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    Non Lethal Damage?

    In a word: no. Bloodied = halfway to defeated. That's all it means. During the prototypical two-man unarmored swordfight, the combatants aren't systematically carving large slabs of flesh out of each other. The winner of the fight may be- and often is- essentially unhurt. The loser is the one...
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    Dragon 365 - Artificer

    ...does not sound to be... The wizard cannot swap dailies/utilities between encounters. If you're going to recommend a tweak, I suggest you be careful about the terminology you use if you want to be understood correctly- selecting "different powers for each encounter" is not the same thing as...
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    Developer Talk = Gospel?

    Game developers work very hard every day thinking, playtesting, and revising their games. Most of them are very clever people, who have been selected for their jobs out of many potential applicants and who have proven their ability to get strangers to pay for their ideas about how games should...
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    Dragon 365 - Artificer

    Equivalent to the wizard, except better in every way. A wizard can only change his spellbook suite when he levels up, and then only to a limited extent. Is this artificer going to be able to add an arbitrarily large number of gadgets to his tech manual? What's going to stop him from...
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    Dragon 365 - Artificer

    Yes, because thou shalt not balance crunch with fluff. At least according to a design philosophy I'm wholly in favor of. What you're essentially asking for is for artificers to have an arbitrarily large range of powers limited only by prep time and a particular number of slots. Again, that has...
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    Dragon 365 - Artificer

    Slamming down all his dailies consists of three attack powers. Four, if he's 20th+ level. The system was designed so that it's not possible to burst one encounter with far greater efficiency than the baseline. Either the Artificer shares this basic principle and cannot burn all his mojo at once...
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    Dragon 365 - Artificer

    I'm not sure I follow you here. Are you saying they can spam Dailies each encounter if they spend a day resting between each? Given the absence of Rope Trick or easy Teleport, the feasibility of stopping for 18 hours after each fight is much less than it was for 3.5, and the limited role of...
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    Dragon 365 - Artificer

    By now, I'm sure you've repeatedly and exhaustively heard the reasons why 4e went with the Powers system it did. That being the case, I'm sure you understand that the designers wanted to ensure that PCs entering an encounter would always be within certain degrees of capacity, and would not be...
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    All kobold PCs "physically challenged?"

    A party that has some people with darkvision and some people without is a party that is strongly, strongly encouraged to split up in a lot of situations. If a PC can get effective invisibility just by keeping away from his teammates, he's liable to do that- especially if he's a ranged attacker type.
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    Cloud of Knives kills minions?

    Not really. A minion's defenses are such that any given attack against them is looking at about a 50% chance of missing, with some variance either way. They're not intended to be popcorn you can take out in one round unless you've got abilities keyed to autohit- like Cloud of Daggers. Regular...
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    Should NPCs Have to Follow the Same Rules as PCs?

    In my world, the rules for PC creation and development represent the optimal path for a hero. Other entities and combatants might have their own suite of tricks, but they either don't ultimately equal the flexibility and potential of the PC route, or they require backgrounds or sacrifices that...
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    Armor Proficiency prerequisites

    Class features aren't feats. You'll notice that things like Scale Specialization don't include "Scale Armor Proficiency Feat" among the prerequisites, they just include "training with scale armor". Paladins are proficient with all forms of armor as a class feature, so it doesn't matter what...
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    Out of Print games You Miss...

    Only one partisan for Empire of the Petal Throne? It was compelling enough to be launched four separate times, and intimidating enough to crash each occasion. It's something strange and magnificent in its amazingly flavorful campaign world. The creator, Professor Muhammad Abd-al-Rahman "Phil"...
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    Mike Mearls On the OGL

    I think it's apt to be a wee bit hard to fold improvements back into core D&D for a couple reasons. 1) Nobody can agree on what the improvements are. WotC's been giving 4e the kind of focus-group studying and playtesting that no third-party publisher can hope to have done, and they still get...
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    D&D 4E Is infiltration/misdirection possible in 4E?

    Right now, magic-based infiltration stories aren't really supported. If your PCs rely on illusions to go unnoticed in the middle of an enemy camp, then 4e doesn't supply the tools you need out of the box. Mundane stealth and chicanery is easy enough, as any class can simply take skill training...
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    Monsters and Armour...

    Player1: "That wizard we killed was throwing fireballs. That means he's got at least thirty thousand gold worth of ruby showstones somewhere on him. I loot them!" Player2: "Yeah, and I take his scrying mirror!" DM: "What are you talking about? Wizards don't need rubies to throw fireballs and...
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    Flat Healing Without Using a Surge--Infinite Daily HP?

    At 27th level, I'm not sure this is an issue. So you no longer have to spend healing surges outside of combat to heal up if you've got an Epic Cleric hanging around. Big deal. _Inside_ combat, you're certainly not going to be able to Sunburst yourself to health, and you're going to be burning...
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    Some questions from actual play

    I think it's pretty clear that Cleave and Reaping Strike do only the listed stat's worth of damage on a miss. Aside from the fact that they'd have noted if it were otherwise, to include weapon focus and magic item plusses in the tally would more than double the amount of damage done at the...
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    Fourth Edition just feels... incomplete

    Personally, I can confidently say that the monk is disgustingly overpowered. But I like what they've done with the cleric- now that they can spontaneously cast healing spells, maybe a few people will even want to play them.
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    Total Powers Known?

    You can swap a power for another power of the same type and level or lower when you go up a level. Thus, you're always going to have a level 1 encounter power, but which level 1 encounter power that is can change as you level. You can't turn a level 2 utility power into a level 1 encounter...
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