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  1. Mort

    Star Trek and Idealism vs cynicism

    Edit: not meant to be a post.
  2. Mort

    Star Trek and Idealism vs cynicism

    IIRC, that was one of the original official pitches/concepts for the show. But then Michelle Yeoh got involved and that treatment makes no sense for her character (not that what they ended up with makes that much sense!).
  3. Mort

    Star Trek and Idealism vs cynicism

    In the Pale Moonlight was meant to be a difficult and thoughtful episode and outside the norm. But the point was to have to make an impossible choice when otherwise faced with disaster. Section 31 isn't that, its lets proactively do horrible things because (we think) the ends are justified...
  4. Mort

    Star Trek: Section 31

    I didn't like how useless they made the guy seem. He was supposed to be "the muscle" but just seemed like a bumbling ineffective lug. They even had him uselessly stumbling through walls at one point. I like that they went for a weird, at least it was different. But it did come off as just too...
  5. Mort

    Star Trek and Idealism vs cynicism

    I dislike it. There is a whole lot of cynical sci-fi out there, I've always preferred Star Trek when it's NOT that. There are many, many great stories to be told about overcoming cynicism and I much prefer Star Trek leaning into THAT. I really dislike Section 31. It's existence as anything but...
  6. Mort

    Star Trek: Section 31

    Really? I can't believe they would let anyone associated with writing, directing or even producing THAT movie anywhere near Trek ever again! I found the entire movie absurd. But then in it has an 84% fresh score on Rotten Tomatoes so what do I know!
  7. Mort

    Star Trek: Section 31

    Section 31 can work as villains, but even that's tricky. Certainly not what's going on in this movie.
  8. Mort

    Star Trek: Section 31

    The whole obsession of some of the writers and showrunners with showing/exploring "the dark underbelly" of the federation is amazing to me. You'd think there would be someone along the chain who explains how against the very idea of Star Trek this is and maybe find a another focus, but nope...
  9. Mort

    Star Trek: Section 31

    Yeah, the whole premise turns the Utopia into a facade - and that's both terrible and depressing. Alex Kurtzman is the driving force behind this. He seems to really love Section 31, and from all indication, he seems to just not get how antithetical it is to Trek.
  10. Mort

    Star Trek: Section 31

    Now THERE'S a series worth watching. Started slow, but boy did it get going. And, unlike here, the shocking twist really was shocking (and about a character you really started to care about).
  11. Mort

    Star Trek: Section 31

    Does the fact that she looks REALLY SAD about some of the bad stuff she's done count? No there's nothing really done to redeem her character, IMO. Yeah, I mean she's literally from the Mirror Universe and from what we see has done stuff that makes even THOSE people cringe. IMO it's a truly...
  12. Mort

    Star Trek: Section 31

    There are no moral quagmires in the movie and none of the characters are heroes (well maybe Rachel Garrett, but only because of what we know about her outside this movie). But yeah, likely not your cup of tea.
  13. Mort

    Star Trek: Section 31

    Movie is out on Paramount+ today. Haven't seen a new thread (old one is about the trailer) so here's one. I assume there will be spoilers, but I won't start with too much. Will preface this by saying I have never been a big Section 31 fan, and even with Michelle Yeoh (Who I AM a fan of) this...
  14. Mort

    Planescape Enhancing Turn of Fortune's Wheel

    Chalk this one up to character generation actively stating that PCs start with an uncommon magic item of their choice, and I didn't kibosh it. Note for next time!
  15. Mort

    Planescape Enhancing Turn of Fortune's Wheel

    Yes, because the module gives a supposedly difficult out - DC 18 Persuasion or intimidation check. The Paladin and cleric both had good persuasion and with one aiding the other (I forget who actually spoke) they passed it. The Module actually says the gladiators turn on their employers, which...
  16. Mort

    Planescape Enhancing Turn of Fortune's Wheel

    And again, the complaint is specific. The nature of this module should mean tougher in general - not just 1 or 2 tough encounters throughout.
  17. Mort

    Planescape Enhancing Turn of Fortune's Wheel

    The Gladiators were not a huge problem - the group encountered them first and took care of them. That's when the noise was made and the Yugoloth's attacked. Tough fight but as I said, they made it out with 1 "fatality." (In quotes because of the nature of the module). And that's about as tough...
  18. Mort

    Planescape Enhancing Turn of Fortune's Wheel

    The gate towns had little danger except when I started ramping up the difficulty. The walking castle was one of the few VERY dangerous encounters because there were a decent number of foes. This was actually 1 of the deaths because the group got careless, made WAY too much noise and got swarmed...
  19. Mort

    Planescape Enhancing Turn of Fortune's Wheel

    The AL modules have up to a 5 level spread, so very necessary there!
  20. Mort

    Planescape Enhancing Turn of Fortune's Wheel

    Yeah, I ran Phandelver early and it was brutal! The first couple encounters, especially, are deceptively deadly! None of the other published adventures I've run so far have come close (Haven't run ToA - looking through that has some deadly potential). I really thought, again considering the...
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