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  1. cbwjm

    OSR Homebrew classes for OSE

    That's a really good idea and your link led me down a rabbit hole of going through looking at that blog. It has some cool ideas as well as other interesting posts.
  2. cbwjm

    D&D 3.x The 4E We Didnt Get.

    I think PF made classes more interesting. You could actually play a dragon sorcerer for instance instead of having to multiclass into a prestige class to make you a dragon sorcerer. They also had archetypes that altered the fighter class which made it more interesting. Still might not have...
  3. cbwjm

    D&D General You Can Now Make Greyhawk Stuff On DM's Guild!

    I was thinking greyhawk dropped off from the dnd consciousness with 3e, but that was when there was a living greyhawk campaign so I'm assuming a lot of 3e players were aware of it.
  4. cbwjm

    D&D General You Can Now Make Greyhawk Stuff On DM's Guild!

    Well, clearly I disagree. I think it is 100% fine for a small time creator to use AI art. It's not like they're trying to hide it.
  5. cbwjm

    D&D General You Can Now Make Greyhawk Stuff On DM's Guild!

    It's fine, they've even said that if it sells well enough they'll be able to get the art professionally done in the future.
  6. cbwjm

    D&D General Harshest House Rule (in use)?

    If he's anything like me, if we come across a need for a rule which I haven't taken note ofnwhen running the game, then I'd make something up that seems reasonable and check the actual rules after the game. I think the one time I tried looking up a rule was when a there was going to be a chase...
  7. cbwjm

    D&D General Harshest House Rule (in use)?

    I agree with no dinosaurs. I mentioned on Reddit that I don't have them in my setting so you can't transform into them and some people were a little annoyed by that, their thoughts were that if it's in the core books it should be in the game.
  8. cbwjm

    OSR Homebrew classes for OSE

    Just curious if others have created any homebrew OSE, or OSR in general, classes. I've created the Rogue, which is a replacement for thief and assassin (basically, I don't like the percentile skills and prefer ability checks). The rogue is essentially a lightly armoured fighter with some sneaky...
  9. cbwjm

    D&D General Harshest House Rule (in use)?

    I'm a lot more permissive in the games I run. I don't require intelligence checks for a player character to know something about the world they would have grown up in, I'll just say that "You would know that..." and provide the information. At most pre-game, I just provide a two page sheet...
  10. cbwjm

    D&D General How early is too early for flight?

    I'm fine with flight at first level and just don't worry about some situations being easier to solve/avoid. Especially since flight can also cause issues gor the party. Had one game where a player was a pixie (or maybe a sprite, it was a homebrew race I made) whoch meant they could scout easily...
  11. cbwjm

    AD&D 2E On AD&D 2E

    I started with BECMI around '93 when I was 13 or 14, stuck with it for a few years as I remember running games with it at high school but by 6th or 7th form I was running 2e with my friends. I did have a look at some of the 1e stuff, mostly unearthed arcana that I borrowed from a friend but...
  12. cbwjm

    D&D General Harshest House Rule (in use)?

    One the small annoyances that I have with some games is that, you're exactly right, people do typically know things about the world they live in. The amount of DMs who think that low-level adventurers wouldn't know about things like trolls hating/being vulnerable to fire or silver being anathema...
  13. cbwjm

    D&D 5E (2024) Do players really want balance?

    I tend to think it has something to do with one's diet.
  14. cbwjm

    D&D 5E (2024) Do players really want balance?

    How did 1e differ from 2e when it comes to dual wielding? In 2e you have a penalty to hit for all attacks (-2/-4) which was offset by your dexterity reaction adjustment, and the second weapon had to be smaller than your primary weapon or a dagger. I know later supplements also helped offset the...
  15. cbwjm

    D&D General Harshest House Rule (in use)?

    Yeah, fair enough. It can be a lot of work and I often find my enthusiasm waning when I start trying to do something similar.
  16. cbwjm

    D&D General Harshest House Rule (in use)?

    You could probably somewhat combine the two. I wouldn't be surprised if it is a common change for 2e players to use ascending AC and an attack bonus. Could easily do the same for saves (hit DC 20, roll a d20 + (20 - saving throw)) and skills could probably do something similar to d20 + X for the...
  17. cbwjm

    D&D General You Can Now Make Greyhawk Stuff On DM's Guild!

    I'm sure there's going to be a number of new Greyhawk supplements on DMsGuild, but from what I've gleaned over the years, the thing that people love about the setting is that there wasn't a lot of material for it which gave the DMs of the time the opportunity to really develop it in their own...
  18. cbwjm

    D&D 5E (2024) Do players really want balance?

    I have a number of 2e (and 3e now that I think of it) books at my mum's place, I'll soon be shipping them to my new place and I'm really looking forward to flipping through them again.
  19. cbwjm

    D&D General Harshest House Rule (in use)?

    That sounds like more fun. As a DM, I'm pretty terrible at organically introducing new PCs so I tend to just go "Here's such-and-such's PC, he's part of the party now". I think I like the randomness of your way though, it sounds like a fun way for players to introduce their new PC.
  20. cbwjm

    D&D General Harshest House Rule (in use)?

    My first thought was that, if you die you'd be leaving a lot of things permanently. My second thought was, oh wait, that probably means the PC.
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