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  1. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    Oh, I can take no credit for any of the artwork. Arrangement and selection I suppose, but I just shamelessly scoured the internet for pieces I found appropriate and arranged them to taste. You can see the places where I got desperate or just plain couldn't do better. The main goals I had...
  2. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    I tried to include a few fun references. The starship manufacturers are favorites of mine.
  3. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    Well, by default the combat is pretty abstract, just three general ranges, which I know ToTM doesn't usually pay much attention to, but here it seemed more meaningful, especially given the ranges. As for the rest, you can either go with HP by system, or a generic hp total for the ship, this...
  4. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    Yes, I wanted the backgrounds to have more meat to them. I wanted the backgrounds to feel like they mattered, and that means that a few have combat relevant abilities, this mostly makes sense. As for the interaction with tubeborn and tanker, I wanted them to represent two different things...
  5. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    That error on page 100 is actually my current stopping point, as it is a work in progress, that gobbledegook at the end is a mix of my notes and fluff I haven't yet structured. Yeah, the setting is fun, though incredibly vague, mostly just written to back up mechanics. It is not my intention...
  6. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    Because it might be of interest, I have ran two test sessions so far, below are the roster of characters and the summary of the first session. Our players are: Captain Lazarus: Tube born human soldier. A tragic hazing accident during shore leave left a marine platoon with a dead recruit and...
  7. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    Yes, this is what I am aiming for. Apologies for the tv-tropes, but according to their mohs scale of sci-fi hardness I am aiming at a 4 to a 4.5, but keep finding that the closer to 3 I slip the more fun it is as a game. Getting my players to let go of their soft-serve sci-fi tastes has been...
  8. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    Good catch on the autolaser, that is a relic of an earlier version, I have subsequently removed it as a standalone weapon when I generally buffed longarms to keep them competitive with dual pistol fighting style. As for the weapon and armor gearing options in backgrounds, this is intentional...
  9. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    This is a great example of why your timeline seems a little rushed as compared to mine. In a pure tech scenario great wonders could be accomplished in a relatively short period of time, but it is the social, economic and governmental factors that impose the "speed limit" on change. Could we go...
  10. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    I just grabbed something off of google that looked good, maybe popupblocker kept me from getting anything. I will attempt to upload here. edit: now available hosted from this site
  11. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    Well, down in the bowels of the pdf is the fluff (mashed alongside what of my space combat rules are written down), and I address a few problems. For starters, it is hard sci-fi in that it more or less conforms to physics and has a minimum of junk, mostly just the ftl drive. As for hard...
  12. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    That's a pretty good point, I was wanting a play on fifth edition, and Fifth Age sounded good, a new era of humanity and what not. But your suggestion is well placed. I will think about this some more and edit my post title here a bit to remove some confusion.
  13. Capn Charlie

    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    I have just uploaded Fifth Age: A Hard Science Fiction conversion for 5e DnD to the downloads area. It is the dawn of the 24th century, and an interesting point in time for the human race. Fifth Age chronicles the dawn (perhaps more like early mid-morning) of humanity exploring the stars and...
  14. Capn Charlie

    D&D 5E (2014) I think WotC has it backwards (re: story arcs)

    I think a really big potential is being lost by not offering compendiums of the OP adventures. I'd love nothing more than a big hardbacked binding of all the AL adventures at the end of the season, with some extra info thrown in, like some epilogue stuff about how it turns out in those town in...
  15. Capn Charlie

    D&D 5E (2014) Convince me to Spend the Money

    It wasn't until you came in and necro-ed it. And me without any remaining turn undead uses...
  16. Capn Charlie

    D&D 5E (2014) What do you want from an NPC list?

    The one with ulgor ironmark seems perfect, except for dripping with magic items. The thing is, NPCs don't have to play fair. Cook up some neat abilities inspired by MM powers and class abilities that are fine to chuck against PCs, and have them available as a template. Say I wanted Ulgor to...
  17. Capn Charlie

    D&D 5E (2014) Things I like and dislike about 5e...

    So far I have been blown away by 5e. I just really can't praise the system enough. The biggest pushback I have had from my players is that they want more and more meaningful and more often gear upgrades and magical treasure. I am trying to divorce their concept of character from gear to skills...
  18. Capn Charlie

    D&D 5E (2014) Designing a fantasy army in 5th

    I recently dealt with a similar situation as this to the mutual enjoyment of both my party and myself as DM. Four PCs, a village of about 600 (currently gutted of its militia and guard, and basically any able bodied 15 to 50) and an advancing force of hobgoblins numbering 300 and more, with...
  19. Capn Charlie

    D&D 5E (2014) New game for me. Is this acceptable?

    That is an elegant solution. I approve heartily.
  20. Capn Charlie

    D&D 5E (2014) Which Region in the Forgotten Realms and which Book?

    The inner sea can be a lot of fun for a shipgoing campaign. Islands full of nefarious pirates, exotic ports of call, undersea cities of magical creatures, but no fear of falling off the edge of the world. EDIT: also, 3e FRCS is the best single realms book ever printed, for my two coppers.
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