tall), and weighing 77.6 kg (females 66.4 kg). That's a BMI of about 28, making them about as broad/bulky as a slightly overweight human. They had a...
  4. Ashtagon

    Neanderthals

    Well, it was shared among every branch of H. sapiens except for those in Australia and remote islands. That seems pretty shared to me. I suspect H. neanderthalensis never used bows (or spear-throwers), as they are a level more complex in operation than simple thrown rocks and spears (for one...
  5. Ashtagon

    Neanderthals

    Oh dear... :eek: Define "early on". We have reliable evidence of bows existing from 64,000 years ago. That's certainly before my time, and fits the British legal definition of "since time immemorial". Certainly, large herd animals can be hunted with spears. But they can also be hunted with...
  6. Ashtagon

    In 2007, how did you see hits and hit points?

    DR is "I know I can take that hit, so I'm not spending so much effort dodging it".
  7. Ashtagon

    In 2007, how did you see hits and hit points?

    The paragraph below is from my house rules document: Hit Points are a "hero shield", and do not necessarily represent not actual hits, but the amount of effort, chi, ki, stamina, inner beauty, divine providence, whatever, that went into avoiding the attack. Note that hit point damage can...
  8. Ashtagon

    Neanderthals

    The Frostburn Neanderthal fills the "cold-adapted proto-human brute" trope quite perfectly. That isn't H. Neanderthalis though. The nose structure actually suggests they were adapted for hot climates. As for prehistoric weapons... The oldest known spear-type weapon dates from 400,000 years...
  9. Ashtagon

    Warlocks are too anime and overpowered

    Okay cool. I guess it's time for another katana thread then :blush:
  10. Ashtagon

    Warlocks are too anime and overpowered

    Oh I'm sorry. Were we having badwrongfun again?
  11. Ashtagon

    Neanderthals

    Frostburn Neanderthals fulfil all the expected tropes, but they are about as historically accurate as the average depiction of Vikings.
  12. Ashtagon

    Silly thought on Monks

    DM migraines.
  13. Ashtagon

    D&D 3.x 3.5 Reflex Saves and Conditions Question

    Ok, I misrtead it. So, a rogue (or other sneak-attack-capable character) who has the Combat Reflexes feat and is flat-footed and is in range of an enemy who is either flanked or flat-footed can use his sneak attack while flat-footed provided that enemy does something to allow an attack of...
  14. Ashtagon

    D&D 3.x 3.5 Reflex Saves and Conditions Question

    SRD disagrees. Combat Reflexes simply lets you make additional aoos. It doesn't let you make an aoo where you couldn't have made one without the feat.
  15. Ashtagon

    D&D 3.x 3.5 Reflex Saves and Conditions Question

    Think about those times you are by RAW unconscious or flat-footed. I don't think a rogue under either those conditions should actually be able to perform a sneak attack anyway. In fact, under either of those, no one can perform any attack at all by RAW. If you examine it closely, my post was...
  16. Ashtagon

    D&D 3.x 3.5 Reflex Saves and Conditions Question

    What about them? KNock them unconscious, and they dodge with an effective Dex of zero like anyone else. Flat-footed, they lose their Dex bonus like anyone else.
  17. Ashtagon

    D&D 3.x 3.5 Reflex Saves and Conditions Question

    My rule is that flat-footed means your effective Dex is capped at 10, which means your Dex penalty still applies, but you lose your Dex bonus. Held/unconscious, means your effective Dexterity is 0, which means a Dex modifier of -5. Same result, different reasoning.
  18. Ashtagon

    Random thoughts on 2nd Ed.

    Yes. To be sure, it was also set up with the assumption that 9th-11th level was about when characters would be settling down to run kingdoms rather than continue adventuring. It was set up so political power rather than personal power would be the next benchmark.
  19. Ashtagon

    Looking for Setting

    Dragonstar ;)
  20. Ashtagon

    Looking for Setting

    Magitech, perhaps?
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