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  1. M

    Please rate Large and in Charge

    You can find the feat in Sword and Fist. As for the AoO per oppertunity, as far as I know the official rulling still is only ONE AoO per opponent. The most accepted house rule more then likely is ONE AoO per oppertunity. Since running past somebody is only ONE oppertunity (it is the same...
  2. M

    Please rate Large and in Charge

    Why would this feat be overpowering? It is not as if an opponent will blindly charge a creature with reach. Looking at my games people either go for the 5 foot manouver or they try to tumble in. The only times they do risk the AoO is when they have got a high AC or the hit points to cope with a...
  3. M

    PC discussing strategy while in melee

    In general I allow my players to discuss battle tactics in the middle of combat for the stated reasons: the players are not experts adventurers while the PCs are. Sometimes though the discussions become too complicated or take too much time and then I intervere. Only rarely do I grab my...
  4. M

    Please rate Improved Sunder

    The only times I have seen sundered used is against archer specialists and then you do not even need the improved sunder feet. Under most circumstances trying to disarm an opponent has got a bigger chance of success with less risks and at least you can gain the item for yourself after having...
  5. M

    D&D 3.x How a lord can be assassinated in DnD 3e?

    Obviously there are several ways to prevent the ressurection of an assassinated person, but none of them are easy and involve using a lot of resources. Sometimes though it is better to think about the remifications of ressurection magic might have for heritage laws and the like. In one official...
  6. M

    Alter self

    I also though that with alter self you should remain a humanoid.
  7. M

    Dragon Disciples questions

    Another much seen variant of the Dragon Disciple is to make it more sorcerer beneficial. This is achieved by removing the bonus spells and changing it into an increase of spellcasting on every uneven level. The size increasement is also removed, though the character will still be able to fly...
  8. M

    Interrupting a spell impossible w/Core rules?

    And why doesn't it make sense? You are comparing a lumbering walking tin-can with a nimble fast person. Why should it be so difficult to move out of harms way for the light encumbered person? Basically your friend is stating that heavy encumbered persons should be able to keep up with light...
  9. M

    Question about Torm (FR) and our game

    Torm is a deity of duty and loyalty, but he also teaches that nobody should follow orders blindly. So even if this paladin was a soldier in the Purple Dragons, he should not just follow an order simply because he is lower-ranked. In this case the paladin does not even serve in that order. He...
  10. M

    How does Banewarrens compare?

    It is one of the few adventures that I have read immidiately from the moment I bought it. I can tell you, that it is well worth those $10,-. Though if you are looking for a simple dungeon crawl for a one shot session, you will not do this adventure justice. I think it works best in a campaign...
  11. M

    Can you teleport an unwilling, but unconscious, person with you?

    That evil wizard can always charm that sacrificial victim ;) I have to agree with people, that it would be best to treat it as raise dead.
  12. M

    Turning Undead too powerful?

    Turning is powerful, but it is pretty easy to circumvent for intelligent opposition. This is especially true when the players are not paying attention. There are four basic tactics when the PCs are fighting undead that downturn turning: 1) Always make sure the undead can run away as opposed to...
  13. M

    Average AC for 10th lvl *RTTTOEE SPOILER AHEAD*

    ****Spoilers might appear for RttToEE, though it is unlikely**** * * * * * RttToEE? So you are dealing with vampires, evil high level clerics with insanely high DCs for their spells, high level wizards, spectres, dragons, and elementals and who knows what. In my game the PCs have got an...
  14. M

    Can Earth elementals pull you into the ground?

    In the Rokungan (sp?) monster book there is an earth elemental that can do exactly that: pull people under. It is quite a lethal ability.:D
  15. M

    Zone of Speed, outrageous?

    Actually, that is a 2nd edition idea you are having here. In 3rd edition Solid Fog is not suspectible to flames (at least not the version in the SRD). Of course, it can still be destroyed with a good gust of wind. Also the range and area of affect of solid fog is better (medium, 30 ft-r and 20...
  16. M

    Can you teleport an unwilling, but unconscious, person with you?

    Somebody in this threat argued that an unconscious person would not get a will save in the same way as a helpless person would not get a reflex save. This made me wonder what the PHB actually says about this, because in my memory it is exactly the other way around: a creature always gets a...
  17. M

    Is hardness really this hard?

    Those same rules also state that the DM is in his or her right to change the damage dealt due to any tyoe of attack based on particular vulnaribilities. The example they give is the rope somebody is trying to cut with a mace, but the same would go for energy attacks. Metal might hardly be...
  18. M

    Please Rate Death Blow

    It is one of those few feats that probably are better at mid- to high levels and when it is combined with paralysing magic. Remember, hold person/monster has got a relative short duration. It has happened several times already in the RttToEE that the hold person duration ran out before the end...
  19. M

    Seen anyone drown in an encounter?

    I remember a scene in which a barbarian drowned on rough seas. He nearly took the whole team with him, so we had little pitty with him. We were sitting in a rowing boat examining some floating debris, when we saw several sharks. The barbarian decided to do a preemptive strike, even though my...
  20. M

    Narrow minded DM

    Reading these boards might give you an impression that you are in a minority, but that image probably is skewered by the type of people that visit these boards. Of the five different groups I played with, only two have got the right mix of roleplaying and combat for me. I know of several other...
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