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    Monster Vault: Mages of Saruun

    Another start of the week MV preview and this time its the Mages of Saruun. I didn't really find this all that invigorating in the end. The Bronze Warder is a monster published in H2 Thunderspire Labyrinth and the Mage wasn't really that exciting mechanically (Their magic missile is an...
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    My game "session" notes (Dark Sun, Eberron, Gamma World and PoL)

    Dark Sun - The Builder's Cry With the city no longer crawling with undead and the harsh light of Athas' sun illuminating the world once more, the PCs could now make up their minds about where to head in the city first. Consulting their map - well at the time my description of the map anyway as...
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    Mordenkainens Magnificent Emporium saved by last minute adventurers?

    I think one of the previews indicated they were new items, like a suit of armor that was haunted by the original warrior killed within it (and such). I would be very disappointed if it's just a book of errata on older items, but I honestly don't think that will be the case. I agree though the...
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    Mordenkainens Magnificent Emporium saved by last minute adventurers?

    I can't help but notice that Mordenkainens Magnificent Emporium has apparently been dug up from the dead and is back on the release schedule. From my point of view, this is one of the most important books released post essentials, particularly with how absolutely broken the magic item system...
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    My game "session" notes (Dark Sun, Eberron, Gamma World and PoL)

    This is going to be long because I am quite a bit behind in actually doing these write ups consistently. Just been busy with other things in the dreaded real life and actually writing my games. Eberron - Dark Prophecy So last time I wrote about this game, which was a really long time ago I was...
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    Heroes of the Feywild Speculation

    To me, for something to be worth doing it has to have both. That's a nice way of avoiding the question I asked though. The seeker/runepriest have both and deserve to actually be supported. Yet you support the binder, which does neither. I agree, it's just not on my part. Yes, by probably...
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    Heroes of the Feywild Speculation

    You mean like mages, wizards and two (actually I think there are three Fey related) warlocks? On this point, you are just arguing with absolutely nothing and won't convince me of anything here (unless we have very different ideas of what "Design space" means). Design space wise, classes that...
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    Heroes of the Feywild Speculation

    This is tenuous logic at best and it's not really in support of Wizards that the dismal failure of one class makes a bunch of - actually quite dismal - powers support for another. Warlocks actually already have very good control powers in many ways. The binders powers tend towards being on the...
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    Heroes of the Feywild Speculation

    We can easily get rid of a mage and hexblade build for this. Easily. But incenjucar has the entire point correct. Wizards aren't going to convince anyone that they are supporting "pre-essentials" by publishing mage, warlock (please no more binders, unless Wizards actually makes them have...
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    Final Character Theme Article Up: Heroes for Hire

    It's worth noting all the previous themes are going to be "errata'ed" to this in June, so you should consider them all power bonuses. By being power bonuses, Order Adept is actually a bit less ridiculous than it was. Some interesting quotes from Greg Bilsland over from the official boards...
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    Final Character Theme Article Up: Heroes for Hire

    That was odd, because I copied and pasted the link from the original thread. In any event, I have fixed it. Personally I am most curious to see what revisions these themes get before their inevitable insertion into the CB next month. Edit: Never fear Neverfate, it doesn't suck! It's actually...
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    Final Character Theme Article Up: Heroes for Hire

    So it's now up and we have all of the new themes. Having a quick read through there is nothing of the woeful level of Animal Master and nothing of the "Man Whut" factor of Order Adept. Fit quite nicely into the majority of these themes power levels and have some neat benefits. I still miss...
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    Another MV preview: Hurly Burly brothers

    Actually the idea isn't to make it so they want to be near one another, the idea was just to make it so when the party moves them closer they naturally become more dangerous. Sort of a catch 22 where the party wants to keep them close together, but wants to carefully control how close they keep...
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    Heroes of the Feywild Speculation

    Runepriests are the most super fiddly class ever and are very hard to get to grips with initially. They can be very rewarding to play. I still regret the fact the only runepriest I ever saw in play got ganked by a shadow (which as the DM of that game was actually my doing as well, in fairness...
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    Another MV preview: Hurly Burly brothers

    I think they put both names in the stat block to save space actually more than anything else. If you look at other things like this, like Demogorgon who has specific powers per head normally any unique powers are noted as "X can use" (see Mengu's post on the first page for a good example). I do...
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    Heroes of the Feywild Speculation

    If they actually supported swordmages, sorcerers and artificers with the Feywild book I would be amazed. But that won't happen. We'll probably get two or so new wizard schools, they'll find some way to hammer in a Cleric in there somewhere and of course we'll get ANOTHER Feypact Warlock/Hexblade...
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    Heroes of the Feywild Speculation

    Tangentially, yes they did. I'd like to see when a published book acknowledges a class outside of the Wizard/Cleric/Warlock and then I'll believe you have a point. Like say, tangible and actual support for the Runepriest, Seeker, Artificer, Sorcerer, Monk, Psion or just about anything post-PHB...
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    Another MV preview: Hurly Burly brothers

    I am finding right now that having one as a mobile ranged skirmisher like stat block and the other as a brute makes this quite an interesting concept. I also gave them a few powers that interact in an interesting manner. So much so, that I will actually use this concept in my own game and see...
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    Another MV preview: Hurly Burly brothers

    In fairness Vestapulk and this one are the weakest of the previews. The Wandering Tower was just amazing. One of the two best pages published in 4E in a monster book. Filled with delicious fluffy goodness with the mechanical crunch to seal together all those elements in an incredibly fun way. I...
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    Another MV preview: Hurly Burly brothers

    Wizards do the same thing as well. For example Demogorgon with his dual heads. Either would have worked pretty well actually, especially if they both had the same "skeleton" to work with power wise. As it is they are less threatening than 4 standard creatures, due to their lack of multiple...
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