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    D&D 5E (2014) A campaign that lasts an entire (in-game) lifetime... what would this look like?

    Similar would be the "frontier" of a kingdom just recovering from war (or in a lull). Travel times, even by horse would be slow, when winter sets in, everyone settles in and not much happens (so downtime that lasts 3 or 4 months every year). Of course, something could come up requiring the...
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    Damage by HD in OSE/Od&d

    I like those. Regarding the last, I've seen "advantage" given for two weapon fighting in some OSE circles. That seems like a lot (effectively a +5 to hit). I like the +1 (or maybe even 2?), and allowing the player to pick hit or damage. Still one attack :) (gotta keep things moving).
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    D&D General Supposing D&D is gamist, what does that mean?

    With re: to equipment loadouts, its going to vary widely based on the "intent" of the game. A Basic/OSE game is likely going to run very different to a 5e game. In a multi year 5e campaign we played in, I never once had to go to my "inventory" for something useful. It wasn't that type of...
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    AD&D 2E Specialty Priests

    If you all don't mind, I'll add Pelor's priests from Greyhawk (From the Ashes), as further comparison: Pelor is the great Sun God, regarded as the Creator of much of what is good - a power of strength, light, and healing. Requirements: Standard Alignment: Any good Weapons: Flail, Mace...
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    D&D General What is the purpose of race/heritage?

    As a player, I use a different race/heritage if I want to lean into a particular area of the world I'm in (if it fits in the DM's world, per se), or just to explore some aspect of that race/heritage from old lore, or background. I don't particularly care about the mechanical benefits, they...
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    Damage by HD in OSE/Od&d

    Thanks all for the comments and thoughts. It is an interesting thought experiment, as the earliest versions of dnd just did d6 with any and all weapons. Then they added varying weapon damages as an 'optional' rule. @Nikosandros @Andvari The dice stepping mechanic is one I've seen in Beyond...
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    Damage by HD in OSE/Od&d

    That's a good call. It hadn't actually occurred to me that allowing thieves and wizards to use swords would open them up to being able to use magic ones as well :sneaky:. That would end up allowing more flexibility for those classes. Hmm.
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    Damage by HD in OSE/Od&d

    I'm running two concurrent small campaigns using OSE. I've seen some variant rules here and there, one of which caught my eye: Characters do damage based on their HD. So, a fighter does d8, a cleric d6, and a wizard or thief d4. The way it was pitched was this reflected training. So any...
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    Too Much Effort to Make New Characters?

    Yup! We're running the old school "party" set up - characters, hirelings, and henchmen. If someone dies in media res (i.e. dungeon), then the player can grab their henchmen or hireling and keep going, effectively stepping into the character's shoes (who knows, maybe that former NPC becomes the...
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    Too Much Effort to Make New Characters?

    We play OSE, and I have the players roll up several characters at session 0, or at least have the rolls done, and such. Character creation in OSE is super simple though, especially at low levels, it’s pretty plug and play, so it’s an easier ask overall. I found 5e to be long and tedious for...
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    AD&D 2E Specialty Priests

    Iirc, in the Greyhawk From the Ashes box, specialty priests used the normal cleric xp table, but certain specialty priests (I guess from their abilities) would have an extra 5% or 10% added to their xp charts, so certain priests would need more xp than others. Likewise, they were specific under...
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    D&D 5E (2014) Why my friends hate talking to me about 5e.

    The other reason healing took so long, was they were effectively playing a "west marches" type of group play. Remember, from reports, Gygax's group was about 50 people... If you went out on an adventure, other groups were out adventuring too in the same world. If you got injured, you couldn't...
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    D&D 5E (2014) Why my friends hate talking to me about 5e.

    I tried that whittling away, but it was more like wrestling, it was exhausting. I gave up on it, and we moved to an earlier edition.
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    D&D 5E (2014) Why my friends hate talking to me about 5e.

    I used that exact mechanic in my last campaign in 5e (if you fall to 0, you gain a level of exhaustion). It worked very well. If people yoyo'd in fights, they paid for it. It did cause my players to consider and think about their fatigue levels, and whether they wanted to press on or not. It...
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    D&D in the 80s, Fads, and the Satanic Panic

    Wait... parachute pants were a fad? :oops: As someone who started playing DnD in grade school in, wait for it, 1981, our group lived the satanic panic. Actually, our forever DM (who we still play DnD with), had a family member who constantly sent his mom pamphlets and other propaganda about...
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    D&D 5E (2024) 5.5/6e - Is it time for Wounds/Vitality?

    A "death spiral" isn't actually a thing in the game. There is no reason mechanically or story-wise that a death spiral should occur. I interpret death spiral to mean "I don't want anything in the game that might limit my character from doing whatever I want." Heaven forbid we lost hit points...
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    D&D 5E (2024) 5.5/6e - Is it time for Wounds/Vitality?

    I think this "death spiral" malarky is just a screen to say "I don't want things to change" or "I like the system the way it is" or "Wounds are fine and 5e is the best thing since sliced bread." The only way you end up in a death spiral is if you continue to press on when you get injured, or...
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    D&D General What Constitutes "Old School" D&D

    Awesome. I'm re-booting my 2e Greyhawk campaign to use Old School Essentials Advanced (still on VTT). Going to include exploration, resource management, random encounters, resting rules, etc. We are also playing in a separate Basic/Expert/OSE game, and loving the simplicity, the lack of...
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    D&D 5E (2014) Questions about the Dungeons & Dragons 5th Edition rules

    Hello and Welcome! I would direct you to the Wizard's of the Coast "Basic Rules" set. Free of charge from their site Basic D&D Rules | Dungeons & Dragons That should get you started. Edit... and ninja'd.. :ROFLMAO:
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    OSR I never should have picked up Old School Essentials…

    We started Basic (after several years of 5e, starting with the pandemic - 1980s players picking it up on VTT), played it for a couple months, then quickly rolled into OSE for its clarity, organization, and simplicity. Everyone appreciated how quick a turn was, how the character sheet didn't...
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