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    how many attacks should be allowed per round before its just nonsense or a pain for running a game.

    In short, I'd say depends on how often you roll attack and damage (or if at all). If you just multiply two numbers then I'd say 10. If you roll attack and damage every time, then 3 is already the maximum.
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    D&D 5E (2014) Attacking worn or carried objects

    Actually the solution via contests does not actually require the DM to determine a DC. Only what kind of ability check the target has to make (e.g. Athletics/Acrobatics). Or alternatively use the passive value as DC.
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    D&D 5E (2014) Attacking worn or carried objects

    I disagree here, at least when we are talking about what spells can target, the rules are very specifically explaining that the spell description is what defines exactly what can be targetted. It even goes so far and explains that if it the spell description says "hostile creature", you couldn't...
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    D&D 5E (2014) Attacking worn or carried objects

    Both. If a spell does not specifically say you can target an object with it, then you can't. If a spell does not specifically say it affects objects, then it doesn't.
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    D&D 5E (2014) Attacking worn or carried objects

    You did say the spell descriptions were inconsistent, which seemed to imply to me that you criticize their quality and claim they might not actually say what they mean.
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    D&D 5E (2014) Attacking worn or carried objects

    Reading the suggested rule on Disarm in the DMG and rereading on contests made me realize that RAW probably wants you to resolve all these situations via contests. So in general: 1. The player uses an action and says what he does and what he wants to accomplish with it. 2. The DM determines if...
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    D&D 5E (2014) Attacking worn or carried objects

    I'd actually think that RAW was intentionally written like that. There are spells that can't affect objects at all (Magic Missile). There are spells that can ignite object that are not worn or carried, but not damage them (Flaming Sphere / Fireball). There are spells that can damage objects that...
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    D&D 5E (2014) Attacking worn or carried objects

    Heh, that was actually my first attempt at stopping them. When they came up with that I first said: "Well, I could allow that, but then my NPCs can do the same.", but they replied with they think they'd benefit from it more often than the NPCs would. (Also honestly, I couldn't be so cruel and...
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    D&D 5E (2014) Attacking worn or carried objects

    Thanks for the answers (more comments are still welcome!). I personally try to stick as close to RAW as possible and how I read it, I think that objects worn or carried are protected from all damage. That's mainly because all spell texts that actually refer to being able to affect objects say...
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    D&D 5E (2014) Attacking worn or carried objects

    So I'm mostly curious on how other DMs rule this. Let's say the PCs all have darkvision and are facing enemies without darkvision during the night. The enemies are holding lanterns, others have lamps attached to their belts. They need these so they even have a chance to defeat the PCs. Now the...
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    D&D 5E (2014) Acting order with multiple ready actions

    Let's say three creatures have the following initiative order: A -> B -> C A says "I ready an action to attack B when C attacks." B says "I ready an action to attack A when A attacks." C attacks. Usually if there's only one ready action, we said in another thread already that the trigger is...
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    D&D 5E (2014) Knowing of a threat without noticing it

    I told the player that it's up to him if he wants to be stealthy or not, but if he doesn't roll then the others might get suspicious of him. So he decided to roll (and rolled a 1, lucky). My point with the rolls was that for me, the moment someone wants to be stealthy, he rolls stealth (unless...
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    D&D 5E (2014) Knowing of a threat without noticing it

    Hmm, but I see being stealthy the requirement to even checking for surprise. I mean if a group hides to surprise the enemies (under normal conditions), would you let them roll stealth twice? Once for hiding and once for checking if surprise is successful?
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    D&D 5E (2014) Knowing of a threat without noticing it

    Except, they can still hide in the darkness.
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    D&D 5E (2014) Knowing of a threat without noticing it

    Hmm interesting. I read "Noticing a threat" as two requirements: - You need to notice something - That something is a threat So noticing an ally or knowing of a threat both only meet one of the two requirments -> Surprise. But of course you could see threat not just as a single person but...
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    D&D 5E (2014) Knowing of a threat without noticing it

    Even if the PC is not a threat to the other PCs?
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    D&D 5E (2014) Knowing of a threat without noticing it

    A PC (which the enemies consider a friend) lures them to the position agreed on. The PC actually failed his stealth role, so the PCs know of his position, but they don't know where any of the enemies are because they are all hiding successfully (though they could guess they are close to the PC).
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    D&D 5E (2014) Knowing of a threat without noticing it

    Okay, another tricky one: The PCs know that enemies are coming and are ready to attack them the moment they appear. However, the enemies have the plan to ambush the PCs and they all succeed their stealth roll. Are the PCs surprised or does knowing that enemies are approaching already count as...
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    D&D 5E (2014) Hiding in dim light / darkness

    Thinking about it, it would be pretty boring if heavy obscurement would mean that hiding always succeeds. One of my players also suggested to go for Shiroiken's way, so I think I'll use that. Basically it's not really disadvantage because of the obscurement rules, but rather disadvantage...
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    D&D 5E (2014) Noticing a minor illusion as threat

    Yes, I think an immobile image of a creature works. The player specifically stated in this case it's with the back to the approaching enemies, so they wouldn't really notice it until they get close, I'd say. I actually like DEFCON's reasoning. So the enemies are not surprised. In fact they...
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