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  1. M

    Rebalancing the Summon Monster spells

    Summon Moster spells are definitely not worth tweaking, they are quite good as it is. Only the lower level variants are quite weak, especially since you cannot communicate with these creatures and that they they stay only 1 rd/lvl. Still, even then they are useful as distractions or to draw all...
  2. M

    Arcane Faliure?

    Percentages on the chance of failing to cast a spell are given in table 5-7 on page 105 of the PHB. The chance of failure is 10% for leather armour. In my campaigns we usually roll a d20 next to casting the spells, unless we forget, which happens more often then not...
  3. M

    The Worst Prestige Class Awards

    To me it seems many posters have some sort of a grudge against all publishers for their Prestige classes ;) I know of many players and DMs who like the prestige classes named in this thread. It is all a mater of taste. Of course, approaching PrC from a roleplaying point of view as opposed of a...
  4. M

    Crawling rate

    When a character gets at 0 hit points the character can only do partial actions. So in effect a character can do only a single move action. Since I always imagined a character at 0 hp to be limited to 'crawling', I think that would be the crawling speed.
  5. M

    Forge of Fury mistake...spoilers

    I did not notice the mistakes of the wight, but then again it hardly matters. The wight will not leave the shrine, it will not try to sneak nor did it need to move more then 20 ft in my campaign.
  6. M

    (OT) Buffy Germany, Finale

    No, we are expacted to be able to read ;) The series are in English, but the translations are given in texts at the bottem of the screen. Personally though I hardly ever read those. It is quite difficult to translate some things, though sometimes it can be real fun to see how different the...
  7. M

    Improved Initiative: Balanced?

    No matter what class the usefullnes of the feat is also dependend on the dexterity bonus of the character in question. Not to mention that even with a high bonus on the init roll, the character still is not sure of winning the initiative. At best it increases your chance of succes by 20%. For...
  8. M

    When you add class levels to a monster....

    Except that those numbers are quite low compared to what the different classes get. This is especially true for rogues, bards, rangers and barbarian. For example, a standard humanoid gets 6 skill points +1 per extra HD. Compared to the classes with 2 skill points this is of course more or less...
  9. M

    Dragon Disciple: "No," says Sage

    Enlarge cannot be made persistant, is a range touch spell, so that is not much of a problem (besides isn't it +1 str per 20% size increase?). The weight of items also does not have to do with mass alone, even though they use pounds. It is a simplification to keep the game playable and it...
  10. M

    Full defense question.....

    You can take AOO when taking the full defensive action, the sage adviced in that same remark to give this AOO a -4 penalty just as with fighting defensive. Besides, to fight defensively you have to make an actual melee attack roll that round. So under a lot of circumstances characters cannot...
  11. M

    MotW blooper: Animal Lord (Snakelord)

    Re: Re: MotW blooper: Animal Lord (Snakelord) Yikes, now make him a dwarf, preferably with the snake blood feat from FRCG and we have a character with at least a +12 bonus on fort saves poison without even the basic fort save of the class ;) Personally I would simply change the requirement feat.
  12. M

    Faster/More Efficient Combat?

    Three pieces of advice to speed up combat: 1) Roll all the dice at the same time (though when PCs get more and more multiple attacks in one round you will need more different coloured dice ;)) 2) Let your players state what AC they hit with only basic modifiers, only when that is close to the...
  13. M

    PreReq's for Arcane Trickster

    What is so insanely powerful about the arcane trickster? It is a good prestige class, but except for the sneak attack it does not give really useful ability. The distance trick thing is fun, but as of yet I have seldomly seen a situation in which it would be life-saving (and definitely not by...
  14. M

    Keen scimitar

    Re: Re: keen scimitars and abuse Of course, a smart DM would simply tell the player in advance that such a tweaking of the rules would not be appriciated and that the player is better of spending his or her money on something more appriciated ;) Personally I probably am not going to allow the...
  15. M

    Vampires getting staked to the heart.

    Buffy probably could be best representeded by the Storytell system which already is set in present day earth, includes the idea of a hidden supernatural world and magic reasonable comparable to what Willow and Giles do. The only thing that has to change is the weakness of most vampires. Only the...
  16. M

    Dwarven Resistance to Magic

    Traps, breath weapons, spells that do not affect the dwarf directly(e.g. the grease, rock to mud, soften stone and earth, and so on) and above all all kinds of natural trap-like events. I agree that dwarvers are strong, but if it were not for my current dwarf only campaign, it still would be...
  17. M

    Why Doesn't the Cleric have Cat's Grace? (2002 Thread!)

    Which reminds me of the discussions taking place when 3rd edition was just published about the DCs being too low for the high saves of the PCs. Somehow WotC can never do it right ;)
  18. M

    Diffusing an Explosive Runes Bomb...

    Well, you could in theory use an identify spell to know for sure if it was explosive runes or snake sigil. Both traps though only trigger when you actually READ the runes. The use of dispel magic is also reasonable risk free. After all, you could cast it and then cast a detect magic to see if...
  19. M

    Disbelieving Mirror Image?

    IMC scent and tremor sense though do work in localising the real person. Though I am not too sure on the scent thing and I would be willing to let myself convinced otherwise with good arguments.
  20. M

    Need some clarification on Scribe Scroll

    My opninion on cursed items would depend highly on what items would be affected by it. If the creation of scrolls, potions, staves and wands are excempt from the chance of being cursed, and there is only 1% chance of cursed effect with wondrous items, weapons, armour and rings and I knew it...
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